ROUNDS
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Latest version
1.0.516
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CardCraft Changelog

1.0.516 — Thunderstore release

  • Expanded the embedded static recipe database to 10,000 recipes.
  • Prioritized CardCraft-exclusive results while building the static recipe pool.
  • Added two deterministic recipe opportunities per eligible result where recipe guards allow them, then filled the remaining database with additional valid recipes.
  • Removed recipe entries containing (Clone).
  • Disabled runtime/dynamic recipe synthesis for the release build.
  • Reduced hot-path informational logging compared with diagnostic transaction builds.
  • Kept CardCraft on PickStart, before the normal card-pick phase.
  • Kept host-authoritative multiplayer validation and transaction handling.
  • Kept the per-player craft flow so a player without a craftable recipe does not block other players' normal Pick phase.
  • Updated Thunderstore requirements to explicitly declare BepInExPack ROUNDS, MMHook, and UnboundLib.

1.0.5.14

  • Remote accepted Craft decisions wait for an explicit host transaction result before releasing that player's local PickStart flow.
  • Added bounded state polling around ingredient removal and result addition to reduce races with asynchronous card-list rebuilds.
  • No global Craft Pick barrier for players who are not crafting.

1.0.5.11

  • Improved transaction handling around ModdingUtils card-list rebuilds.
  • Added authoritative card-state checks after ingredient removal and result addition.
  • Added transaction completion barriers and fail-safe timeout handling.

1.0.5.8

  • Improved multiplayer PickStart synchronization around host-confirmed craft completion.
  • Retained the transaction instance-API fix for ModdingUtils.

1.0.5.6–1.0.5.7

  • Fixed discovery and invocation of the ModdingUtils Cards.instance card mutation API.
  • Added safer overload selection for adding and removing cards.
  • Avoided binding to unrelated third-party mutation helpers.
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