
RandomItems
Adds a bunch of debuff related items.Overview
Currently adds 6 new items, all of them aiming to bring some more unique synergy to debuffs. Also, uh, none of them actually have icons yet, so a. Also if you want to tell me how terrible my mod is balanced, here's a discord server for that: https://discord.gg/HkMm7eZx8W
Items
Frozen Flame
Tier: White
On Hit: 15% (+15% per stack) chance to ignite an enemy for 200% base damage. Hitting an enemy with 5 or more stacks of ignite creates an ice explosion dealing 200% base damage and applying 80% slow. Each ignite stack above the threshold increases the explosion radius by 1m (+0.3m per stack).
Queen's Beverage
Tier: Green
On Hit: 10% (+10% per stack) chance to apply stacking beetle juice, reducing enemies attackdamage, attackspeed and movementspeed by 5% per debuff stack. Stacks up to 10 times.
Spectral Slug
Tier: Green
On Hit: Apply stacking tokens. After applying 10 (+5 per stack) tokens create a powerful explosions dealing damage based on the amount of tokens and applying cripple in a 10m (+5m per stack) radius.
Glacial Tome
Tier: Green
On Hit: 10% chance to apply 80% slow on hit.
On Kill: If the enemy had 80% slow creates an ice explosion dealing 150% base damage and freezing enemies in a 5m (+5m per stack) radius.
Triangle
Tier: Green
On Hit: 20% chance to fire a bouncing poison dart for 50% TOTAL damage on up to 4 (+1 per stack) targets within 10m (+4m per stack). The damage scales with the amount of slows on the enemy.
Healing Root
Tier: Red
On Hit: 10% chance to apply root for 2s (+2s per stack), reducing enemy's movementspeed to 0. Hitting a rooted enemy heals you for 5 health.