Changelog
1.0.3
Added the option to change the button color.
Added a registry of the cards banished (intended to be used by other mods).
1.0.2
Fixed an error that was preventing the mod from reseting after starting a new game.
1.0.1
Fixed the preview for the mod.
1.0.0
Added
Initial release of BanishCards for Rogue Tower.
Allows players to banish upgrade cards during a run instead of accepting them.
Banishes permanently remove cards from the upgrade pool for the current run.
Cards requiring the banished card as a prerequisite will no longer appear.
Configurable maximum banishes per run via the config file (default: 3).
UI integration with clean, translucent/invisible button handling when banish limit is reached.
Visual feedback and prevention of soft-locks to keep runs safe while pruning cards.
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