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PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
| Date uploaded | 4 years ago |
| Version | 0.0.2 |
| Download link | Pykess-PlayerJumpPatch-0.0.2.zip |
| Downloads | 1312618 |
| Dependency string | Pykess-PlayerJumpPatch-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1100README
PlayerJump Patch
This is a utility mod which patches the erroneous PlayerJump.Jump method in the base game code.
Previously, changing CharacterData.jump to anything greater than 1 would give the player infinite jumps. This patch fixes that. This allows custom cards to change the number of jumps a player has to any arbitrary (positive) value, without having to patch the code themselves.
Changelog
- v0.0.2: Added fix for jump particles spawning in the wrong location