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2 days ago
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LJIndustries-MulliganMadness-0.3.14

Mulligan Madness

Take the whole card offer in one go, with host rules for how often and whether the lobby has to agree. Includes a stats HUD/tab that replaces Infoholic and TabInfo, plus optional curses when Take All is expensive.

Host match rules live in Mods → Mulligan Madness and apply to everyone in the lobby.

Take All

On your pick, a Take All button grabs every card in the current offer.

The host chooses how it works:

  • Off / once / multi - nobody uses it, one use each, or a few uses per player
  • Vote - you ask the lobby; if they accept, you can still pick a single card instead of taking everything
  • Mercy vote - if you're far behind on rounds, the lobby is asked automatically so you can catch up (still optional if they say yes)
  • Take All inflicts a curse - grabbing the whole hand also gives you a random Mulligan Madness curse

Stats

Built-in HUD and Tab overlay, meant to replace Infoholic and TabInfo.

  • Bottom-left live stats (ammo, bounces, attack speed, and so on), with card-hover previews during picks
  • O hides the HUD
  • Tab opens a full panel for every player (drag to move, compare with C)

Curses

If the host enables Take All inflicts a curse, taking the whole hand also applies one of these (Take All still only leaves you with one; Return to Sender can stack a second onto someone):

  • Forced Choice - instantly takes a random offered card
  • Panic Pick - short timer, then a random pick
  • Leftmost Luck - always takes the leftmost card
  • Blind Draft - your offers are face-down. Only you see the backs; everyone else can still read the cards
  • Short Hand - one fewer card in each of your offers (uses Pick N Cards' draw count, so keep that mod)
  • Fumble - 50% chance that confirming a card takes a neighbor from the offer instead
  • Kickback - +25% damage, and your own shots knock you backward
  • Hard Edges - map edges bounce you 60% harder

Turn cards and curses on or off in Toggle Cards under MulliganMadness.

Cards

  • Thief - steal one card from another player (once per game)
  • Takebacksies - after you're stolen from, yoink that card back
  • Sandbag Simulator - reroll someone's current pick hand (once per game)
  • Jar of Dirt - Unique card (not a Null). Only offered if you already have Nulls; converts those Nulls into treasures. Disabled Nulls stay Nulls.
  • Confetti - +2 ammo, 25% faster fire, 10% less damage
  • Shove - +40% bullet knockback and +25% damage
  • Pisser - +4 ammo, 40% faster fire, no spread, 20% less damage
  • Doorstop - +1 block, block cooldown 20% longer
  • Bozo Shoes - players you hit wear clown shoes and take +50% knockback from everyone for the rest of the round
  • Draft Sniper - during someone else's pick, click a card in their offer to replace it for everyone. Extra copies stack as extra snipes.
  • Yeet Cannon - +100% bullet knockback, +15% damage, and your shots kick you backward
  • Dynamite - +20% damage. Bullets plant a small delayed blast on hit (same idea as Timed Detonation, including bounces and Drop Grenade landings). Weak boom, huge knockback.
  • TASER TASER TASER - hits stun for +0.5s, 15% faster fire, -1 ammo
  • Safety Net - map edges (top, bottom, sides) no longer deal damage
  • Nest Egg - Legendary. After 3 rounds, gain 1 curse-free Take All. If you already have a Take All left, this adds another. Extra copies each hatch another.
  • Silver Egg - Rare. After 2 rounds, gain 1 curse-free Take All of half the offer (rounded up). Stacks the same way as Nest Egg. Extra copies each hatch another.
  • Return to Sender - Unique. Only offered if you have a Mulligan Madness curse. Give that curse to another player. If they already have one, they keep theirs and still get yours.

Works well with

Compatibility is built in for:

  • Pick N Cards
  • PickPhaseImprovements
  • Genie
  • Root Curses / Root Nulled Cards
  • NullManager
  • KeysCards
  • RarityLib
  • WillsWackyManagers
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