Risk of Rain 2
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Date Uploaded
5 years ago
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53K
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49MB
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Scoops-Red_Mist-0.0.2

The Red Mist

  • Adds Red Mist, an unorthodox Melee survivor with a focus on aggressive gameplay.
  • Includes an unlockable mastery skin, with unique sounds and effects.
  • 'Featuring Dante From The Devil May Cry Series', She utilizes combo/directional based attacks and a transformation with music (which can be disabled in config)
  • Custom model, animations, and moveset based on the Lobotomy Corporation and Library of Ruina series.

Note

Red Mist's mechanics are going to take a lot more testing to get to a fully balanced state. I've tried to get everything into a somewhat balanced state for Default Monsoon on release, but just by the nature of her kit there will be outliers and issues. In particular, if you use swarms/anything that increases enemy density, she will be stupidly strong. Balance will be ongoing with patches. 1 or 2 alternate skills will probably also be on the way.

Mechanics

Passive: Gebura's Prowess

All of Red Mist's Attack Speed and Move Speed bonuses are instead converted to damage.

Primary: Level Slash - No Cooldown

Red Mist's primary skill, Level Slash, is directional and will execute different attacks with her sword, Mimicry, depending on your input.

Neutral: A standing slash with a three-hit combo on held input. The third slash is the strongest single hit in Level Slash. Forward: A lunging stab. If held, it will continuously jab Mimicry forward for slightly lower damage. Innate armor piercing. Side: Twisting sidestep slash. Large amount of invulnerability frames. Back: Singular wide slash with a backstep. Jumping: If the jump button is pressed during an attack string, Red Mist will swing Mimicry upwards in an attack that launches lighter foes. If the jump button is held, she will follow the attack upwards. Aerial: While airborne, Red Mist will slash outwards with a two hit combo when held. Slight directional motion. Back Aerial: Red Mist hurtles straight downwards for a ground slam, dealing damage in a small AoE. Damage scales with distance fallen, and Red Mist is immune to fall damage during the move.

Secondary: Evade - No Cooldown

Red Mist's secondary skill, Evade, is a quick directional dodge. This can cancel attacks and will move in the given direction, with less effectiveness in air.

Utility: Onrush - 10 Second Cooldown

Her utility skill, Onrush, is a targeted dash attack. Red Mist will dash directly towards the targeted enemy and deal a heavy blow, moving past them a short distance. Should the strike kill the enemy, the cooldown for Onrush will be instantly refreshed. This move can be canceled by jumping.

Special: Red Mist: EGO - No Cooldown (needs full EGO bar)

This ability can only be cast when the EGO bar underneath her health is charged by doing damage and killing enemies. This fills faster on later stages. Activating it will enable EGO mode, granting Red Mist an additional passive and modifying all of her moves. While in this state, the EGO bar begins to slowly drain, depleting faster over time, but can still be refilled as normal.

EGO Passive: Sprint speed massively increased. Every enemy killed grants a small linear increase to her base damage that resets when exiting EGO. EGO Level Slash: Attacks have less startup and ending lag. Her sword Mimicry will also shift forms during attacks, and all moves hit a wider area. EGO Evade: Evade becomes a fast, short-range directional teleport with less invulnerability frames and improved aerial mobility. It also does not cancel attacks, instead pausing the motion and finishing it after the teleport. EGO Onrush: If the targeted enemy is successfully killed, Red Mist will automatically recast Onrush, targeting the lowest-health enemy within range and line of sight. This repeats until it fails to kill or no enemies are in range. Greater Split Horizontal: While in EGO mode, her special becomes Greater Split Horizontal, with a 20 second cooldown. Red Mist will leap a short distance in the air and unleash a single slash that deals a huge amount of damage in an extremely large area.

For bug reports, feedback, and questions, feel free to message Emily on Discord at Emily (Rire)#0001.

Credits

Emily (https://twitter.com/Riremakar) - Red Mist Character Model Rigging and Textures, Mimicry Model and Rigging, and playtesting Project Moon - Inspiration for the survivor and excellent games. rob - Henry tutorial.

0.0.2

  • Fixed networked impact sounds issue

0.0.1

  • Initial release
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