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Inspired by the now-deprecated CritPlus mod. This mod is slightly smaller in scope and will not directly modify any item stats.
If a damage source has over 100% crit chance, this mod adds a chance for it to double-crit for 4x damage (by default). Past 200% crit chance, double-crit is guaranteed and there's a chance to triple-crit for 6x damage; etc.
Also provides config options to customize this behavior: base multiplier, stack multiplier, maximum stacks, exponential/linear (default)/asymptotic stacking.
1.0.1
1.0.0