
You are viewing a potentially older version of this package. View Latest Version
Ephemeral Coins Multiplayer Patch
Version-gated hotfix for Ephemeral Coins 2.3.7 and older: multiplayer spawn, coin counter, shop purchases, and ProperSave coin persistence. Idle if Ephemeral Coins is newer than 2.3.7.Ephemeral Coins Multiplayer Patch (1.0.1)
Temporary hotfix for Ephemeral Coins 2.3.7 and older.
This mod is temporary. Remove it once Ephemeral Coins is fixed. It will be deprecated once the main mod is updated.
Warning: Do not use version 1.0.0 (can hang on load). Use 1.0.1 or newer.
Fixes
- Multiplayer spawn
- Coin counter / visuals
- Shop purchases with ephemeral coins
- ProperSave coin persistence for host and clients
- After ProperSave load, clients receive restored balances (not stuck at 0 while the host has coins)
- Fresh runs start at 0 after a prior ProperSave session
Version gate
Applies on Ephemeral Coins 2.3.7 and older.
Does nothing on versions after 2.3.7.
Install
- Install Ephemeral Coins and this patch in the same profile.
- Everyone in the lobby should use the same patch version while it is active.
- ProperSave is optional; coin save/load only runs if ProperSave is installed.
Changelog
1.0.1
- Multiplayer spawn, coin counter, shop affordability, and ProperSave persistence
- Reliable ephemeral coin visuals (name / mesh / material)
- Safer runtime access for RoR2 members that GameLibs publicize only at compile time
- ProperSave multiplayer: restore host balances, rebind players by name when NetworkUserId shape differs, and sync full coin storage to clients
- Ignore load-time award/deduct replays; re-apply saved snapshot through stage start
- Clear restored state on run end so the next fresh run starts at 0 coins