


A tweak for the War Banner item to hopefully make it seen as more than item scrap (for the first 10 minutes of the run at least).
The buffs applied to all War Banners with this mod at default settings are:
+0.5% Healing based on max health (twice per second).
+0.1 Healing per level (twice per second).
+4 Damage
+10% Crit chance
In addition all players carrying War Banners will place one down at the start of each phase of the Final Boss (with the exception of the 4th phase). Players will also place down smaller War Banners when starting the Moon Pillar and Void Cell events.
All of these changes can be edited in the config to your liking.
3.1.0
Brought back Attack Speed Bonus and Move Speed Bonus configurations.
New configuration Regen is Regen that makes the healing effect get applied to the target's regen stat instead.
New configuration Recharge Interval to change the duration between recharge ticks.
Regen Interval configuration now only applies to the regen/healing effect.
Default configuration changes:
Moon Pillar Banners 0.25 -> 0.5
Void Cell Banners 0.25 -> 0.3
3.0.0
Recharge Max Health and Recharge Level Health to say Shield instead of Health.Attack Speed Bonus and Move Speed Bonus configurations.2.0.1
2.0.0
Added configurations for extra attack speed and movement speed.
Added configurations to spawn War Banners from activating Moon Pillars and Void Cells.
Configurations for placing banners from Mithrix Phases, Moon Pillars and Void Cells now allow setting the size multiplier of the placed banners instead of just enable/disabling the feature.
Changed default configurations as I thought they were a bit OP.
Switched to EngimaticThunder for Anniversery Update compatibility.
No longer uses TILER2 for now. (This may change in the future.)
1.0.0
You can find me as kking117#0370 on discord.