Risk of Rain 2
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Date Uploaded
5 years ago
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s5546-SNFBJG_Modpack-0.3.2

That's not how you gamble.

Modpack built to still be RoR2 at its core, but with more content to keep it fresh. and also thiccify which is decidedly unfresh

We do remove mods occasionally as we decide what mods work well and which mods don't- if you're running into issues around joining multiplayer lobbies with others running the modpack, I'd recommend disabling all your mods and reinstalling the modpack.

Be careful while updating! Some mods have specific version numbers to fix bugs, and blindly updating all may break things. Current fixed-version mods:

  • MoonStormSharedUtils v0.4.1

v0.5.0 freezes on startup, 75% of the way into loading. Dunno why, haven't looked too deep into it.

Known Issues:

  • Manipulator allegedly doesn't work in multiplayer.
  • In the character selection screen, Captain always appears as their femme counterpart- but in-game, they'll appear as the gender you choose. The first two skins are the masc versions, the second two are the femme versions. This is a problem with both Fem!Captain mods by 12GaugeAwayFromFace, not with our modpack (but its a really minor thing so whatever)

Changelog

0.3.1 and 0.3.2 -

disabling mods that got reenabled somehow

0.3.0 -

yeah sure it's time for another minor version bump

New survivor, Relic

QoL in the form of a Queue for command and TTS

New map, stage 3

new Items, mostly to fill a gap in the item pool for Boss items

0.2.3 -

got some cute QOL mods- the scanner prints to the chat now, whatever EggsSkills does- i think it sounds cool but i havent actually seen it yet- void fields QOL is nice

oh and new survivor, MelT who looks hot and cool

0.2.2 -

Variants mods reenabled themselves, they been yeeted again.

Also Mithrix spawns equipment drones now based on what you've picked up

0.2.1 -

QoL update, and also a few new artifacts.

Lobby's been updated to support scrolling, and now it also has a random button!

Discord Rich Presence is implemented, which is cool?

Boss drops now drop one at a time, like how the Scavenger's pack drops. This is to avoid major FPS drops from spawning 20+ items that high player counts and/or Shrine of the Mountain counts can cause.

0.2.0 -

Lotsa new content, I feel its worth another bump minor revision number.

New Survivors!

  • HAN-D - our favorite boi's back, he looks like he's straight out of RoR for the Playstation 1, but he can slam with the best of 'em.
  • Heretic - He's been here the whole time- he's even the first mod from before we made the modpack!- but instead of just being an option to start out as him, he's an actual survivor now. Neat!
  • Daredevil - Fun combo-based gamer I found on thunderstore. Has a real nice flow to him!
  • Manipulator - Haven't actually played them yet, but they seem neato. Allegedly doesn't work in multiplayer.

New Skins!

  • Gilded skins for each of the vanilla survivors
  • Assorted skins for some characters- pretty much just the ones I thought looked neat.
  • The great transgendering - added pretty much every genderbent skin on thunderstore. Captain, Bandit, Commando, Mercenary, and Paladin have new femme options, while Huntress now has a male option.

New Locations!

  • New second stage
  • New hidden realm! You'll figure out how to get there, you'll be fine
  • Bazaar has been expanded with an option to buy items you missed during last stage

New [[other things]]

  • Commando has a few more skills, one for each slot
  • Artificer has another skill!
  • New shrines!
  • All the Variance mods have been temporarly disabled while we figure out some performance problems- stage 5+ starts seriously dropping frames for us, so we're disabling them for some amount of time. They might return!
  • Runtime Inspector has been added for debug

0.1.1 -

i actually included LiT this time i didnt last time im a dummy and this is my own callout post also moonstormsharedutils works fine now so thats updated

0.1.0 -

Hey, this pack seems pretty cohesive now, I'm liking this- enough to increment the minor version number, hell yeah.

  • Tracked down what was goin' on with MoonstormSharedUtils, apparently v0.4.0 with LiT is broken, but v0.3.0 works fine. Be careful while updating!!
  • Added HIFU Variants- now all monsters have a chance to spawn in with some fun attributes, mixing up gameplay a little. (Hopefully not too dramatically.)
  • Added a few new item mods (including LiT!)
  • removed crystal burden because that didnt do what I thought it did
  • Switched to the Nightly build of Starstorm for that extra content- may switch back if it proves unreliable
  • added a few unused enemies, like the Clay Man

0.0.9 -

somehow MysticsRisky2Utils keeps activating and its annoying so it's GONE its OUTTA HERE

0.0.8 -

MoonstormSharedUtils seems to be causing a conflict making item pickups fail visually (but you still get the effects)... may be fixed by updating to starstorm's nightly build, which uses the shared utils (dunno why the non-nightly doesnt), but for now it's been yeeted (alongside LostInTransit, which depends on MoonstormSharedUtils). Also I think I added the gunslinger on this version but I dont remember when I made that change

0.0.7 -

oh i added chaos mode last update, which i thought was its own gamemode, but turns out its not so thats been yote

0.0.6 -

added two new survivors (Paladin and House), a buncha new items (mostly old ROR1 items and some lunars), oh and now the level cap is 10000

0.0.5 -

EliteVariety was causing some nasty synergy with higher player counts and difficulties, so it's been yeeted

0.0.4 -

the same as 0.0.3, but i actually remembered to add the mod instead of just updating the readme

0.0.3 -

too many gamers interested, so I needed to add TooManyFriends

0.0.2 -

one of our gamers really likes them cheeks so I had to add Thiccify

edit: turns out they weren't actually asking for them cheeks, they were talking about adding cheeks to something else entirely

0.0.1 -

Inital test

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