Decompiled source of EVEDrifter v1.0.0

EVEDrifter.dll

Decompiled 5 days ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using MonoMod.RuntimeDetour.HookGen;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[55]
		{
			0, 0, 0, 3, 0, 0, 0, 47, 92, 65,
			115, 115, 101, 116, 115, 92, 83, 107, 105, 110,
			77, 111, 100, 115, 92, 69, 86, 69, 68, 114,
			105, 102, 116, 101, 114, 92, 69, 86, 69, 68,
			114, 105, 102, 116, 101, 114, 80, 108, 117, 103,
			105, 110, 46, 99, 115
		};
		result.TypesData = new byte[128]
		{
			0, 0, 0, 0, 27, 69, 86, 69, 68, 114,
			105, 102, 116, 101, 114, 124, 69, 86, 69, 68,
			114, 105, 102, 116, 101, 114, 80, 108, 117, 103,
			105, 110, 0, 0, 0, 0, 42, 69, 86, 69,
			68, 114, 105, 102, 116, 101, 114, 46, 69, 86,
			69, 68, 114, 105, 102, 116, 101, 114, 80, 108,
			117, 103, 105, 110, 124, 70, 105, 101, 108, 100,
			69, 120, 99, 101, 112, 116, 105, 111, 110, 0,
			0, 0, 0, 44, 69, 86, 69, 68, 114, 105,
			102, 116, 101, 114, 46, 69, 86, 69, 68, 114,
			105, 102, 116, 101, 114, 80, 108, 117, 103, 105,
			110, 124, 69, 108, 101, 109, 101, 110, 116, 69,
			120, 99, 101, 112, 116, 105, 111, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 3;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace EVEDrifter;

[BepInPlugin("com.acanthi.EVEDrifter", "EVEDrifter", "1.0.0")]
public class EVEDrifterPlugin : BaseUnityPlugin
{
	private class FieldException : Exception
	{
		public FieldException(string message, Exception innerException)
			: base(message, innerException)
		{
		}
	}

	private class ElementException : Exception
	{
		public int Index { get; }

		public ElementException(int index, string message)
			: base(message)
		{
			Index = index;
		}
	}

	private static AssetBundle assetBundle;

	private static readonly List<Material> materialsWithRoRShader = new List<Material>();

	internal static EVEDrifterPlugin Instance { get; private set; }

	internal static ManualLogSource InstanceLogger
	{
		get
		{
			EVEDrifterPlugin instance = Instance;
			if (instance == null)
			{
				return null;
			}
			return ((BaseUnityPlugin)instance).Logger;
		}
	}

	private void Start()
	{
		Instance = this;
		using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("EVEDrifter.acanthievedrifter"))
		{
			assetBundle = AssetBundle.LoadFromStream(stream);
		}
		((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit);
		HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings));
		ReplaceShaders();
	}

	private static void ReplaceShaders()
	{
		LoadMaterialsWithReplacedShader("RoR2/Base/Shaders/HGStandard.shader", "Assets/EVEDrifter/EVEMat.mat");
	}

	private static void LoadMaterialsWithReplacedShader(string shaderPath, params string[] materialPaths)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		Shader shader = Addressables.LoadAssetAsync<Shader>((object)shaderPath).WaitForCompletion();
		foreach (string text in materialPaths)
		{
			Material val = assetBundle.LoadAsset<Material>(text);
			val.shader = shader;
			materialsWithRoRShader.Add(val);
		}
	}

	private static void LanguageLoadStrings(Action<Language> orig, Language self)
	{
		orig(self);
		self.SetStringByToken("ACANTHI_SKIN_EVESKINDEF_NAME", "EVE");
	}

	private static void BodyCatalogInit()
	{
		AddDrifterBodyEVESkinDefSkin();
	}

	private static void AddDrifterBodyEVESkinDefSkin()
	{
		string text = "DrifterBody";
		string text2 = "EVESkinDef";
		try
		{
			GameObject val = BodyCatalog.FindBodyPrefab(text);
			if (!Object.op_Implicit((Object)(object)val))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist"));
				return;
			}
			ModelLocator component = val.GetComponent<ModelLocator>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component"));
				return;
			}
			GameObject gameObject = ((Component)component.modelTransform).gameObject;
			ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null);
			if (!Object.op_Implicit((Object)(object)skinController))
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component"));
				return;
			}
			Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer>(true);
			gameObject.GetComponentsInChildren<Light>(true);
			SkinDef skin = ScriptableObject.CreateInstance<SkinDef>();
			SkinDefParams skinParams = ScriptableObject.CreateInstance<SkinDefParams>();
			skin.skinDefParams = skinParams;
			TryCatchThrow("Icon", delegate
			{
				skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\EVEDrifter\\Icons\\EVESkinDefIcon.png");
			});
			((Object)skin).name = text2;
			skin.nameToken = "ACANTHI_SKIN_EVESKINDEF_NAME";
			skin.rootObject = gameObject;
			TryCatchThrow("Base Skins", delegate
			{
				skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { ThrowIfOutOfBounds(0, "Index 0 is out of bounds of skins array", skinController.skins, 0) };
			});
			TryCatchThrow("Unlockable Name", delegate
			{
				skin.unlockableDef = null;
			});
			TryCatchThrow("Game Object Activations", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				skinParams.gameObjectActivations = (GameObjectActivation[])(object)new GameObjectActivation[1]
				{
					new GameObjectActivation
					{
						gameObject = ((Component)ThrowIfNull<Renderer>(0, "There is no renderer with the name \"meshJunk\"", ((IEnumerable<Renderer>)renderers).FirstOrDefault((Func<Renderer, bool>)((Renderer r) => ((Object)r).name == "meshJunk")))).gameObject,
						shouldActivate = false,
						spawnPrefabOnModelObject = false
					}
				};
			});
			TryCatchThrow("Renderer Infos", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0079: Unknown result type (might be due to invalid IL or missing references)
				//IL_0082: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
				//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
				skinParams.rendererInfos = (RendererInfo[])(object)new RendererInfo[2]
				{
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/EVEDrifter/EVEMat.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)2,
						ignoreOverlays = false,
						renderer = ThrowIfNull<Renderer>(0, "There is no renderer with the name \"meshDrifter\"", ((IEnumerable<Renderer>)renderers).FirstOrDefault((Func<Renderer, bool>)((Renderer r) => ((Object)r).name == "meshDrifter")))
					},
					new RendererInfo
					{
						defaultMaterial = assetBundle.LoadAsset<Material>("Assets/EVEDrifter/EVEMat.mat"),
						defaultShadowCastingMode = (ShadowCastingMode)2,
						ignoreOverlays = false,
						renderer = ThrowIfNull<Renderer>(1, "There is no renderer with the name \"meshBag\"", ((IEnumerable<Renderer>)renderers).FirstOrDefault((Func<Renderer, bool>)((Renderer r) => ((Object)r).name == "meshBag")))
					}
				};
			});
			TryCatchThrow("Mesh Replacements", delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//IL_0069: Unknown result type (might be due to invalid IL or missing references)
				//IL_0072: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
				skinParams.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[2]
				{
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\EVEDrifter\\Meshes\\meshEve.mesh"),
						renderer = ThrowIfNull<Renderer>(0, "There is no renderer with the name \"meshDrifter\"", ((IEnumerable<Renderer>)renderers).FirstOrDefault((Func<Renderer, bool>)((Renderer r) => ((Object)r).name == "meshDrifter")))
					},
					new MeshReplacement
					{
						mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\EVEDrifter\\Meshes\\meshBag.mesh"),
						renderer = ThrowIfNull<Renderer>(1, "There is no renderer with the name \"meshBag\"", ((IEnumerable<Renderer>)renderers).FirstOrDefault((Func<Renderer, bool>)((Renderer r) => ((Object)r).name == "meshBag")))
					}
				};
			});
			TryCatchThrow("Light Infos", delegate
			{
				skinParams.lightReplacements = (LightInfo[])(object)new LightInfo[0];
			});
			TryCatchThrow("Minion Skin Replacements", delegate
			{
				skinParams.minionSkinReplacements = Array.Empty<MinionSkinReplacement>();
			});
			TryCatchThrow("Projectile Ghost Replacements", delegate
			{
				skinParams.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>();
			});
			Array.Resize(ref skinController.skins, skinController.skins.Length + 1);
			skinController.skins[skinController.skins.Length - 1] = skin;
		}
		catch (FieldException ex)
		{
			if (ex.InnerException is ElementException ex2)
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
				InstanceLogger.LogWarning((object)$"Field causing issue: {ex.Message}, element: {ex2.Index}");
				InstanceLogger.LogWarning((object)ex2.Message);
				InstanceLogger.LogError((object)ex.InnerException);
			}
			else
			{
				InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
				InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message));
				InstanceLogger.LogError((object)ex.InnerException);
			}
		}
		catch (Exception ex3)
		{
			InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\""));
			InstanceLogger.LogError((object)ex3);
		}
	}

	private static T ThrowIfEquals<T>(int index, string message, T value, T expected) where T : Enum
	{
		if (value.Equals(expected))
		{
			throw new ElementException(index, message);
		}
		return value;
	}

	private static T ThrowIfOutOfBounds<T>(int index, string message, T[] array, int elementIndex) where T : class
	{
		if (array == null || array.Length <= elementIndex)
		{
			throw new ElementException(index, message);
		}
		return array[elementIndex];
	}

	private static T ThrowIfNull<T>(int index, string message, T value) where T : class
	{
		if (value == null)
		{
			throw new ElementException(index, message);
		}
		return value;
	}

	private static void TryCatchThrow(string message, Action action)
	{
		try
		{
			action?.Invoke();
		}
		catch (Exception innerException)
		{
			throw new FieldException(message, innerException);
		}
	}

	private static void TryAddComponent<T>(GameObject obj) where T : Component
	{
		if (Object.op_Implicit((Object)(object)obj) && !Object.op_Implicit((Object)(object)obj.GetComponent<T>()))
		{
			obj.AddComponent<T>();
		}
	}
}