


A content mod that adds in a bunch of miscellaneous stuff. Notably, it adds in a variety of Boss / yellow items, one for each monster.
| Item | Description |
|---|---|
| Glass Shield | Blocks an instance of fatal damage. Breaks on use. |
| Commemorative Coin | Boosts the effectiveness of on-hit items. |
| Pasteurized Milk | Increases all non-regenerative healing by a flat +1. |
| Water Bottle | Receive a small heal when a skill comes off cooldown. |
| Item | Description |
|---|---|
| Modular Thruster | Your projectiles are faster, have better tracking, and deal more damage on a critical hit. |
| Police Tape | Hold-out zones deploy a safe area that increases the armor of allies. |
| Law Suit | At the beginning of the stage, upgrade a chest to the next tier. |
| Trophy Hunter's Medallion | Chance for a slain monster to drop its trophy. Consumed on use. |
| Item | Description |
|---|---|
| Nuclear Cuisine | Blocks low damage hits. |
| Critical Placebo | All of your attacks trigger your On-Critical-Strike effects. Really works! |
| Golden Glory | Enter a frenzy after killing a boss that makes you invulnerable and lucky. |
| Dragon Blood | Deal bonus damage equal to 25% of your max health. Increases max health. |
| Shieldbreaker | Your attacks ignore enemy armor and deal more damage to shields and barrier. |
| Item | Cooldown | Description |
|---|---|---|
| Deus Ex Machina | 77s | Temporarily become immune to death. Slay monsters to extend the duration. |
| Golden Pocket Watch | 120s | Create a bubble of distorted time, reducing enemy movement, attack, and projectile speed. |
| Item | Description |
|---|---|
| Abyssal Seedpod | Consumed at the beginning of the next stage to spawn a Void Seed. All Void Seeds on the stage are larger and more dangerous, but also yield more rewards. |
| Vintage Monocle | Deal more damage to elite foes. Deal less damage to non-elite foes. |
| Hungry Chimera | Every minute, feed the Chimera an item to gain a permanent stat boost. |
| Lingering Resentment | A meteor follows you around, damaging ANYTHING it touches. |
| Monster | Item | Description |
|---|---|---|
| Beetle | Worker's Bond | Each nearby ally increases your regeneration by 2.5 HP/s. |
| Jellyfish | Frayed Tentacle | Chance on hit to tether an enemy, dealing 100% TOTAL damage per second for 3 seconds. |
| Lesser Wisp | Abandoned Wisp | Fire a tracking wisp on hit. Hold up to 3. |
| Stone Golem | Mourning Geode | When a character dies, gain a burst of armor and regeneration. |
| Imp | Imp's Eye | Bleeding enemies are slowed and take bonus damage per stack of bleed. |
| Brass Contraption | Brass Mechanism | Strong attacks create stunning shockwaves that destroy enemy projectiles. |
| Alpha Construct | Beta Constructs | Gain an orbiting Beta Construct that autonomously attacks nearby enemies. |
| Greater Wisp | Mythic Spark | Chance to smite enemies on hit. |
| Elder Lemurian | Living Furnace | Chance to ignite enemies on hit. |
| Bighorn Bison | Bighorn Buckler | Damage enemies by sprinting into them. Recharges after 3 seconds. |
| Clay Templar | Frenzied Tarbine | Landing three attacks within quick succession starts up a barrage of tar bullets. |
| Parent | The Second Stage | When an ally is killed, enter a frenzy that boosts all stats. |
| Gup / Gip / Geep | Royal Jelly | Chance to split a fired projectile into two. |
| Void Reaver | Null Seed | On kill, summon a void nova that obliterates ALL nearby characters. Recharges after 30 seconds. |
| Scorch Wurm | Smoldering Witness | Shoot down an enemy projectile and ignite the attacker. |
| Halcyonite | Halcyon Shard | Gain armor based off your current gold. |
| ??? | ??? | This mysterious item can be obtained by completing the challenge 'King's Bounty'. |
| ??? | ??? | This mysterious item can be obtained by completing the challenge 'Branching Potential'. |
| ??? | ??? | This mysterious item can be obtained by completing the challenge 'Heart of Gold'. |
Watch your back, as Obscuring elites can turn invisible when not in combat. And, should they get the jump on you, their attacks inflict a Blindness effect!
Exclusive to the surface of Petrichor V's moon, these Prototype elites hit hard but can't take as much of a hit as their fellow chimera. Just look out - their instability causes them to spew dangerous fireballs!
These pseudo-elites only appear in specific locations. Their attacks inflict the Tar effect, as well as drain health! They may not be as strong as normal Elites, but they can be dangerous in groups.
Added following items:
Added following challenges:
Added following Elites:
Added following Artifacts:
Changes and Bugfixes:
General:
Glass Shield:
Law Suit:
Nuclear Cuisine:
Shieldbreaker:
Hungry Chimera:
Mourning Geode:
Frayed Tentacle:
Frenzied Tarbine:
The Second Stage:
Beta Constructs:
Royal Jelly:
Halcyon Shard:
Clouded Heart:
Obscuring Elites
Added following items:
Added following equipment:
Added following Challenges:
Fixes:
Trophy Hunter's Medallion:
Removed debug item
Added following items:
Added following Elites:
Added following Challenges:
Known Bugs: