AgusBut-CardDataLib icon

CardDataLib

Adds all the card data to be used in the game. Apllies fixes to cards in game.

Last updated a month ago
Total downloads 145
Total rating 0 
Categories
Dependency string AgusBut-CardDataLib-1.0.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

bbepis-BepInEx_Rogue_Tower-5.4.1900 icon
bbepis-BepInEx_Rogue_Tower

BepInEx pack for Rogue Tower.

Preferred version: 5.4.1900

README

CardDataLib for Rogue Tower

CardDataLib loads all 638 base‑game cards into any scene and fixes a large set of data issues the vanilla game has (wrong/missing UnlockNames, broken dependencies, inconsistent titles between MainMenu and GameScene, etc.).

Installation

Download the CardDataLib DLL.

Place the .dll file into your BepInEx/plugins folder.

Launch the game.

What it gives you

All 638 base-game cards available from any scene.

Missing UnlockNames added and wrong ones fixed.

Discrepancies fixed between MainMenu and GameScene names.

Missing dependencies restored, preventing 13 unique cards from being unobtainable.

Sprite linking via TexturesLib.Shared.SpriteHelper.FindSpriteByName.

Broken Cards Fixed

The following 3 cards were broken in the base game and blocked entire upgrade paths:

Toccata and Fugue II (Vampire Lair path)

Honor II (Monument path)

Heavy Particles II (Particle Cannon path)

By fixing these, CardDataLib restores the ability to unlock the following cards:

Vampire Lair Armor Path:

Toccata and Fugue III

Gothic Horror

Monster Studies

Tower of Blood

Better Vampires

Monument Armor Path:

Honor III

Martial Prowess

Monster Studies

More Hate

Particle Cannon Armor Path:

Heavy Particles III

Quantum Physics

Monster Studies

Better Particles

UnlockName Fixes

Round Shot I/II/III → CannonArmor1/2/3

Dark Night I/II/III → VampireLairHealth1/2/3

Gothic Horror → VampireLairDamage1

Feast II → VampireLairBleed2

Seance I/II/III → Seance1/2/3

Savings Account I/II → Savings1/2

Scholarships I/II/III → Scholarships1/2/3

Sorcery I/II/III → Sourcery1/2/3

Life Steal I/II/III → LifeSteal1/2/3

Fortification I–IV → TowerHealth1/2/3/4

Frugal I–VI → Frugal1–6

Monster Armor I–XX → MonsterArmor1–20

Monster Health I–XX → MonsterHealth1–20

Monster Shields I–XX → MonsterShields1–20

Monster Destruction I–III → MonsterDestruction1–3

Monster Speed I–XV → MonsterSpeed1–15

Monster Quickness I–IV → MonsterQuickness1–4

Monster Perserverance I–VI → MonsterPerserverance1–6

Monster Protection I–VIII → MonsterProtection1–8

Gold Rush! → GoldRush

Research Breakthrough! (University) → Research1/2/3

Tesla Coil Power Surge III label fixed in Main Menu

Title Fixes

Quality over Quantity renamed to Quality over Quantity I.

Pyrochemistry I–IV renamed to Fuel Saturation I–IV.

Immolation renamed to Pyrochemistry.

Fumes I–III renamed to Fumigation I–III.