AALUND13-AALUND13_Cards_Beta icon

AALUND13 Cards Beta

This is the beta version of the mod "AALUND13 Cards", If you encounter any issues, please report them on the GitHub page.

Last updated a week ago
Total downloads 21008
Total rating 0 
Categories Server-side Custom Cards Gameplay
Dependency string AALUND13-AALUND13_Cards_Beta-2.3.2
Dependants 1 other package depends on this package

This mod requires the following mods to function

AALUND13-AALUND13_Cards-2.0.1 icon
AALUND13-AALUND13_Cards

Explore a collection of unique cards crafted by 'AALUND13'. If you encounter any issues, please report them on the GitHub page.

Preferred version: 2.0.1

README

AALUND13 Cards [v2.3.0]

AALUND13 Cards introduces 88 cards developed by AALUND13.
If you encounter any bugs, please report them in the issues tab.

Cards:

Armor:
Name Rarity Description Stats
Battleforged Armor Legendary This armor gains 10% of the damage taken as armor health.
Efficiency decreases as your max armor approaches your max health.
+100 Battleforged Armor
-50% Health
Nanite Reallocation Rare Convert 50% of your health into armor health. Gain this as default armor if you don't have a different type already -50% Health
Reinforced Plating Uncommon Apply reinforced plating to all your armors, giving them 10% damage reduction +10% Armor Damage Reduction
-10% Health
Restoration Uncommon Apply 50% of your HEAL to ALL your armors when your health is full
Taking damage disable armor healing for 5s
Sabot Round Rare Deal 3x damage to armor and deal 50% damage to armored or blocking players +200% DMG VS Armors
+50% Armor Piercing
+30% Gravity
Titanium Armor Rare Gives you armor which is divided into 3 segments

Your enemies must break through each segment to break the armor
+150 Armor Health
-15% Health

Classes - Exo Armor:

Name Rarity Description Stats
Exo Armor Uncommon Suit yourself up in a armor that can be upgraded +75 Armor Health
+5 Armor Regen
-25% Health
Alloy Plating Common Reinforce your armor, increasing the armor health and regen +20% Armor Health
+2 Armor Regen
Nano Materials Plating Uncommon Reinforce your armor with some advanced nano materials, highly increasing armor health and regen +50% Armor Health
+8 Armor Regen
Impenetrable Upgrade Rare Upgrade your armor with a hardened core, making it completely immune to armor piercing
Shielded Core Rare Integrates a self-sustaining internal shield emitter inside your armor, making your armor truly impenetrable -20% Armor Health
Thicker Shell Common Strengthen your armor's outer layer, reducing incoming damage +20% Armor DMG Reduction
Fragile Layer Uncommon
Deal 50% damage of your taken armor damage back to enemies around you
-30% Armor DMG Reduction
Deflective Coating Rare Apply a layer of costing that give incoming bullets a 50% chance to ricochet off
Note: the armor still take the 50% the damage when it ricochet off
+50% Reflect Chance
-35% Armor Health

Classes - Reaper:

Name Rarity Description Stats
Reaper Uncommon Trade your flat damage for scaling percentage damage. Percentage damage is reduced by high fire rates, and is capped at 40% +10% Percent Damage
+10% Life Steel
-80% Flat Damage
Sharpened Scythe Common Sharpen your scythe, gaining a small amount of percentage damage +5% Percent Damage
Sharper Scythe Uncommon Give a medium amount of percentage damage, also applies bleed that deals 25% of the percentage damage over 5 seconds +8% Percent Damage
+25% Bleeding Damage
Death Contract Rare Trade ALL your flat damage for a lot of percentage damage and a raised cap +20% Percent DMG Cap
+10% Percent Damage
+35% Life Steel
-ALL Flat Damage
Death Scythe Rare You have gotten the Death Scythe, increasing your percentage damage and maximum scaling percentage damage cap to (80%) +20% Percent DMG Cap
+20% Percent Damage
Bloodlust Rare Damaging enemies fills your blood based on how much of their health you take.
While you still have blood, gain +5% health regen/s until fully healed
+120% Blood x Target HP%
+50% Damage x Target HP%
Take Damage If Blood Run Dry
Withering Uncommon When you deal damage to players, they start taking 0.65% scaling percentage damage per second
Blood Transfusion Uncommon When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds.
Note: Healing effectiveness decreases with distance from the damaged player
+25% Heal From Damage
Blood Dislocation Rare When you block, unleash an area of effect that deals 30% of enemies max health as damage in range
Note: Precentage damage effectiveness decreases with distance from players
+30% Area DMG on Block
5 Seconds Ability Cooldown
Blood Transcendence Legendary When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds. 5 Seconds Invincibility
No Blood Gain When Active
Flaming Scythe Rare When you hit somebody, you deal 15% scaling percentage damage that happens over 7.5 seconds +15% Precentage Damage
Grim Fate Legendary Upon death, release a massive spectral explosion dealing 60% of nearby enemies max health as damage, trigger once per battle +60% Area DMG on Death
+1 Revive

Classes - Soulstreak:

Name Rarity Description Stats
Soulstreak Uncommon When you gather souls, you become stronger. +25% Damage Per Kill
Half Souls On Death
Eternal Resilience Common Become more resistant as you gather souls +15% Health Per Kill
-15% Health
Soulstealer Embrace Uncommon Become more resistant and stronger for each soul gathered +15% Damage Per Kill
+15% Health Per Kill
+25% Health
-20% Damage
Soul Barrier Rare Create a soul barrier when you block, your soul barrier grows in health with more souls. +25% * (souls + 1) Soul Armor
10 Seconds Ability Cooldown
+50% Block CD
Soul Reinforcement Uncommon Grants your soul barrier 7.5% regeneration. Regeneration has a 5-second cooldown upon taking damage +7.5% Soul Armor Regen
+5% * (souls + 1) Soul Armor
+20% Health
Soul Drain Rare Drain the health of nearby enemies by 15% of your DPS +15% Your DPS Soul Drain DPS
+50% Soul Drain Lifesteel
-20% Damage
Eternal Dread Uncommon Increase your damage of your damaging aura +7.5% Your DPS For Soul Drain DPS
+15% Damage
Spiritual Rage Common Become stronger with each soul gathered +20% Damage Per Kill
-25% Damage
Soulstealer Resistance Uncommon You gain more damage resistance the more souls you have
Note: Damage resistant can go to maximum of 75%
+5% DMG Resistant Per Souls
-25% Health
Soulstealer Suction Uncommon Soul Drain now deals increased damage based on the target's max health +7.5% Soul Drain Percentage DPS
-25% Damage
Dreadful Burst Rare Store up to 20 ticks of damage dealt by Soul Drain. Once fully charged, block to release the stored damage.
Note: You can see when the ability is ready to use in the soul GUI
+20 DMG Tick Storage
+250% Damage Release

Curses:

Name Rarity Description Stats
Binding Swap Epic Swap your Fire and Block controls
Blindness Legendary You are blind
Fracture Armor Uncommon Your armors have fractured a bit, leaving you more vulnerable -25% Armor Damage Reduction
Healing Radiance Uncommon Standing still causes your enemies to regen 10 hp per second
Life Drain Uncommon Players can lifesteal from you +20% Reverse Life Steel
Life Link Epic You are linked to a player. If the player you are linked to dies, you will die 0.5 seconds later.
Loopy Mythical You feal bit loopy...
Purifying Body Rare Disable decay time
Retro Vision Legendary Thing is looking bit retro...
Random Debuff Trinket This is a random debuff card, it can give you a random negative stat.

Devil:

Name Rarity Description Stats
Devil Soul Devil You have made a deal with the devil... and you sold your soul +1 Revive
-50% Damage per death
-50% Health per death
Hell Guard Devil You have made a deal with the devil... and you chose power over protectionn 0.75s Fixed Block CD
Disable Block invulnerability
Hellfire Speed Devil You have made a deal with the devil... and you chose speed through fire +400% Attack Speed
-60% Reload Time
Each shot -5% Attack Speed
Each shot +5% Reload Time
Corrupted Growth Devil You have made a deal with the devil... and you chose growth through corruption Each card +5% Damage
Each card +5% Health
Each card +2.5% Reload Time
Each card +2.5% Block Cooldown
Curse of Greed Devil You have made a deal with the devil... and you chose greed Guarantees 1 Rare Per Draw
1/3 Cards Draws
The Deal Of The Devil Exotic
When you pick this card, choose one of three Devil cards
Each offers great power and an even greater cost.

Extra Cards:

Name Rarity Description Stats
Card Factory Legendary Create Any Card at the start of each round. 30% chance the factory creates a Defective Card
Cursed Theft Legendary Gain an extra pick only with 3 draws of other players cards. You steal the chosen card, but gain a Curse
Corrupting Picks Legendary You get an extra pick each pick phase, but your hand slowly gets corrupted by the Void. +1 Pick per round
+2.5% Unknow per pick
Corruption Reflection Epic Gain a corrupted copy of each card in additional to the original, if available
Picks Party Exotic Give yourself +2 queue picks at the cost of giving all enemies +1 queue pick
Queue picks will trigger once it is your turn
+2 Picks
+1 Enemies Pick
Roll Of The Dice Uncommon Roll a number from 1 to 6. Higher numbers result in better stats.
Cursed Knowledge Exotic Gain 3 Cursed draws. When you pick a card from a Cursed draws, you get a curse card alongside the regular card +3 Cursed Draws

Extra Cards - Dices Result:

Name Rarity Description Stats
Dire Setback Uncommon You roll the dice, and as fate would have it, it comes to a rest on the number '1'. -50% Health
-50% Movement Speed
-50% Damage
+50% Block Cooldown
-6 Ammo
-50% ATK Speed
Endless Struggle Uncommon You roll the dice, and as fate would have it, it comes to a rest on the number '2'. -35% Health
-25% Movement Speed
-25% Damage
+35% Block Cooldown
-4 Ammo
-25% Attack Speed
Lingering Hardship Uncommon You roll the dice, and as fate would have it, it comes to a rest on the number '3'. -25% Health
-15% Movement Speed
-15% Damage
+25% Block Cooldown
-1 Ammo
Turning Tide Uncommon You roll the dice, and as fate would have it, it comes to a rest on the number '4'. +50% Health
+15% Movement Speed
+50% Damage
-20% Block Cooldown
+4 Ammo
Golden Opportunity Uncommon You roll the dice, and as fate would have it, it comes to a rest on the number '5'. +60% Health
+20% Movement Speed
+60% Damage
-30% Block Cooldown
+6 Ammo
+20% ATK Speed
Fate Favor Uncommon You roll the dice, and as fate would have it, it comes to a rest on the number '6'. +100% Health
+35% Movement Speed
+100% Damage
-50% Block Cooldown
+8 Ammo
+40% ATK Speed

Railgun:

Name Rarity Description Stats
Railgun Legendary Converts your gun into a railgun, replacing gunpowder with energy charge.
Once enough charge is built, your next shot will get:
+150% Damage
+100% Bullets Speed
Coil Extension Uncommon Adds a coil extension to your railgun, increasing both damage and bullet speed at the cost of greater charge consumption. +30% Charge Damage
+20% Charge Speed
+5 Charge Threshold
Improved Capacitors Uncommon Increase the energy capacity of your railgun +25 Energy Capacity
+20% Reload Time
Overcharge Rare Overcharge your railgun when you block. Your next shot has halved base effectiveness, but uses all your stored charge to greatly increase its power
Quick Charge Battery Uncommon Installs a high-discharge battery in your railgun +25% Charge Rate
-10% Charge Capacity

Standard:

Name Rarity Description Stats
Aftershock Rare 50% of the damage you take is dealt back to nearby enemies
Bigger Cartridge Case Common Make your cartridge casing bigger for more propellant, increasing bullet velocity +100% Bullets Speed
-15% Attack Speed
Chain Bullets Uncommon Your bullets are linked by damaging chains that deal 50% bullet damage to players on contact. Chains break if bullets are more than 25 meters apart +25 Meters Chain Length
+20% Damage
Damage Storage Rare Store 50% of the damage you take. When you block, deal the stored damage back to nearby enemies +50% Your Max HP Of Store Damage
10s Cooldown
Executioner Rare Bullets will execute players below 30% health +30% Damage
+30% Gravity
-30% Movement Speed
Leaf Skin Rare Replace your skin with leavees. Regen 15% of your current hp per second if your health is below 75% +15% Current Hp Regen
+10 Flat Regen
-50% Health
Numb Uncommon Damage you take is delayed by 4 seconds +4 seconds Of Delay Damage
-50% Health
Resurgence Uncommon Triggers a delayed block when your block recharges +30% HP
+0.25s Block Cooldown
Rollback Scarce Places a waypoint when you block. The next time you block, you will teleport to that waypoint instead
Spiritual Shield Rare You can only get curses with a rarity of Rare or less Rare Or Less Cures Cards
+50% Health
+20% Block Cooldown
Stunblock Bullets Uncommon Opponents shall not block forever. If your bullet is blocked by an opponent, they are stunned for 2 seconds +35% Damage
+20% Reload Time
Toxic Trail Rare Chance based on shots per second for bullets to gain a toxic trail
Trail activates 5m from the you and can damage and slow.
Quick Dash Scarce Double press left or right to dash in a direction +1 Quick Dash
Sharpen Bullet Uncommon Make your bullets do Damage Over Time base off the percentage of the projectile damage +75% Bleed Damage
-20% Attack Speed
Frostbound Bullet Uncommon Chance based on shots per second for a bullet to become frostbound
Frostbound bullets freeze players for 5s, causing them to take extra damage.
-30% Damage
+0.25s Reload Time
Tungsten Bullets Uncommon Bullets with higher gravity deal more damage, damage cannot go below base. +50% Damage
+150% Bullet Gravity
Berserk Rare Once damage below 50% survive the shot and activate Berserk Mode for 10 seconds which gives: +100% Damage
+50% Movement Speed
+5% Regen