SettMod
The Boss.Changelog
4.9.2
- Sett now has a backpedal animation: moving backwards while attacking or aiming no longer slides his forward run in reverse
- Facebreaker's windup is twice as fast when it pulls in at least one enemy, so the whole move finishes sooner. A whiff plays at the normal speed
- Sett's assets now load more reliably at startup
- Code cleanup: removed unused code. No gameplay changes
4.9.1
- Emotes are now spammable: pressing an emote key while emoting reliably restarts it, and its voice line, instead of often ignoring the press
- Fixed a possible error during the Joke emote if Sett's portrait prop fails to load
- Code cleanup: removed unused code and tidied up skills, skins and item display setup. No gameplay changes
4.9.0
- Added 6 new skins: Spirit Blossom, Soul Fighter, HEARTSTEEL, Radiant Serpent, Spirit Blossom Springs and HEARTSTEEL: Live My Life
- Skin names no longer include "Sett", and the default skin is now called Default
4.8.1
- Fixed The Show Stopper not syncing to other players, so they now see the leap, indicator and landing
- Fixed Sett staying immune to all damage after The Show Stopper when he isn't the host
- Fixed spent Grit coming back a few seconds later when Sett isn't the host
- Fixed The Show Stopper's landing effects and sound only showing for the player using it
- Fixed The Haymaker and Facebreaker indicators not showing for other players
- New ground indicator for The Show Stopper that follows the terrain and shrinks to show when Sett will land
4.8.0
- Fixed The Show Stopper's grab not being visible to other players in multiplayer
- Fixed The Show Stopper's bonus damage not applying when Sett isn't the host
- Fixed The Haymaker giving double barrier when Sett isn't the host
- Fixed The Haymaker's Grit bonus damage sometimes being lost in multiplayer
- Fixed Sett's dash sometimes triggering The Show Stopper on other players' screens
- Fixed Knuckle Down's second punch playing at the wrong speed for other players
- Fixed the barrier shell not being centered on Sett
- The Haymaker now makes Sett glow gold, glowing brighter at full Grit
- The Haymaker now charges energy in Sett's fist as he winds up
- New Haymaker indicator that shows the hit area and fills up as the punch charges
- The Haymaker's knockback now pushes enemies along Sett's aim
- Grit bar redesigned to match the game's health bar
4.7.0
- Keystones moved to the standalone Runes mod, which now works on every survivor. Sett still gets the slot automatically; it now defaults to No Keystone, so pick one in the loadout screen.
4.6.1
- Fixed an issue with Knuckle Down's swing speed and duration
- Fixed an issue with Keystone Skill Family
- Slightly Tweaked ShowStopper Camera
- Removed Recoil on Knuckle Down
4.6.0
- Updated for SOTS
4.5.3
- Fixed Knuckle Down SFX not aligning with animation
- Added Knockback to HayMaker
- ShowStopper will now try to prioritize the enemy with the highest maximum health total
4.5.1
- Sett's grit now decays smoothly
4.5.0
- R2API Conversion
4.4.5
- Fixed an issue where Sett's death animation wasn't playing.
- Adjusted Gritbar text styling
4.4.4
- Moved Sett's grit bar to below the health bar.
4.4.2
- New Grit Bar UI
4.4.1
- Voicelines can now be disabled in configuration because people complained
4.4.0
- BetterUI support
4.3.10
- Updated to use latest R2API
4.3.9
- Fixed an issue with Haymaker when player had Death Mark
4.3.8
- Fixed an issue where Haymaker did no damage to certain enemies
4.3.7
- Sett sound attenuation lowered to 100 meters down from 200 meters
4.3.6
- Updated to use latest R2API
- Updated Sett's Shader
4.3.5
- Fixed an issue where Sett's basic attacks were not doing the correct damage
- Fixed an issue where Sett's basic attacks duration and earlyexittime was incorrect
4.3.4
- Forgot to add check to see if M1 is held down when Sett's auto attack resets
4.3.3
- Updated to use latest Bepinexpack
- Bugfix: Sett's auto attack reset on crit now interrupts the current auto attack instead of the next auto
- Bugfix: Fixed Sett's auto attack resetting when not attacking enemies
- Sett's auto attack reset causes the next auto attack to do double damage
4.3.2
- Sett's basic attacks auto attack reset on critical hits.
- Adjusted volume on Sett's SFX and voicelines
4.3.0
- Sett quotes have been adjusted to prevent overlap. Voicelines with lower priority will be killed if a new one occurs.
- Sett M1 Swing grunt voiceline has a lower priority than his quotes
- Sett now has voicelines when the run ambient level goes up
- Sett now has voicelines when he sees teleporter bosses
- Sett now has voicelines when he defeats teleporter bosses
- Sett now has voicelines when he interacts with a charged teleporter
- Sett interactive quotes have a higher priority than ability quotes
- Heart of the half beast regeneration icon has been changed
4.2.0
- EMOTES HAVE BEEN ADDED PLEASE DELETE OLD CONFIG
- Press 1 to use Taunt Emote
- Press 2 to use Joke Emote
- Press 3 to use Laugh Emote
- Press 4 to use Dance Emote
- ShowStopper damage is now 1600% damage and 10% bonus (up from 1200% damage and 5% bonus)
- HayMaker damage is now 2700% damage and 75%/+5% per4 of expended grit (up from 1600% damage and 50%/+2.5% per4)
- FaceBreaker cooldown is now 5 seconds (down from 7 seconds)
- ShowStopper cooldown is now 7 seconds (down from 10 seconds)
- HayMaker cooldown is now 10 seconds (down from 12 seconds)
- Sett has an energized VFX when using max grit HayMaker
4.1.0
- Updated to use latest Bepinexpack
- Updated to use latest R2API
- Haymaker can now be aimed in any direction
- Haymaker's hitbox now follows Sett's right hand
- Haymaker now has an impact visual effect on hit
- Sett will now face & rotate in the direction of the aim vector while casting Haymaker
4.0.1
- Fixed mesh normals on skins so now they match with default skin.
4.0.0
- Updated for Survivors of the Void Expansion
3.3.0
- Added Firecracker Skin
3.2.1
- Fixed an issue where Lethal Tempo changes didn't go through from last patch
- Fixed an issue where The Show Stopper bonus damage was still proccing on hit effects
- The Show Stopper's bonus damage is now unaffected by items
3.2.0
- All KeyStone Buffs now only stack when the damage source is dealt directly from one of Sett's abilities
- Conquerer Passive Heal now only heals from damage dealt directly from Sett's abilities
- Conquerer bonus damage per stack is now 0.6 (+0.045 every 4 levels) down from 1.2 (+0.09 every 4 levels)
- Electrocute base damage is now 600% up from 300%
- Electrocute now uses a simplier and less blinding effect
- Electrocute cooldown is now 5 seconds per target
- Lethal Tempo attack speed decreased to 10% per stack down from 13%
- The Show Stopper's bonus damage is now it's own instance of damage
- Bonus damage will not crit
- Bonus damage has no proc coefficient
- Bonus damage will appear as a yellow color
- Bonus damage bypasses armor
- The Show Stopper's bonus damage is now 5% up from 2.5%
- The Show Stopper's base damage is now 1200% down from 1600%
- Haymaker's base damage is now 1600% down from 2100%
- Haymaker's bonus damage is now +50% of expended grit + 2.5% every 4 levels. (changed from +50% + 10% every 4 levels)
3.1.0
- SettMod now uses R2API version 3.0.71
- The ShowStopper's damage increased to 1600% (up from 800%)
- The ShowStopper's bonus damage decreased to 2.5% of target's maximum health + maximum shield (down from 10%)
- Haymaker's damage increased to 2100% (up from 1000%)
- Haymaker's bonus damage is now +50% of expended grit + 10% every 4 levels. (changed from +25% + 25% every 4 levels)
- Haymaker's AOE Cap is now 2,147,483,647 enemies (up from 1,000,000 enemies)
- Added config entry to control Haymaker's bonus damage per 4 levels coefficient
- Facebreaker description changed from "units" to "meters"
- Facebreaker description had incorrect value
- Sett's default skin font color now matches his skins
3.0.1
- Fixed bug where Phoenix Wright mod sounds were playing on Sett.
3.0.0
- Added Mecha Kingdoms Sett Skin
- ALL SKINS ARE NOW CONSOLIDATED INTO ONE SURVIVOR
2.4.0
- Sett's grit now decays 10% faster.
- Fixed The Show Stopper animation not playing for host players when executed by non-host Sett players
- Obsidian, Pool Party, and Prestige skins are disabled by default. Enable in configuration file.
- Still can't figure out how to combine them into one survivor stop asking.
- Facebreaker pull radius increased to 20 units up from 10
2.3.2
- Removed warning at the start of every round.
2.3.1
- Fixed bug where Phase Rush Keystone was granting too much movement speed
- Phase Rush Keystone is now 30% (+5% every 4 levels) bonus movement speed
- Electrocute Keystone damage is now 300% (+75% every 4 levels) of base damage.
- Fixed a bug where Greater Wisp bodies would remain in the world if killed with The Show Stopper
- Fixed "every 4 levels" math again.
- The Show Stopper radius is now 25 up from 15
- Some large enemy bodies will be flung outside of the blast range on impact
- Increased radius to compensate and allow Sett to damage those enemies
2.3.0
- Added Phase Rush Keystone
- Successful attacks generate 1 stack against enemies. Applying 3 stacks to a target within a 4 second period grants you 30% (+1.76% every 4 levels) bonus movement speed for 3 seconds. Grants the bonus movement speed on kill.
- Added Electrocute Keystone
- Successful attacks generate 1 stack against enemies. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning after a 1-second delay, dealing them 60 (+35.30 every 4 levels) damage. Electrocute has a 10 second cooldown per target.
- Reverted change to The Show Stopper grab radius
2.2.1
- The Show Stopper now temporarly disables enemy target's collider during the duration
- Fixed bug where Conqueror heal was healing Sett when enemies dealt damage to him
- The Show Stopper grab radius increased to 10 up from 8
- Undocumented Change from 2.2.0: Conqueror healing reduced to 3% of damage dealt
2.2.0
- Conqueror Keystone bonus damage reduced to 1.2 down from 1.5
- Conqueror Keystone now grants + 0.09 bonus damage every 4 levels
- Lethal Tempo Keystone bonus attack speed reduced from 15% down to 13% per stack maximum attack speed reduced from 90% down to 78% at full stacks
- Conqueror and Lethal Tempo Keystone stacks now decay 1 stack every 0.5 seconds down from 1 second
- Conqueror stacks have a 4 second uptime
- Lethal Tempo stacks have a 6 second uptime
- The Show Stopper now checks grab release upon exiting skill state
- Corrected math on the "every 4 Levels" check
2.1.0
- Added Conquerer Keystone
- Successful attacks against enemies grant 1 stack of conquerer up to 12 stacks. Each stack of Conqueror grants 1.5 bonus damage. While fully stacked you heal for 3% of damage from any attack you deal to enemies
- Added Lethal Tempo Keystone
- Successful attacks against enemies grant 1 stack of lethal tempo up to 6 stacks. Gain 15% bonus attack speed for each stack up to 90% bonus attack speed at maximum stacks
- Primary damage reduced from 280%/360% down to 260%/320%
- Facebreaker damage reduced from 400% down to 380%
- FaceBreaker pull radius reduced from 20 units down to 10 units
- FaceBreaker cooldown increased from 6 seconds to 7 seconds
- Fixed a bug that applied The Show Stopper's damage multiple times on impact if Sett was airborne longer than 2.5 seconds
- This bug was making The Show Stopper way doing more damage than intended
- The Show Stopper's base damage reduced from 1200% down to 800%
- The Show Stopper's radius reduced from 20 units down to 15 units
- The Show Stopper now has a 5 second time out to fix issues with being stuck in impact animation
- The Show Stopper's bonus damage increased from 5% up to 10%
- The Show Stopper's bonus damage is now based off targets maximum health and maximum shield
- The Show Stopper's cooldown increased from 8 seconds to 10 seconds
- The Show Stopper's blast force reduced from 2000 to 500
- The Show Stopper's damage falloff model is now linear instead of sweet spot
- Haymaker Radius reduced from 25 units down to 15 units
- Haymaker Damage reduced from 1400% down to 1000% percent
- Haymaker cooldown increased frrom 10 seconds to 12 seconds
- Haymaker bonus damage coefficient reduced from 300% down to 25% (+25% every 4 levels) of expended grit
2.0.0
- Sett now has a death animation instead of a ragdoll
- Added Pool Party Sett
- Added Ruby Chroma
- Added Catseye Chroma
- Added Aquamarine Chroma
- Added Ametheyst Chroma
- Added Rose Quartz Chroma
- Added Pearl Chroma
- Added Obsidian Dragon
- Added Prestige Obsidian Dragon
1.5.1
- Fixed an issue where Haymaker's indicator was being positioned improperly
- Fixed an issue where Haymaker's indicator did not spawn at all
1.5.0
- Fixed an issue where Facebreaker was doing the backward onhit animation on enemies infront of sett
- Added minimum duration before detonate on next frame check on The Showstopper
- This should prevent The Showstopper from detonating instantly in some situations
- Sett's M1 has a new Left Punch animation while moving or in the air
- Sett's M1 has a new swing visual effect
- Sett's M1 has a new impact visual effect
1.4.3
- Fixed The Showstopper using incorrect coefficient value for target maximum health.
- Updated Plugin to use latest version of R2API
1.4.2
- Added SFX when selected on character select screen
- Removed Sett looping through two animations on character select screen
- Adjusted Sett's collision
1.4.1
- Fixed Standing Knuckle Down animation interrupt on movement
- Facebreaker now has an idle animation after cast while not moving
- Facebreaker on hit animations now have an idle animation on hit while not moving
- Haymaker now has a new animation if cast with full grit
- Haymaker startup duration is now 0.78 (down from 0.836)
- Haymaker now has an idle animation after cast while not moving
- Fixed Haymaker animation interrupt on movement
- The Showstopper impact effect is now less pronounced
1.4.0
- Fixed an issue where Sett's M1 was usable during skills
- Fixed an issue where Sett can cancel his dash into other skills
- Added extra check to detonate The Showstopper early if Sett hits terrain
- The Showstopper now bounces sett up 4 units (down from 5)
- The Showstopper now has 2 new animations and will pick randomly between three on cast.
- Facebreaker start up and duration now scale off attack speed
- Haymaker startup duration is 0.836 (up from 0.8)
- Fixed Haymaker using it's damage coefficient as it's proc coefficient. Proc coefficient is now 1 (down from 14)
1.3.1
- Fixed an issue where Sett's Grit had weird interaction with the item Transcendence.
- Fixed an issue where Facebreaker was using the wrong on hit animation
- Camera now zooms out during The Showstopper
- Adjusted Sett's M1 sound.
1.3.0
- Fixed an issue where Facebreaker wasn't displaying the on hit animation
- Added swing sound effect to Knuckle Down and reduced the frequency of grunt sound effect
- Lowered volume on hit sound effects.
- Sett's Movement Speed is now 8 M/S (up from 7 M/S)
- Facebreaker now properly displays correct radius in description.
- Facebreaker now applies a slow as well as a stun.
- Fixed issue where The Showstopper was canceling sprint.
1.2.8
- Bug Fix: Problem from 1.2.7 where Sett would only left punch.
- Bug Fix: Health regen was using the wrong value causing instant healing.
- Setts Base Health is now 180 (up from 168)
- Setts Gains 48 Health Per Level (up from 46)
- Setts Health Regen Per Level is 0.2 (up from 0)
- Setts Base Armor is now 20 (down from 33)
- Setts Armor Growth Per Level is now 0 (down from 3.3)
- Setts Base Damage is now 12 (down from 15)
- Setts Damage Growth Per Level is now 2.8 (down from 3.0)
- Knuckle Down Damage is now 280%/360% (Down from 350%/500%)
- Facebreaker Damage is now 400% (Down from 800%)
- The Showstopper's Bonus Damage is now 5% of Primary Target's Maximum Health (Down from 10%)
1.2.7
- Sett now gains 46 health per level (up from 23)
- Sett Configuration file now has options to change Setts base attributes as well as his skill's damage, cooldowns, etc.
- The Showstopper now pops Sett up 5 units from the ground (down from 10)
1.2.6
- Fixed an issue with The Showstopper impacting itself on enemy colliders such as Greater Wisps.
- Facebreaker now has 200 units of suction up from 100 units.
1.2.5
- Fixed an issue that allowed Sett to become Invincible
1.2.4
- The Showstopper slam radius has increased to 20 units up from 15 units.
- Sett now regenerates 0.25 (+0.25 every 4 levels) health per second every 5% missing health. Base health regen has changed down to 1 from 5.
Patch 1.2.3
- Fixed an issue where The Showstopper was doing 0 damage during multiplayer games
- Fixed an issue where The Showstopper would damage Sett during multiplayer games
- Fixed an issue where The Showstopper impact wouldn't pop sett up during multiplayer games
- Fixed an issue where The Haymaker was not showing visual effect during multiplayer games
- Fixed an issue where The Haymaker would update the position of its indicator incorrectly.
- Fixed an issue where Setts primary visual would display twice during its duration during multiplayer games
- Fixed an issue where the mod's file size was tripled.
Patch 1.2.2
- Fixed an issue where Haymaker was doing no damage to some bosses
- Fixed an issue where Facebreaker was not sucking in some enemies
- The Showstopper bounces Sett a bit higher on impact to prevent clipping.
- The Showstopper has a fixed height and no longer scales height with movement speed.
- The Showstopper's initial dash velocity is faster.
- Haymaker has 200% less base damage however the bonus Grit damage has increased to +300% from 50%.
- Haymaker now has an indicator (Indicator may sometimes not appear, this is a known issue.)
- Haymaker has a slightly tweaked visual effect.
- Haymaker hit box overlaps Sett a bit more.
- Grit now displays numerical value on the bar.
Patch 1.2.1
- Fixed an Issue with The Showstopper not bouncing Sett upon landing.
Patch 1.2.0
- The Showstopper now checks if sett is on stable ground before detonating.
- The Showstopper detonates early if hits collision.
- The Showstopper detonates after a fixed amount of time if sett can't find any collision.
- Facebreaker now pulls all enemies around sett.
- Facebreaker now has an indicator.
- Facebreaker updated visual effect.
- Facebreaker has an updated description.
- Haymaker updated visual effect.
- Haymaker now does TRUE damage.
- Haymaker should now hit enemies directly in front of Sett.
- Fixed an issue that caused The Showstopper to retain its hidden invincibility after the skill ended
Patch 1.1.0
- Fixed aiming with Knuckle Down and Facebreaker.
- Knuckle Down has Increased hit box on the sides.
- Facebreaker now has a wider angle and now originates from character position rather than camera origin.
- Sett has rag doll on death.
- Voice line when selected in character select.
- Grit now decays 4 seconds after not taking any damage.
- Footstep sounds and dust effect while running/sprinting.
- Updated Sett's color theme.
Patch 1.0.0
- Initial Release
