Mystic's Items
Adds 50 new items!


Important notes
Manual installation
Extract all files from the downloaded archive into a new folder called "TheMysticSword-MysticsItems" in the plugins folder.
Multiplayer
Make sure that your config matches with the configs of other players in the lobby.
Discussion & feedback
Please visit the Discussion Board on itch.io!
Bug reports
If you encounter an issue with the mod (bug, typo, mistranslation, incompatibility with another mod, etc.), report it on the issue tracker and make sure that a similar issue isn't open at the moment.
Consider providing an output log in your bug report to make the fixing process easier.
Make only one issue per bug.
You can also report the bug on the itch.io board if you don't have an account on GitHub but have one on itch.io.
Configuration
The mod creates several config files on the first launch:
- MysticsItems_General.cfg - general mod settings
- MysticsItems_Balance.cfg - item and equipment value tweaking
Mod compatibility
This mod supports ItemStats, Risk of Options and adds item displays for SniperClassic.
If you want to add Mystic's Items support for your own mod, read this document.
Languages
The mod is available in English, Russian, French, Spanish, Simplified Chinese and Portuguese.
Turkish translation will be brought back in the future.
Donations
The credits section below includes some of the team members' personal donation links.
Please note a few things before making a donation:
- This mod is completely free - none of its features require paying money and never will. You will not get any special perks, benefits or rewards for donating.
- Donations through each link go specifically to that individual team member and not to the team as a whole.
Credits
Main team
TheMysticSword (donations) - Coding, Russian translation
Marwan60 - Modelling
Omar Faruk - Turkish translation (for version 1.1.13)
Vyrael (donations) - French translation
RCaled - Spanish translation
Acroptf8 - Simplified Chinese translation
Olek - Portuguese translation
External assets
Contains sounds from freesound.org:
"tim ring tone sharp.wav" by Martin Chappell (martian)
"Fireworks Crackle" by 16FThumaF
"big thud2.wav" by Reitanna Seishin
"Nuclear Alarm" by plasterbrain
"01 Whoosh,Metal,Alien.wav" by Beatrix Moersch (Framing Noise)
"Bubbles 004.wav" by ristooooo1
"Sweep Downwards.wav" by Alastair Pursloe (stair)
"Clock ticking" by Mortifreshman
"Metronome.wav" by Druminfected
"Single Kick (Reverb).wav" by YellowTree
"Short Success Sound Glockenspiel Treasure Video Game.mp3" by FunWithSound
"Synth Bass Drop Impact" by AlexLane
"Crystallized madness" by Corentin Jouet (Euphrosyyn)
"Anime_drama_shing_sword_2.wav" by Corentin Jouet (Euphrosyyn)
"Sword Unsheath" by lucabia
"Anime_teleport_sounds" by Corentin Jouet (Euphrosyyn)
"Suzuki1250BanditStart.wav" by Sclolex
"Chair Thrown, Crash, bolt fell out after crash.wav" by issalcake
"Food Processor Speed 1" by robertsvard
"Button 02.wav", "Button 03.wav" & "Button 04.wav" by JarredGibb
"44_Espada_Clavandose.wav (Sword Clash)" by Atrius1
"High Voltage Sparks 3x" by Kinoton
"Zap.ogg" by egomassive
Sounds from the Disc Room Game Jam audiopack by doseone
Multiple sounds made with sfxia by rxi
Contains assets from FreePBR.com
Contains assets from ambientCG.com, licensed under CC0 1.0 Universal.
Changelog
2.1.2:
- Marwan's Ash:
- The burn's damage over time is now capped at 20000% of the owner's base damage per tick, to prevent it from being too powerful against high-health special bosses
- Removed burn DoT particles and overlay material
- Stargazer's Records:
- "'Tis But A Scratch" challenge now requires reducing 10.000 points of damage instead of 5.000
- Updated Russian localization files
- Slightly optimized on-hit events for Marwan's Weapon and Ceremony of Perdition
- Potentially fixed Marwan's Ash sometimes not upgrading
- Fixed Stargazer's Records triggering from all kinds of attacks (even with 0 proc coefficient), and also not multiplying the chance by proc coefficient
- Fixed Stargazer's Records stars not spawning for clients
2.1.1:
- Ghost Apple:
- Duration:
15 minutes ⇒ 20 minutes
- Apple Branch renamed to Apple Stem
- Nuclear Accelerator:
- No longer gives bonus damage for sprinting
- Gachapon Coin:
- Now passively gives +0.5% crit chance and +1% attack speed to prevent it from being useless on Commencement
- Fixed Snow Ring missing from the Enabled Items options
- Fixed Snow Ring world pickup being massive
- Fixed all of the new item icons have 4x size when printed/scrapped
- Fixed "Keep Up The Rhythm" and "Cool It!" challenges not completing
- Fixed Time Dilator debuff not disappearing from the player if inflicted in Void Fields
- Banned Snow Ring from enemies
- Regen-increasing item descriptions now mention that they scale with level
- Added MoffeinArchaicWisp/RiskyMod compatibility for Archaic Mask. Thanks, Moffein!
2.1.0:
- Merry Christmas!

- Special thanks to eM-Krow & Heyimnoop for funding the donation goal for this update!
- Added 10 New Items
- New Item: Gachapon Coin
- New Item: Constant Flow
- New Item: Ghost Apple
- New Item: Inoperative Nanomachines
- New Item: Purrfect Headphones
- New Item: Stargazer's Records
- New Item: Time Dilator
- New Item: Charger Upgrade Module
- New Item: Snow Ring
- New Equipment: Regurgitator
- Added 5 New Challenges
- New Challenge: 'Tis But A Scratch
- New Challenge: Keep Up The Rhythm
- New Challenge: So Many Fans!
- New Challenge: Cool It!
- New Challenge: Pirates of the Cariskean
- Gameplay Changes
- Platinum Card:
- Super Idol:
- Gold Cap:
$1200 (-50% per stack), scales with time ⇒ $800 (-50% per stack), scales with time
- Gold cap now scales to higher amounts later into the run to make it harder to reach in loop runs where gold is plentiful.
- Hiker's Backpack:
- Now gives an extra jump on the first stack
- Crystallized World:
- Misc Changes
- Bazaar Between Time now has festive particles during Christmas and New Year celebrations. You can turn them off by disabling Fun Events in the mod settings.
- Nuclear Accelerator now slightly tints damage numbers green
- Re-enabled BetterUI support
- Some info might be wrong or missing, this will be fixed in a later update
- Added various gameplay config options:
- Treasure Map Sea Bear Circle - make the Treasure Map zone visible as a 1m-wide circle when nobody has the item!
- Nuclear Accelerator Alternate - make the Nuclear Accelerator increase damage depending on current velocity instead of current movement speed buff!
- Metronome Crit Loss - lose Metronome buff stacks when using a skill off-beat!
- Treasure Map's DropItemForEachPlayer config option was moved to the Gameplay section and renamed to Per-Player Treasure Map Drops
- Bug Fixes
- Fixed config options for Equipment cooldown, Enigma and Bottled Chaos compatibility bypassing the "Ignore Balance Changes" option, which prevented Equipment cooldowns from updating with mod patches
- Known Issues
- Non-English localization strings are outdated. Sorry! This will be fixed later. We just wanted to get the update out ASAP :)
(Previous changelogs can be found here)
