using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using RoR2;
using RoR2BepInExPack.GameAssetPaths;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpeedUpHalcyoniteShrine")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SpeedUpHalcyoniteShrine")]
[assembly: AssemblyTitle("SpeedUpHalcyoniteShrine")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace SpeedUpHalcyoniteShrine;
[BepInPlugin("com.Viliger.SpeedUpHalcyoniteShrine", "SpeedUpHalcyoniteShrine", "1.0.0")]
public class SpeedUpHalcyoniteShrine : BaseUnityPlugin
{
public const string Author = "Viliger";
public const string ModName = "SpeedUpHalcyoniteShrine";
public const string Version = "1.0.0";
public const string GUID = "com.Viliger.SpeedUpHalcyoniteShrine";
public static ConfigEntry<float> UseSkillDefNames;
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
Addressables.LoadAssetAsync<GameObject>((object)RoR2_DLC2.ShrineHalcyonite_prefab).WaitForCompletion().GetComponent<HalcyoniteShrineInteractable>()
.goldDrainValue = 2;
}
}