kinatoolkit .,.,
commands ,.,.
play_sound - similar to debug toolkit's post_sound_event command but has an autocomplete and prints the aksound event index to use with stop_sound .,,. note !! since the autocomplete has entries for nearly every playable sound um ,.,. if you open the drop down without typing anything in yet itll freeze a second to load them .,.,
stop_sound - stops a sound based on its aksound event index .,,. useful for killing looped sounds spawned by play_sound !!!
spawn_effectdef - spawns an effectdef based on its name ,.,. autocomplete support !! will spawn it at 1 scale by default but can be specified ,..
list_effectdef - functionally identical to wolffixes list_effectdef command but put here in case you want ,.,.
disable_interactables - disables spawning of interactables ,..,,
spawn_dummy - spawns a specified character master with 9999999 BoostHp items and ai disabled .,., \
features ,., creachers, .,.
debug plains ,.,.

- straight up ,.,. debugging it .,,. and by it .,., haha .,,. lets just say my plains ,.,. (enabled by default in config ,.,.
- like debuggingplains but rewritten and it doesnt kick you back into itself constantly when you try to go to character select or main menu ,..,.
- also has sots and dlc3 interactables ,. ,.
- also also doesnt use legacy resources in json unlike another debugging plains , .,
- also also also dummy is spawned on a new team so doing kill_all doesnt effect it ., ., if this affects you in literally any way ping me in modcord and ill add a config or something ,. .
low fps in background .,.
- lowers your fps while the game isnt focused so your gpu doesnt melt when trying to test things .,,. set to 30 by default !!
cursor free er ., .,

- adds a keybind to free the cursor whenever you want ,.., no more opening console then dragging it off while in runtime inspector :face_holding_back_tears: ., ., (default mouse 4 side button.,, .