Snowtime Stages
A work in progress mod intending to add a pack of stages for the standard loop.
Currently adds two artstyle-clashing maps from Halo: Combat Evolved.
Main Features
- Blood Gulch from Halo CE

- Death Island from Halo CE

- Gephyrophobia from Halo CE

To-do List
- More Maps
- Implement sounds (Ambience)
Credits
- Jace - Fogbound Lagoon; which I used as a basis for the mod, alongside LocationsofPrecipitation
- viliger - Steering me in the right direction with helpful tutorial(s) for custom music
Changelog
0.3.1
- Fixed missing R2API Sound Dependency
- Rebuilt AssetBundle (just in case)
- Improved Water color of Death Island
0.3.0
- Added Gephyrophobia
- Added ending(s) for the custom bossfight music(s)
- Collision upgraded with surface definitions (footstep sounds make sense now)
- Upgraded interior lighting of Death Island to be similar in fashion to Gephyrophobia
- If you have any lag issues due to the lighting, please let me know on the Risk of Rain Modding Discord
0.2.1
0.2.0
- Added Blood Gulch
- Massively improved director starting credits for Death Island
- Improved some materials
0.1.2
- Fix missing material on Death Island's red team interior
0.1.1
- Added props and geysers to Death Island
- Added Language (English)
- Changed stage order of Death Island from Stage 1 to Stage 2