Sort those bois
No longer are we prey to the arbitrary whimsy of mod makers' choice of whatever-at-the-time.
Ping me (TheTimesweeper#5727) on the ror2 modding discord or the enforcer discord (https://discord.gg/csaEQDnMH8) if you have any issues/feedback.
or if you just want to send (or even recieve) some nice words of encouragement
Default: Mixes ror1 survivors with the rest of the cast
Look at them bois
Options:

ForceModdedCharactersOut:
- Pulls out modded characters from the lineup and places them after ror1 and ror2 survivors
- Goku and Vegeta get outta here
MixRor1Survivors:
- On by default. Mixes in ror1 folks loosely based on their unlock condition
- When off, neatly separates and groups ror1 survivors right after Vanilla
NemesesSeparate:
- Place Nemesis survivors together at the end of the block, instead of right next to their counterpart where they usually are
CustomOrder:
- Finally, place any character in any spot you want by specifying their desired sort position.
- Use Print Sorting config show existing order to know where to place yours.
Plans:
- Make code a little stronger to handle more situations without an update
- Option to order all survivors to ror1 order for fun.
Changelog:
'0.2.0'
- added custom order config
- added support for new starstorms commandos
- moved HAN-D to his default spot in his mod even though my spot was better, based on the unlock
- config HANDOverclockedBody:8.1 to bring it back to how it was with this mod
0.1.2
- fixed survivors being before dlc survivors
- moved logoutput to a config
0.1.1
- Fixed Goku and Vegeta not being forced out. They were too powerful
0.1.0
may the day treat you well