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SubSkillsDisplay
Shows the skills character select leaves out, such as Acolyte's Anima Harvester, Void Fiend's corrupted skills and CHEF's boosts: in an Extra tab in character select, and under Abilities in the pause menu during a run.Sub Skills Display
Shows the skills character select doesn't: what a survivor's skills turn into during a run. View only.
- Character select: Extra tab, after Loadout. Follows your loadout.
- Pause menu: Abilities, during a run: your skills and what they turn into.
| Survivor | Extra skills |
|---|---|
| Acolyte | Anima Harvester's skills (Dark Summons), Litany, Blade Dash |
| Void Fiend | Corrupted skills |
| CHEF | Boosted skills (Yes, CHEF!) |
| Drifter | Bludgeon, Discard, Tornado Slam's final slam |
| Modded survivors | Skills their mod swaps in that no loadout offers |
Skills from locked loadout choices aren't shown. Other players don't need the mod.
Settings
- Only current loadout (on). Off: the Extra tab lists every unlocked loadout choice's extra skills.
- Modded survivors (on)
- Debug: Log extra skills (off), Log character select hierarchy (off)