Mystic's Items
Adds 40 new items!


Important notes
Manual installation
Put all files from the downloaded archive in the plugins folder.
Multiplayer
Make sure that your config matches with the configs of other players in the lobby.
Discussion & feedback
Please visit the Discussion Board on itch.io!
Bug reports
If you encounter an issue with the mod (bug, typo, mistranslation, incompatibility with another mod, etc.), report it on the issue tracker and make sure that a similar issue isn't open at the moment.
Consider providing an output log in your bug report to make the fixing process easier.
Make only one issue per bug.
You can also report the bug on the itch.io board if you don't have an account on GitHub but have one on itch.io.
Configuration
The mod creates several config files on the first launch:
- MysticsItems_General.cfg - general mod settings
- MysticsItems_Balance.cfg - item and equipment value tweaking
- MysticsItems_ContentToggle.cfg - enable or disable specific items, equipment and other content
Mod compatibility
This mod supports ItemStats and BetterUI buff tooltips.
If you want to add Mystic's Items support for your own mod, read this document.
Languages
The mod is available in English, Russian, French and Spanish.
Turkish translation will be brought back in the future.
Donations
The credits section below includes some of the team members' personal donation links (certain members don't have one for personal reasons).
Please note a few things before making a donation:
- This mod is completely free - none of its features require paying money and never will. You will not get any special perks, benefits or rewards for donating.
- Donations through each link go specifically to that individual team member and not to the team as a whole.
Credits
Main team
TheMysticSword (donations) - Coding, Russian translation
Marwan60 (donations) - Modelling
Omar Faruk - Turkish translation (for version 1.1.13)
Vyrael (donations) - French translation
RCaled - Spanish translation
External assets
Contains sounds from freesound.org:
"tim ring tone sharp.wav" by Martin Chappell (martian)
"Fireworks Crackle" by 16FThumaF
"big thud2.wav" by Reitanna Seishin
"Nuclear Alarm" by plasterbrain
"01 Whoosh,Metal,Alien.wav" by Beatrix Moersch (Framing Noise)
"Bubbles 004.wav" by ristooooo1
"Sweep Downwards.wav" by Alastair Pursloe (stair)
"Clock ticking" by Mortifreshman
"Metronome.wav" by Druminfected
"Single Kick (Reverb).wav" by YellowTree
"Short Success Sound Glockenspiel Treasure Video Game.mp3" by FunWithSound
"Synth Bass Drop Impact" by AlexLane
"Crystallized madness" by Corentin Jouet (Euphrosyyn)
"Anime_drama_shing_sword_2.wav" by Corentin Jouet (Euphrosyyn)
"Sword Unsheath" by lucabia
"Anime_teleport_sounds" by Corentin Jouet (Euphrosyyn)
"Suzuki1250BanditStart.wav" by Sclolex
"Chair Thrown, Crash, bolt fell out after crash.wav" by issalcake
Sounds from the Disc Room Game Jam audiopack by doseone
Multiple sounds made with sfxia by rxi
Contains assets from FreePBR.com
Contains assets from ambientCG.com, licensed under CC0 1.0 Universal.
Changelog
2.0.6:
- Failed Experiment:
- Radius:
12 (+2.4m per stack) ⇒ 15m (+3m per stack)
- Faulty Spotter:
- Debuff Duration:
10s ⇒ 7s
- Nuclear Accelerator:
- Damage Per 1% Speed:
1% (+0.5% per stack) ⇒ 0.5% (+0.25% per stack)
- Moonglasses:
- Now halve all non-crit damage for characters with 'backstabs deal guaranteed crits' and 'convert crit chance into crit damage' passives
- This change should fix the item being strictly positive for Bandit and Railgunner
- Puzzle of Chronos:
- Base Ally Regen:
+3 HP/s (+3 HP/s per stack) ⇒ +6 HP/s (+6 HP/s per stack)
- Treasure Map:
- Time:
120s (-50% per stack) ⇒ 60s (-25% per stack)
- Radius:
15m ⇒ 10m
- These changes should make the digging event feel more dynamic (managing between standing in a small area and leaving it when enemies close in) and make it feel less like another Teleporter event
- Fixed Nuclear Accelerator not working
- Fixed Scratch Tickets adding crit chance to BetterUI when playing as Railgunner
- Fixed Manuscript and Mystic Sword bonuses resetting when loading a game with ProperSave
2.0.5:
- Mystic Sword:
- Damage:
3% (+3% per stack) ⇒ 2% (+2% per stack)
- Damage Bonus Limit:
None ⇒ 100% (+100% per stack)
- Reverted the hidden limit on non-Teleporter bosses from the previous patch
- Vintage Microphone:
- No longer randomly triggered by Bottled Chaos
- Warning System:
- Base Radius:
50m ⇒ 75m
- Charge Time:
30s ⇒ 45s
- Cooldown:
75s ⇒ 90s
- Siren Pole now passively charges itself instead of requiring players to stand inside the radius
- Marwan's Ash:
- Burn effect can now be upgraded with the Ignition Tank item from the Survivors of the Void DLC
- Metronome:
- Now plays 5 ticks in total instead of 4 to fit the soundtrack's 5/4 signature
- Fixed sounds not working
- Fixed Nuclear Accelerator becoming weaker when sprinting and stronger when unsprinting instead of the opposite
- Fixed Treasure Map radius containing a large glowing sphere
- Fixed Treasure Map and Rift Lens not dropping items
- Fixed content toggle config not disabling items
- Fixed Choc Chip extending item cooldown buffs and the visual debuff of the Void fog
- Removed Hiker's Backpack special skill fix option "BackpackEnableSkillFixes" from the general config
- No longer necessary - all special skills work properly when stacked as of the 1st March 2022 update
- Fixed Scratch Ticket's "AlternateBonus" config option incorrectly multiplying chances by 100
- Fixed Rift Lens having infinite countdown
- Fixed Rift Lens giving only 1 Rift Vision
(Previous changelogs can be found here)
