MW2 Highrise
The original MW2 Highrise rooftop in Risk of Rain 2. Joins the random first-stage pool with native enemies, interactables, and varied teleporter bosses.MW2 Highrise
The original Highrise from Call of Duty: Modern Warfare 2 (2009), ported into Risk of Rain 2. Explore its offices, rooftop, cranes and helicopter.
Highrise joins the normal random first-stage pool with selection weight 1, matching a standard stage entry. It is a chance to start on Highrise, not a guaranteed replacement. Other mods and available stages can affect that chance.
Installation
Install MW2 Highrise through a Thunderstore-compatible mod manager to install its dependencies automatically.
For manual installation, install every dependency listed in the manifest, then copy plugins/MW2Highrise into BepInEx/plugins.
Playing the map
Fight native Risk of Rain 2 enemies, find interactables, and face Wandering Vagrant, Stone Titan, or Beetle Queen at the teleporter. Falling off the map uses the game's fall recovery. Survivors and enemies keep their normal sizes and movement stats.
The enlarged office window sills require extra mobility for entry, such as a Hopoo Feather. No mobility items are granted automatically.
Ground enemies spawn within sections occupied by players; flying enemies use the air graph. Multiplayer has not been tested. All players in a lobby need the map and its dependencies.
Configuration and optional travel
NaturalStageSelection is enabled by default in BepInEx/config/local.mw2highrise.cfg. Restart after changing it.
To travel directly during an active run, the host can open the developer console and enter:
highrise_go
Credits
Original Highrise map, environment artwork and assets: Infinity Ward / Activision, Call of Duty: Modern Warfare 2 (2009). This unofficial port uses the original map assets. Risk of Rain 2 gameplay, enemies and music belong to their respective creators.
Risk of Rain 2 port by wreckzog, made with Codex / ChatGPT.
