


oig's items
tier 1
Company Shield Generator
- hitting an enemy at max health gives you barrier equal to 20% (+20% per stack) of the damage dealt
tier 2
Telescopic Sight
- deal 20% (+20% per stack) bonus damage per 20m away from the enemy
Weed Wacker
- every 5 hits deal 20 (+20 per stack) bonus damage, each time this occurs it's damage increases by 2 (+2 per stack) until the next stage
tier 3
Quantum Bonsai Tree
- 5% chance to heal 30% (+30% per stack) of your max health on hit. the chance increases by 1% for each 100% damage over 100% dealt
Pretty Stopwatch
- increase movement speed by 5% (+5% per stack) every 3 seconds, the next time you deal damage deal bonus damage equal to (speed * buff stacks * 4 (+4 per stack))% of attack
lunar
Bloody Pillow
- on killing an enemy there is a 50% chance of gaining or losing 5% (+5% per stack) attack, health, attack speed, or speed. there is an equal chance for each to occur.
Clown Nose
- increase attack by 1000% (+500% per stack) BUT if you take damage from 3 enemies within 4 (+2 per stack) seconds the game crashes
- NOTE: this item is disabled by default, you must enable it in the config if you want to play with it
Contract of Command
- on taking damage deal 50% of damage taken to allies in a 10m (+10m per stack) radius and gain 50% (+50% per stack) damage and 50% (+50% per stack) speed per ally damaged
changelog
2.1.2
- Mithrix can now steal the items 🥳
- fixed a bug causing pretty stopwatch to deal way more damage than it was supposed to
- changed clown nose to make it easier to crash
2.1.1
- added config option for enabling custom values so i can change default values without affecting player's custom values
2.0.0
- added Clown Nose, Pretty Stopwatch, and Weed Wacker
- certain items probably don't break in multiplayer anymore
- fixed a bug that caused Bloody Pillow to almost always reduce a stat
1.1.0
- contract is now a buff and actually works