Public RoR Gauntlet
Asynchronous version of the supporting mod for Risk Of Resources
Usage
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In order to set up a loadout race, the host should configure a R2ModMan / Thunderstore ModMan profile that is identical between the runners.
If players have mods that affect the number of items, unlocks items, adds stages, adds characters, adds abilities, it'll add variation between seeds.
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The "host" can also configure the way that the mod works. To do this, run the game with the mods you want to use once to create config, than configure the 'Game Rules' settings. Default values mimic the RiskOfResources Loadout Races.

- Once you have selected your config options, export profile as code and share it with all fellow racers. They should use the R2ModMan / Thunderstore ModMan import profile from code option

- Choose any seed (a phrase, word, or just a number from 0 to 2 trillion) and share that seed (or the number that appears). Place it in the Gauntlet Code tab

- Race away, compare times, and see how it goes! Currently the mod does not support sharing times, so take a screenshot of your runreport screen! If you accidentally forget, you can also go to Logbook/History to find it.
If you have any questions, concerns, or incredibly obvious bugs that were somehow missed go to the RiskOfResources discord and ping zinq aggressively (https://discord.gg/6u2xCj4be5)
Changelog
1.2.1
- Fix readme with imgur links
1.2.0
- Make the mod public ready
1.1.0
- Seeded recyclers via list (ported from GauntletMod)
1.0.3
- Add expansion check to remove accidental pirating
1.0.2
- Add blue portals back and give them an RNG
- Do prismatic thing and allow all items in a race
1.0.1
- Fix RNG and removing the variants (dumbly)
1.0.0
- Ported the RoRGauntletMod into a solo version with solo features, such as:
- Repurposed Mailing List for holding data
- Created "Gauntlet Code" and that for sharing seeds with a CTRL+C + CTRL+V
- Removed ALL API calls and mentions
- Whatever else I did