HenryChargeTweaks
Adds configurable passive, primary-hit, and kill fury gain to TheTimesweeper's HenryMod.Henry Charge Tweaks
An add-on for TheTimesweeper-HenryMod that adds three configurable fury sources without replacing Henry's existing fury logic:
- passive fury gained over time;
- fury for every enemy hit by the primary attack;
- fury on kill.
Default configuration
| Setting | Default | Description |
|---|---|---|
Fury per second |
0.5 |
Passive fury gained every second. Set to 0 to disable. |
Fury per primary hit |
2.0 |
Fury gained for each enemy hit by Henry's primary attack. Set to 0 to disable. |
Fury per kill |
5.0 |
Fury gained whenever Henry receives a kill. Set to 0 to disable. |
Enabled |
true |
Enables or disables every change from this plugin. |
The plugin never adds fury beyond the maximum established by HenryMod.
Configuration file
After launching the game once, configure the plugin in:
BepInEx/config/com.henrychargetweaks.plugin.cfg
For multiplayer, the host must install this package because charge grants are processed server-side. Installing the same version for all players is recommended.
Compatibility
Requires TheTimesweeper-HenryMod 2.2.0. This plugin is not intended for other survivors.
Source
The C# source file for this release is included in the package.
