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A few quality of life changes to make the Void Fields less boring and grindy. Fully configurable!
All players are healed to full health whenever you begin a round, to save valuable time spent waiting for regen or Bungus heals.
Every enemy spawns with the frenzied buff for 3 seconds, making encounters much more tense. Should also help melee enemies actually reach you at a decent pace.
Killing enemies inside the cell charges it faster, encouraging aggression over survival.
No clue, suggestions welcome
1.0.0