Risk of Rain 2
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20K
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4
Size
229KB
Dependency string
Shoebox-PerfectlyModdedPACK-1.2.2
Dependants

Categories

Deprecated

Required mods (41)

This package requires the following packages to work.
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Version:5.3.1
Adds Nemesis Enforcers Gas to Enforcer, Tear Gas to Nemesis Enforcer and both to MULT
Version:1.0.0
Newt won't kick you out of the store.
Version:1.0.1
When one player in the lobby picks up a lunar coin, each player in the lobby will receive one. No more hate and envy against the person who grabs them the quickest. Change Lunar Coin shared and unshared amount via config.
Version:3.6.1
Revamp, cleanup, IDRs, Asset updates, etc! | Adds Enter the Gungeon Items & Equipment.
Version:1.1.1
Configurable mod that disables items and equips
Version:1.0.4
A mod for Risk of Rain 2 inspired by wildbook's Multitudes, and written with the aid of EvanTich's example artifact project.
Version:1.0.2
Adds two more artifacts to the game! Works in multiplayer.
Version:1.2.4
Allows Fuel Cells and Gestures to reduce Crowdfunder's windup duration, plus some additional config options to help with balancing it - all changes are optional. (1.0.1 - Added config for Woolie commentary)
Version:1.0.1
Adds two new harder difficulties to the game.
Version:2.1.0
Incoming Supply Drop! Adds 10 new items to enhance your Risk of Rain 2 experience.
Version:1.4.5
Adds additional items to the game. Built off of ThinkInvisible's TILER2. Special thanks to Nebulon for making the icons and models used, I couldn't be here without you dude.
Version:3.5.15
Saves chosen difficulty, character and artifacts between the game restarts
Version:1.1.2
Adds buttons to pick a random character and random loadout
Version:1.2.1
Automatically distributes items among players when items drop and/or the teleporting begins
Version:1.4.3
Adds 3D Printers to the Bazaar (configurable)
Version:0.2.4
Allows you to configure many parameters of chance shrines to your liking.
Version:1.0.2
Adds an artifact that boosts monster movement speed, attack speed, and projectile speed. Similar to Doom's Fast Monsters setting.
Version:1.0.0
Automatically fires Engineer's Bouncing Grenades when fully charged. Client-side and vanilla compatible.
Version:1.1.0
Allows monsters to scale past level 94. Server-side and vanilla-compatible.
Version:1.0.1
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