Seraphic Ascent
Ascend feather terraces around a six-winged celestial monument within a gathering storm. An alternate second stage with native enemies and bosses. Made with Codex / ChatGPT.Seraphic Ascent
The Unblinking Choir — an alternate second stage for Risk of Rain 2.
Climb pale feather terraces around an immense six-winged monument, golden eye-covered rings and a turquoise gaze. Heavy clouds, drifting rain and branching lightning surround the suspended courts, while pearl and gold light guide the ascent.
Explore the stage
Seraphic Ascent can appear naturally as a second-stage destination, including on later loops. Follow the gold margins along the ascending arms and bridges, or ride the central updraft toward the crown. Falling into the clouds returns you to the stage through the game's out-of-bounds system.
The stage uses the game's enemies, ordinary teleporter boss selection, interactables, Newt shrine and music. Wisps retain their normal appearances. Ground and flying enemies use the stage's authored navigation graphs.
Installation
Install with a Thunderstore-compatible mod manager. It will install BepInEx, RoR2BepInExPack, R2API Stages and R2API Language automatically.
For manual installation, install the listed dependencies and copy the package's plugins/SeraphicAscent folder into BepInEx/plugins.
Configuration and travel
After the first launch, BepInEx/config/local.seraphicascent.cfg contains the NaturalStageSelection option. It is enabled by default. Restart the game after changing it.
To visit directly during a run, open the developer console with Ctrl+Alt+backtick and enter:
seraph_go
Notes
Multiplayer and performance during heavily populated late-loop runs have not been tested. All players in a multiplayer lobby need the stage and its dependencies.
Environment geometry and shaders are original. Texture artwork was generated with OpenAI's image generation tools; no external models or texture packs are included. Made with Codex / ChatGPT.
