Risk of Rain 2
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Date Uploaded
5 years ago
Downloads
13K
Size
1MB
Dependency string
nayDPz-RelicMod-0.0.2

Relic

  • WIP.

  • Singleplayer shouldn't have any major issues. let me know if you encounter any !

  • Multiplayer should work properly! If you try it, find me in discord and tell me how it went.

  • Kings Kombat Arena supported. Only apparent bug is minor, harmless visual bugs during the creep phases.

  • Adds the Relic, a heavy duty survivor with extreme firepower.

  • This was originally intended to be an enemy, but I mixed some ideas together and made this instead. I'll eventually get around to making a hostile mob out of this survivor.

  • This survivor is more of an experiment for me. Tried a lot of new things. hope you have fun!

Stage 1 with Relic (video)

https://streamable.com/bi1jwc

i love reading all feedback, im in the ROR2 modding discord, my username is orbeezeater22#0704

To-Do

  • Re-do animations
  • Custom VFX/SFX instead of vanilla

Thanks to Rob for making HenryMod and to everyone in the modding discord for answering my questions. =)

Changelog

'0.0.2' Gameplay changes and PVP fixes

  • Decreased Relic's hurtbox size considerably.

  • Empowered Marble Cannons no longer has falloff and has doubled range.

  • Crit for Marble Cannons is now rolled once instead of once for both attacks.

  • Decreased the duration of Lunar Encore's second use, but kept the fire time the same. (meaning it shoots at the same speed but you can use other abilities quicker)

  • Reposition no longer cancels itself (Hardlight Afterburner fix)

  • Reposition should now only buff Marble Cannons once

  • Lowered the velocity boost from catching Lunar Encore's bouncing projectile during Reposition.

  • Minor fixes for PvP. 0.0.1

  • Brand spankin' new =)

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