Description
This mod adds a new artifact called the Artifact of Potential. This mod turns most dropped items into Void Potentials allowing the player a choice of one of three items (configurable). This allows for players to have control over their build, without providing the option overload of the Artifact of Command. This mod offers a few major features over CommandPotential.
Details
- Void Potentials respects item pools, such as healing/damage/utility chests.
- All items offered will be the same tier, leading to a more balanced rarity distribution (configurable).
- Printers, scrappers, cauldrons, multi-shops, and the bazaar are all exempt from this effect, removing item reroll exploits.
- Number of options offered by each potential can be configured. Different rarities can have their offering numbers altered independently.
Compatibility
- Overridden by the Artifact of Command
- All other mods that drop items are not affected. Ex: Yeet, Bosses Drop Items, etc...
- Incompatible with "That Was Mine" by WDH.
Future Plans
- More config options
- support for multi-shops and doppelganger drops
- support for Bosses Drop Items by Moffein
- A better artifact icon
Contact
- Feel free to DM me if you experience any problems with the mod.
- Discord: Zombieseatflesh7#3461
Changelog
1.1.2
- Previous bug from 1.1.1 is has re-appeared. A fix does not appear possible.
- Added compatibility with my new mod, Oops All Void.
1.1.1
- Fixed an issue when using "That Was Mine" by WDH with Sacrifice enabled, that would sometimes break printers, scrappers, and multishops for the rest of the run.
1.1.0
- Added Configuration for the amount of choices per tier
- Added Any Tier Mode
1.0.0