GhoulMod
The radio crackled. There was nothing except the sounds of gnawingGhoul
- Adds the Ghoul, a mid-ranged melee survivor based around balancing between a calm and enraged state
- STILL IN BETA, however close to a 1.0
- Fully functional base kit with several unlockable skins
- Fully multiplayer compatible!
- Has base game item displays // No dlc display support
- Full Risk of Options support for all configuration options

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To share feedback, report bugs, or offer suggestions feel free to join the Discord: discord.gg/ZnPPkdneR9
Unlock
Comes unlocked by default
Skills
Passive
The Ghoul starts with no regen but can heal from dealing damage.
Misc
Deal and take damage to build the Rage meter, filling the meter will give each skill unique changes. This meter drains faster over time when enraged.
Primary
Stab with your tendrils
When enraged, make wide sweeps
Secondary
Tap to pull to a point or hold to swing in look direction.
When enraged, pulling near or to enemies bleeds them
Utility
Reduce incoming damage then dash forward, damaging enemies.
Ends Enraged mode early on miss
Alt Utility
Reduce and store incoming damage, then make an attack scaling with the stored damage.
When Enraged, spin forward to deal damage. Ends enraged mode early on miss
Special
Dash forward, grabbing attacking first enemy hit. Resets cooldowns on kill
When Enraged, slam down that briefly air-stalls
Alt Special
Skewer enemies with your tendrils, increasing rage buildup for 3 seconds.
When enraged, Flail your tendrils wildly
Config
Credits
-
VCR - Everything
-
rob - Essential Feedback
-
PlNK - Lore, feedback, and token revisions
-
anartoast - Skill Icons
Future Plans
- Additional Skills
- Do something unique with the enraged for either util
- Ancient Scepter Support
- Further polish (Animations, Emotes)
