


Like that really funky DLC name!
This mod adds 2 Artifacts*:
Spawns a randomized Void Implosion based on the enemy you kill. Yes, Voidlings Black Hole is also here. Has 8 config settings:
Void Reaver Bomb Weight : (Default: 1) The weight of this bomb. The larger the number, the higher the chance.
Void Devastator Bomb Weight : (Default: 0.3) The weight of this bomb. The larger the number, the higher the chance.
Void Jailer Bomb Weight : (Default: 0.2) The weight of this bomb. The larger the number, the higher the chance.
Voidling Storm Bomb Weight : (Default: 0.01) The weight of this bomb. The larger the number, the higher the chance.
Void Reaver Bomb Weight (Champion Enemies): (Default: 0.5) The weight of this bomb. The larger the number, the higher the chance. Affects Champion type enemies specifically.
Void Devastator Bomb Weight (Champion Enemies): (Default: 0.8) The weight of this bomb. The larger the number, the higher the chance. Affects Champion type enemies specifically.
Void Jailer Bomb Weight (Champion Enemies): (Default: 0.8) The weight of this bomb. The larger the number, the higher the chance. Affects Champion type enemies specifically.
Voidling Storm Bomb Weight (Champion Enemies): (Default: 0.0625) The weight of this bomb. The larger the number, the higher the chance. Affects Champion type enemies specifically.
Makes most / all interactables spawn Void Infestors when used, at different rates, amounts and chances depending on the interaction. Hope you brought pesticide.
Has no configs.