Risk of Rain 2
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Date Uploaded
4 years ago
Downloads
6.7K
Size
54KB

Vanilla Plus

A modpack for my friends that aims to provide a pretty-much-vanilla experience with a few tweaks and fun survivors to play with. Survivors are the only new content added, any bosses or events that come with any survivor mods have been disabled if possible. If you have any feedback or suggestions, my username is Lyla#7029 on the RoR2 modding discord.

Survivors

  • Enforcer
  • HAN-D OVERCLOCKED
  • Chef
  • Paladin
  • Miner
  • An Arbiter
  • Red Mist

QoL

  • BetterUI
  • LunarCoinShareOnPickup
  • CheatUnlocks
  • Exchange Changes (Faster printers, scrappers, and shrines of chance)
  • BetterGameplay
  • Yeet (cooldown between Yeets reduced to 5s)
  • TooManyFriends

Balance Tweaks

  • EnhancedOSP (increased invuln duration after activating OSP to 0.8s)
  • ConsumedBuff
  • FlatItemBuff
  • WarBannerBuff
  • VerminAreWeaker (also reduced Vermin and Larva move speed to 0.75x)
  • GreenAlienHead
  • RedScrapCauldron
  • SoCRebalancePlugin

Survivor Tweaks

Bandit

Mods: BanditDynamite, BanditTweaks
These changes are intended to add elements from classic Bandit's kit in lieu of actually adding classic Bandit.

  • Added Dynamite Toss (no falloff for unshot dynamite)
  • Added Quickdraw passive (using other skills will instantly reload your primary)
  • Added a 1.2s grace period to the specials so their effects can proc via bands.
  • No Autofire to keep it simple. This can be re-enabled in the config file.

Artificer

Mods: ArtiTweaks, Arti Ice Guillotine, ArtificerFrostSurge

  • Added Frost Surge. It's pretty cool.
  • Reduced Ion Surge's height to 0.9x of its vanilla value. This is to make it viable for repositioning in a fight instead of just being an "I'm about to die" button.
  • Added Ion Surge to the utility slot. You can still select it as a special.
  • Increased Flamethrower's range to 1.7x and allowed sprinting during its use.
  • Freeze execute threshold now scales properly with Old Guillotine.

Huntress

Mods: HIFUHuntressTweaks

  • Changed the Flurry tweaks to more closely mimic vanilla behavior. It now shoots 3 arrows, each with 100% damage and 0.8 proc coefficient.
  • Disabled Phase Blink tweaks.
  • Reduced jump boost on M2.

Commando

Mods: HIFUCommandoTweaks

  • Didn't change any of HIFU's tweaks, they're pretty much perfect.

Railgunner

Mods: Railgunner_Retool

  • Adds a new special: Retool, which allows you to switch between base and secondary M2.
  • It does not give a second equipment slot, unlike MUL-T's retool.

Red Mist

From: Risk of Ruina
Red Mist is strong, but in her default config somewhat falls behind in DPS compared to the other buffed survivors. These changes are intended to make her a bit more satisfying to play.

  • Increased EGO gain from 0.4 to 0.5 per hit.
  • Decreased EGO decay from 0.005 to 0.004.
  • Increased Buff Damage Increase from 0.01 to 0.015.

Future Plans

  • Add survivors (no items, gamemodes, events etc) from Starstorm2 when (if) it gets updated.
  • Add more cool and polished skins.

Changelog

1.1.0

  • Added UnofficialRiskOfRuina (items are disabled). This is an unofficial patch, so there may be bugs!
  • Added Railgunner_Retool (does not switch equipment)

1.0.2

  • Adjusted Pluripotent Larva: it no longer corrupts future items obtained, and no longer gives a health curse.
  • Added SoCRebalancePlugin, UsurperPaladin, and Retros_Skinpack

1.0.1

  • Added ArtificerFrostSurge because I forgot to put it the manifest in the previous version, whoops.
  • Re-enabled ArtiTweaks' "Charging M2 does not interrupt sprint" change.
  • You can now select Ion Surge as a utility on Artificer.
  • Added KanagawaCaptain
  • Added RedScrapCauldron (it was always there, I just forgot to put it in the readme)
  • Added a bit of jump boost to Huntress' M2.

1.0.0

  • Initial release
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