
SuppressorInBazaar
Adds Void Suppressors into the bazaar. Lets you banish items from your run. Customizable. Recycler & Dark Alchemy Fix!Summary
Allows you to have up to 10 Void Suppressors in the Bazaar. They spawn in random fixed spots. You can specify a fixed number of them to spawn, or you can specify a range in the config (default 1-3) Suppressors, when interacted with, display an item. When interacted with again that item is banished from your run. YOu can configure the mod to make suppressors show you a white > green > red item in sequence one after another, or you can have it display any amount of random items.
Banished items are both immediately scrapped when picked up (or in your inventory) and are removed from most loot pools. Including the Recycler and Dark Alchemy, which this mod attempts to fix.
Suppressors usually turn banished items into 'Suppressed Scrap', but given a few bugs with it that i've experienced, it now replaces items with regular scrap instead.
To-Do / Maybe-Do
Self motivation section lets go
- Add a config to let you choose the fixed sequence of item tiers (like writing "wgr" for white > green > red, or "rggwww" for red > green > green > white > white > white)
- Maybe even more config like putting letters in brackets to let it choose randomly from the bracket. etc etc. Mega Config.
- Fix Quality Mod bug where quality items dont turn into scrap at all (w/ config)
- Add suppressor spots outside of the bazaar's main shop
- Add suppressors in other hidden realms that make sense
- On that note, per realm configs / overrides for suppressors (so bazaar suppressors let you banish 1 item, and maybe ones in the void fields let you banish up to 3 for example)
- Make special suppressors that can bansih items outside of just white, green and red items, perhaps at a cost (like hallowed items, void, equipment, lunar items, etc)
- organize my modding workspace it is messssyyyy
- learn to code better cause I actually want to get into ror2 modding properly