
You are viewing a potentially older version of this package. View Latest Version
Multiplayer Improvements
A modpack that adds some qol features to multiplayerRequired mods (21)
This package requires the following packages to work.When one player in the lobby picks up a lunar coin, each player in the lobby will receive one. No more hate and envy against the person who grabs them the quickest. Change Lunar Coin shared and unshared amount via config.
Version:4.2.1
A mod to simply change the time exchange interactions happen, letting you have faster printers, faster scrappers, and faster shrines of chance!
Version:1.0.8
Allows you to pause in multiplayer, type pause in chat or press CTRL + P to pause.
Version:1.0.2
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Version:1.0.3
Saves chosen difficulty, character and artifacts between the game restarts
Version:1.3.0
Saves your progress at the start of the stage so you can load later
Version:2.8.11
Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).
Version:1.6.1
Fixes disconnected players counting towards run scaling. Server-Side and Vanilla-Compatible.
Version:1.2.2
Prevents monsters from regaining HP when leveling up. Server-Side and Vanilla-Compatible.
Version:1.0.5
Allows monsters to scale past level 99 in normal runs. Server-Side and Vanilla-Compatible.
Version:1.0.8
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Version:2.0.1
Tells how your and your friends miserable lives ended. Now updated for the DLC!
Version:3.0.1
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Version:1.0.1
A simple mod that adds all 8 Eclipse difficulties to the standard difficulty pool for use in multiplayer.
Version:1.0.0