
Rogue Tower
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A mod that captures GameObject hierarchy and component state to text files. Useful for Debugging with AI.
Banish unwanted upgrade cards during your Rogue Tower runs to reduce RNG frustration and execute clean, focused strategies. Configurable banish limits with seamless UI integration.
Configure keybinds for selecting towers, upgrade cards and monster cards- with a configurable overlay. Also offers integration with the BanishCards plugin.
Adds a Restart button and a Quit to Desktop button with confirmation dialogs to the pause menu.
Adds 5 quick-access priority buttons for Rogue Tower, letting you set priorities with one click.
Adjust spawn numbers and density, as well as their gold drop multiplier and the number of bosses. Everything is configurable. By default it doubles the number of enemies and bosses, and their density, but halves the gold dropped.
1-20 of 33 results