



CorpseBloom now gives a percentage of maximum health as Reserve.
Healing is stored into Reserve and heals you over time.
Any extra healing past full reserve goes directly into Health.
Reserve has a minimum and maximum usage rate, so keep healing to keep it filled up.
Current Reserve is shown as a purple bar on the health bar on the HUD.
Config allows changing behavior and values.
Requires Bepinex, R2API, MiniRPCLib.
Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/
None that I know of, report any you find!
v1.1.0 - Anniversary Update. Increased reserve amount. Healing now goes into reserve first by default.
v1.0.0 - Initial Release.
paddywan for creating CorpseBloomPlusPlus which I referenced to start this project.