pressure drop
A [ server-side / host-only ] mod that adds configurable timed pressure plates (Abandoned Aqueduct) and a /drop item (/drop <itemnamenospaces> [@]) chat command.
why?
I wanted to make activating the pressure plates more accessible (no more waiting for friends / pushing pots).
sometimes I [ take the wrong item / want to help others catch up ].
balance
probably reduces some pressure
- how long a pressure plate stays pressed can be configured as you see fit (default: 30s)
timed pressure plate (config: 3s)

strategic! a typing challenge!
- sacrifice more time than at a Scrapper to reduce the risk of a Printer taking the wrong item
- more opportunities to use the Recycler (recyclable tiers configurable)
- leave items for your allies:
- to help distribute the wealth
- to help them win against the Teleporter boss (you died)
- can remove items you are not having fun with
- can spread void items between players
/drop item command

configurable
/reload can be used to apply changes made to the configuration file without needing to restart the game (must be hosting a run to use)
- how long a pressure plate stays pressed can be configured as you see fit (default: 30s)
| value |
behaviour |
| 0 |
disable (vanilla) |
| (any negative value) |
pressure plates stay down forever once pressed |
| (any positive value) |
pressure plates stay down for the specified number of seconds |
- the drop command can be disabled
- the ability to send items to the Teleporter can be disabled
- the ability for dead players to drop items can be disabled
- the ability to drop void items can be enabled
- which item tiers should be recyclable when dropped can be configured as you see fit (default: only white and green)
issues
I'm not quite sure I've successfully designed it such that the mod is only active as host.
developers
If you'd like to implement your own chat commands, you can include this plugin as a dependency and register your commands using ChatCommander — please refer to this guide!
see also
- DropItem by Thrayonlosa — similar
/drop functionality, inspired this implementation
- can drop equipment
- can drop from another player's inventory
- only drops around the executing player (must be alive)
- not configurable (e.g. max drop stack size, recyclability)
- drops [ consumed / broken ] items
- drops all shoot in same direction — scatters messily once landed
- drop direction is fixed (rather than using aim direction)
end
- a tip:
/d . can be used to drop the newest item type in your inventory — experiment!