Risk of Rain 2
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Details

Latest version
0.4.1
Last Updated
First Uploaded
Downloads
51
Likes
1
Size
52MB
Dependants

0.4.1

  • Disable item effects while using the Desktop Shrine, Portable Computer or MICRO's protected stage browser. Preserve owned items and restore effects on close, cancellation or body cleanup.
  • Share one inventory-disabler lease across overlapping menus, preserve pre-menu health/shield when item stats return, and suppress Pink/offensive item dispatch while browsing.

0.4.0

  • Ukeletsy listings use icon/effect-themed flavor descriptions and amateur-made, carefully crafted or high-quality wording for 5/10/20CSV stock.
  • Pink inventory tooltips use sentence case, rounded values and shorter effect summaries; gameplay rolls are unchanged.
  • Expose the Portable Computer equipment index and optional cursor contact-effect callback for MICRO's built-in equipment and SCROLL.

0.3.1

  • Expose shared server-side utility protection for MICRO. Browser and utility protection have independent ownership so opening or closing one cannot cancel the other's protection.
  • Portable Computer and Desktop Shrine users retain the same damage, targeting and healing protection.

0.3.0

  • Implemented the complete 31-trigger / 35-effect Pink library, plus retained critical chance, high-health damage and one-use revival.
  • Added projectiles, status effects, control, healing/barrier/shield support, skill and equipment recharge, temporary allies, zones, gold and hit blocking. Rules have randomized parameters and CSV valuation.
  • Added host-owned counters, health/shield transitions, assists, world purchases, item pickups, shrine successes and stage/teleporter events. Full skill recharge and skill refills support remote owners.
  • Extended bounded inventory and stat snapshots for the full library, including teammates who own no Pink items. Generated effects have recursion and population limits.
  • Kept the existing baked artwork, independent six-slot 5/10/20CSV rolls, unique inventory entries and effect-derived names. Requires matching versions in multiplayer.

0.2.0

  • Ukeletsy stocks six independently rolled 5/10/20CSV listings per stage, with 3/6, 2/6 and 1/6 odds respectively.
  • Replaced source-family restrictions with two/three-effect recipes, fitted to the listing's CSV budget. Baked icons remain unchanged and no longer determine mechanics.
  • Added effect-aware names, budget filters and full recipe descriptions in the shop and inventory.
  • Initial recipe effects: attack speed, movement speed, critical chance, high-health damage, bleed, lightning, explosions, healing and one-use revival. Revival can appear in 20CSV recipes; spent revival remains spent after transfers and stage changes.
  • Extended bounded host-owned inventory snapshots for recipes and spent revival. Requires matching versions in multiplayer.

0.1.0

Initial independent browser and desktop release split from MICRO-GAMER.

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