BPP_Team-BPP icon

BPP

Adds a countless amount of creative cards to your ROUNDS experience (60 cards, 1 class) Maintained by Penial.

Last updated 2 years ago
Total downloads 334276
Total rating 2 
Categories Server-side Custom Cards Gameplay Visual Effects
Dependency string BPP_Team-BPP-3.0.1
Dependants 57 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
Pykess-PlayerJumpPatch-0.0.2 icon
Pykess-PlayerJumpPatch

Patches the erroneous PlayerJump.Jump function in the base game

Preferred version: 0.0.2
Pykess-GunUnblockablePatch-0.0.0 icon
Pykess-GunUnblockablePatch

Patches erroneous logic in the base game that causes the unblockable property of guns to not work.

Preferred version: 0.0.0
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.7 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.7
willuwontu-BlockForcePatch-1.0.1 icon
willuwontu-BlockForcePatch

Fixes issues with some block stats not working properly.

Preferred version: 1.0.1
willis81808-UnboundLib-2.10.1 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 2.10.1
willuwontu-RespawnPatch-1.0.6 icon
willuwontu-RespawnPatch

Fixes issues with players getting less respawns than they should.

Preferred version: 1.0.6
Pykess-ModdingUtils-0.2.7 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.2.7
Root-Classes_Manager_Reborn-1.2.3 icon
Root-Classes_Manager_Reborn

A recreation of the original Classes Manager, with added features.

Preferred version: 1.2.3

README

BPPReadmeGIF

Yo, download are maps too!


Adds a countless amount of creative cards to your ROUNDS experience (60 cards, 1 class) Maintained by Penial.


Card List

Common Cards

Blue Pill : Increases your max health while decreasing your movement speed and damage.

Butt Stock : Increases your weapons stability, while reducing your mobility.

Dash : Dashes you towards your crosshair when you block.

Double Shot : Shoots an extra bullet when you fire your gun.

Green Pill : Increases your movement speed while decreasing your max health and damage.

Ground Pound : Dashes you downwards when you block, making you extremely sus.

Munitions Pack : haha ammo go brrrrrrrrrrrrrrr!

Muzzle Boost : Increases your weapons rate of fire.

Muzzle Break : Resets the bullet gravity changes from any cards you have picked.

Muzzle Flash : Lowers your rate of fire for more accuracy.

No Scope : Ballista > DSR 50. fight me bro.

Overly Confident : Increases your block cooldown for increased mobility.

Overly Defensive : Decreases your mobility for a decreased block cooldown.

Purple Pill : Increases your life steal while increasing your block cooldown.

Red Pill : Increases your damage while decreasing your movement speed and your max health.

Stimulants : Provides you with very small boosts to anything character related.

Swift Reactions : Dashes you upwards when you block, allowing for a swift escape.

Trusty Pan : This world-famous pan can block anything that may be in your way, sometimes, maybe...

White Pill : Decreases your block cooldown while decreasing your health.

Wounding Ammunition : Bullets that drastically slow your targets.

Yellow Pill : Increases your attack speed while decreasing your movement speed.


Uncommon Cards

Accelerated Back Hopping : I'm a movement player Louis! Dashes you in the oppisite direction of your crosshair when you block.

Addict : Get three pill-related cards (excluding Black Tar Heroin.)

Ammo Enthusiast : You got some issues my guy...

Atomic Ammunition : Slower bullets that deal more damage depending on how much they have travelled and slow their targets.

Big Bang : A devistating damage boost, while sacrificing your attack speed.

Blood Ammunition : Bullets that take health from others, and it's red so that's pretty cool!

Chained : Make every player but you move slower.

Coilgun : Turns your weapon into a 5 round burst.

Condensed Ammunition : Bullets will have no spread, but will travel slower and will be heavier.

Enlarged Magazine : Doubles your current ammo count.

Fisticuffs : Swap out your weapon for your fists, why not?

Foregrip : Removes the spread penalty from any cards you have picked, while increasing your mobility.

Gamer Ammunition : Bullets infused with caffine and rainbow GFUEL to crush your opponents with.

High Power Scope : High magnification sight that makes targets easier to hit at longer ranges.

Horizon : Flip your characters gravity for a short period of time after blocking.

P90 : Turns your weapon into a inaccurate, high fire rate bullet hose.

Parry : Doubles your damage for 5 miliseconds after you block.

Six Shooter : There's a snake in my boot!

Splatter : Shoots 10 bullets when you fire your gun, pretty excessive but you can handle it.

Suppressor : Shoot your foes from afar, and hope they don't hear you.

Vector : No full auto in buildings.


Rare Cards

AA-12 : Turns your weapon into a devestating, full auto shotgun that can chew through health.

Angelic Burst : Turns your weapon into a 12 round burst, how did this happen?

Anti Material Rifle : That's one big bullet bud...

Ascension : Riseeeeeeeeeeee, RISEEEEEEEEEEEEEEEEEEEE!

Black Tar Heroin : Absolutely NOTHING could go wrong, right?

Dash MK2 : Dashes you towards your crosshair with great strength when you block.

Flex Seal : Coats your bullets with a very strong substance to make them more effective, somehow.

Futuristic Magizine : Triples your current ammo count.

Hat Trick : Get four random common cards.

Intervention : Turns your weapon into a high-caliber sniper rifle.

Minigun : Turns your weapon into a belt-fed machine gun with devestating fire rate.

Nuclear : Welcome to the end game...!

Spacious Ammunition : Bigger bullets, and when I say bigger, I mean BIGGER.

Stockpile : You will instantly reload your weapon when you are out of ammo.

Trusty Pan Ultra Super XL : 30 day satisfaction guarantee, we did not copy down your social security number when you ordered it.



Patch Notes

Version 3.0.1

Released on 5/14/2022

Fix for sabotager class that will give it colored top corners.


Version 3.0.0

Released on 5/6/2022

New Class: Sabotager

- Chained (Uncommon)
- Clumsy (Uncommon)
- Culling (Common)
- Offbrand Caliber (Uncommon)
- Sluggish (Common)

Card rebalance

Card art improvments

Rematch support (things that didn't reset properly now do reset properly)

Removed cards that I/others did not like


Version 2.3.1

Released on 4/29/2022

Balance changes that we're sitting on git for weeks on end.


Version 2.3.0

Released on 4/7/2022

Yo, Mr. patch notes guy Penial here. For the foreseeable future, BPP will NOT be receiving and CONTENT updates, if there are any major bugs/balance issues, they will be looked into. The reason for this is a loss of intrest/burnout from ROUNDS, but I will continue work on the mod eventually. Until then, 11 cards that we're problematic have been removed. These will be replaced eventually with brand new cards.

Added Card: Chained

Removed Card: Surgical Kit

Removed Card: Nailgun

Removed Card: Weights

Removed Card: Speed Tape

Removed Card: Makeshift Full Auto

Removed Card: Tactical Gloves

Removed Card: Rigged Slippers

Removed Card: Hoverboard

Removed Card: Designated Marksman Rifle

Removed Card: Pump Action

Removed Card: Old Fashioned


Version 2.2.1

Released on 3/30/2022

Slight stat changes, nothing to see here.


Version 2.2.0

Released on 3/22/2022

Big rebalancing patch, many different cards have had their stats adjusted!


Version 2.1.0

Released on 3/17/2022

Removed Vine Boom, was mainly a test for SFX

Added various amounts of SFX across the BPP cards.

Added a variety of new settings for the mod.

BPP SFX is now affected by the vanilla master volume and SFX volume.


Version 2.0.4

Released on 3/16/2022

More card art adjustments.

New Card: Vine Boom

Reverted the burst delay on Angelic Burst.

Vine Boom and Bank Shot add SFX to your gun, you can lower this volume in your mod settings > BPP settings.


Version 2.0.3

Released on 3/15/2022

More card art adjustments.

Mod settings added.

More debug thingys for people who want them (nobody will want it.)


Version 2.0.2

Released on 3/15/2022

A lot of card art adjustments.

Edited certain cards to explain that they give out BPP related cards.


Version 2.0.1

Released on 3/14/2022

Fixed Pepper Gun.

Buffed Suppressor.

Nerfed Makeshift Full Auto.

Nerfed Muzzle Booster.

Nerfed Nailgun.

Nerfed Trusty Pan Ultra Super XL.

Nerfed Vector.


Version 2.0.0

Released on 3/13/2022

New Card: Addict

New Card: Anti Material Rifle

New Card: Arms Dealer

New Card: Fisticuffs

New Card: Flex Seal

New Card: Foregrip

New Card: Grab Bag

New Card: Hat Trick

New Card: M249

New Card: Muzzle Brake

New Card: Muzzle Flash

New Card: Mysterious Ammunition

New Card: Pepper Gun

New Card: Suppressor

New Card: Vector

Readded Card: Ascension

Many balance changes (as always, because stuff is always brokey :[ )

Improved visibiliy for the stats on the Stimulants card, now it is less cramped..

Fixed Escapist card art.

Renamed Rapid Fire to Muzzle Boost.

Buffed Horizon.

Buffed Parry.

Nerfed Angelic Burst.

Nerfed P90.

Nerfed Minigun.

Updated mod dependencies to force newer versions of certain patches/utilities.


Version 1.5.4

Released on 3/5/2022

Fixed an issue that would cause game crashes when a player had the Stockpile card.


Version 1.5.3

Released on 3/3/2022

Fixed an issue with the README that broke the patch notes.


Version 1.5.2

Released on 3/3/2022

New Card: Gravity Gun

New Card: Spacious Ammunition

New Card: Wounding Ammunition

Removed Ascension due to it's unbalanced nature.

Replaced Ascension with Wounding Ammunition.


Version 1.5.1

Released on 3/2/2022

More adjustments to Pill based cards, and the Stimulant card.

Better card art for Pill based cards.


Version 1.5.0

Released on 3/1/2022

New Card: Purple Pill

New Card: Slugs

New Card: White Pill

New Card: Yellow Pill

A rework of pill based cards, making them more viable overall.

A buff to Parry that makes it more viable.

A rework of Nailgun to make it usable.

Slight nerf to Angelic Burst.


Version 1.4.6

Released on 2/26/2022

Small balance changes and adjustments to card art.


Version 1.4.5

Released on 2/25/2022

Small adjustment to certain art for cards.


Version 1.4.4

Released on 2/25/2022

A hotfix for magazine-based cards, and horizon's duration.


Version 1.4.3

Released on 2/24/2022

New Card: Horizon

New Card: Six Shooter

New Card: Stimulants

All card art has had their background colors dimmed to be more in line with vanilla card art.

Renamed Extended Magazine to Enlarged Magazine to improve compatibility with other mods.

Fixed players turning white when picking a dash-related card.

Parry stat adjustments.

A buff for all pill-related cards.

All gun based card that used max ammo were swapped to a normal ammo count, allowing for you to use other ammo increasing cards with them.

Added card art for any new-ish card missing it.


Version 1.4.2

Released on 2/23/2022

New Card: Counter Intuitive

New Card: Stockpile

Dash card rework, now gives slight speed boost after the dash, and a visual indicator when a player does dash.

Escapist and Parry now also have visual indicators, very cool.

Misc stuff for cards and mono behaviors that will make my job a lot easier.


Version 1.4.1

Released on 2/23/2022

New Card: Parry

Simple Stats have been setup for people using this setting in game.


Version 1.4.0

Released on 2/20/2022

New Card: Ammo Enthusiast

New Card: Angelic Burst

New Card: Futuristic Magazine

Nerfed Ascension, lets see how busted it's still gonna be...

Dash-based cards recieved a slight buff.

Trusty Pan was rebalanced.

Made Inversion somewhat usable now.

Escapist card art was brokey, so me fixey :)

Some more balance changes, as usual.


Version 1.3.5

Released on 2/18/2022

New Card: Escapist

Added art for all the new cards.

Some more balance changes, as usual.


Version 1.3.4

Released on 2/16/2022

New Card: Acsension

New Card: Hoverboard

More rebalancing, mainly around more common cards. The goal of these changes are to make them more viable compared to commons from other popular mods.

A fix for cards that we're supposed to give the player a tighter spread - thanks willuwontu.


Version 1.3.3

Released on 2/13/2022

Small hotfix, adjusting the README and changing the rarity of some cards.


Version 1.3.2

Released on 2/11/2022

New Card: Inversion

Even more card art adjustments.


Version 1.3.1

Released on 2/11/2022

New stuff, yay :)

New Card: Rigged Slippers

New Card: Steel Ammunition

New Card: Surgical Kit

More changes to card art.

A small amount of balancing.


Version 1.3.0

Released on 2/8/2022

Every single card in BPP now has card art, and a decent chunk of those are animated as well. Some cards we're reworked and some older art was also updated.

New Card: Intervention

Bug fix for the nailgun cards attack speed.


Version 1.2.5

Released on 2/7/2022

We have added some more card art, while animating some old card art as well.

Did a little bit of balancing too.


Version 1.2.4

Released on 2/5/2022

Reworked all card art to be more colorful, we are also in the process of animating a lot of them.

Some more balancing is included as well.


Version 1.2.3

Released on 2/3/2022

More balance tweaks, and bug fixes.

23/41 Cards now have card art, it is very barebones and does not look very good right now, but I will make them better with time :)


Version 1.2.2

Released on 2/3/2022

More balance tweaks, and bug fixes.

Added the base for card art, will probably be a thing when we have the time to do it.

Literally one peice of card art for the AA-12 card

14 other placeholder card arts (they are extremely tiny and I gotta fix that some other time)


Version 1.2.1

Released on 2/2/2022

Some balance tweaks, and spelling errors being fixed.


Version 1.2.0

Released on 1/31/2022

We have officially split up BPP into two seperate mods, "BPP", and "BPP-Maps." This will make it easier to play with specific content from are pack.

New Card: AA-12 Shotgun

New Card: Coilgun

New Card: Ground Pound

New Card: Gamer Ammunition

New Card: Nailgun

New Card: P90

New Card: Pump Action

New Card: Old Fashioned

New Card: Speed Tape

New Card: Splatter

New Card: Tactical Gloves

More balancing and bug fixes, as usual.


Version 1.1.2

Released on 1/26/2022

Mainly bug fixes, a little bit of balancing as well.


Version 1.1.1

Released on 1/25/2022

Hello again, we decided that some maps needed to go, mainly ones with weird layouts. These were some of are first maps and they definently did not play well. To fill in the removal of them, we created 2 more, but expect more soon™. And as usual, we made some minor balance tweaks, and a small amonunt of bug fixes.

Removed Map: Dominos

Removed Map: Hills

Removed Map: Labs

Removed Map: Phone

Removed Map: Table

Removed Map: Tunnel

Added Map: Flicker

Added Map: Pickle (the name was Portys idea, it does not have anything to do with pickles sadly.)

New Card: Trusty Pan Ultra Super XL

More balancing and bug fixes, as usual.


Version 1.1.0

Released on 1/23/2022

We did some more stuff, mainly new content and more balancing, which I think is pretty cool.

Readdded most of the removed cards, with new balancing

New Card: Double Shot

New Card: Condensed Shot

New Map: Blocksaw

New Map: Switch

More balancing and bug fixes, should be fine now, hopefully...


Version 1.0.1

Released on 1/22/2022

Yo, I (Penial) caught COVID shortly after we released the mod, and very quickly started recieving feedback. I am now feeling fine and have adjusted many things. There are no new cards or maps, but I have fixed many bugs and made various balance tweaks. I also want to thank Willuwontu for the information about card stats and for their pull requests.

Removed Card: Avid Venter

Removed Card: Big Bang

Removed Card: Intervention

Removed Card: Nuclear

Removed Card: Trusty Pan

Balanced almost every card to be more in-line with other popular packs and vanilla cards, it's not in the best state but it's much better now.


Version 1.0.0

Released on 1/18/2022

Initial release.


Version 0.3.5 - 0.3.6

Released within 1/16/2022 to 1/17/2022

Old beta releases, not really important.



Credits

BinaryAssault (Mod Setup) (Steam) (BinaryAssault#8863 on Discord)

Penial (Custom Cards, Custom Maps, Card Art) (Steam) (YouTube) (Twitch)

Porty (Custom Maps "all the good ones are his") (Steam) (YouTube) (Portator#6582 on Discord)


Source Code

Our source code is HERE, and will always be open for anyone to view, use it to help with your own mods!)