Mulligan Madness
Adds a Take All button during the pick phase, a pack of MulliganMadness cards and curses, and a stats HUD with a Tab menu. Built to replace Infoholic and TabInfo.
Host match rules live in Mods → Mulligan Madness and sync to the lobby. A one-line summary appears at the first card pick.
Host session settings
| Setting |
What it does |
| Take All |
Off, once per game, multi-use, or vote |
| Take All uses |
How many times each player can Take All (0–3) |
| Vote timeout |
Seconds the lobby has to accept |
| Take All inflicts a curse |
Take All also gives a random MulliganMadness curse |
| Mercy vote |
Auto-offers a Take All vote when you are far behind |
| Panic Pick timer |
Seconds before Panic Pick chooses for you |
Cards and curses are not toggled here. Use Toggle Cards under MulliganMadness.
Take All
On your pick, Take All grabs every card in the current offer.
- Off / once / multi - nobody uses it, one use each, or a few uses per player
- Vote - you ask the lobby first. If they say yes, Take All is unlocked for that pick. It is not forced: you can still take a single card as usual.
- Mercy vote - if you are far behind on rounds, the lobby is asked automatically. Same as Vote: a yes only unlocks Take All, it does not take the hand for you.
- Take All inflicts a curse - grabbing the whole hand also gives you a random MulliganMadness curse
Nest Egg adds an extra curse-free Take All after it hatches. Silver Egg hatches into a small random card haul instead (weaker / faster cousin of KeysCards' The Golden Egg).
Stats
- Bottom-left live HUD (ammo, bounces, attack speed, and so on), with card-hover previews during picks
- O hides the HUD
- Tab opens a full panel for every player (drag to move, compare with C)
Curses
If Take All inflicts a curse, you get one of these. Take All still only leaves you with one; Return to Sender can stack a second onto someone.
Common
|
|
 |
Forced Choice - instantly takes a random offered card |
 |
Leftmost Luck - always takes the leftmost card |
 |
Short Hand - one fewer card in each of your offers (needs Pick N Cards) |
Uncommon
|
|
 |
Blind Draft - your offers are face-down |
 |
Fumble - 50% chance the card you confirm is swapped for a neighbor |
 |
Hard Edges - map edges bounce you 60% harder |
 |
Kickback - +25% damage, and your shots strongly kick you away from your gun |
 |
Panic Pick - short timer, then a random pick |
Cards
Common
|
|
 |
Confetti - +2 ammo, 25% faster fire, 10% less damage |
 |
Shove - +40% bullet knockback and +25% damage |
 |
Takebacksies - after you are stolen from, yoink that card back |
Uncommon
|
|
 |
Bozo Shoes - players you hit wear clown shoes and take +50% knockback for the rest of the round |
 |
Doorstop - +1 block, block cooldown 20% longer |
 |
Dynamite - +20% damage. Bullets plant a small delayed blast on hit (including bounces). Weak boom, huge knockback. |
 |
Pisser - +4 ammo, 40% faster fire, no spread, 20% less damage |
Rare
|
|
 |
Draft Sniper - during someone else's pick, click a card to lock it so they can't pick that one. Extra copies stack. |
 |
Safety Net - map edges no longer deal damage. If you soft-lock outside the map, you die after a few seconds. |
 |
Silver Egg - after 2 rounds, hatches into a small random card haul (weaker and faster than The Golden Egg). Extra copies each hatch another. |
 |
TASER TASER TASER - hits stun for +0.5s, 15% faster fire, -1 ammo |
 |
Yeet Cannon - +100% bullet knockback, +15% damage, and your shots strongly kick you away from your gun |
Legendary
|
|
 |
Nest Egg - after 3 rounds, gain 1 curse-free Take All. Extra copies each hatch another. |
 |
Sandbag Simulator - reroll someone's current pick hand (once per game) |
 |
Thief - steal one card from another player (once per game) |
Unique
|
|
 |
Jar of Dirt - only offered if you have Nulls. Converts those Nulls into treasures. Disabled Nulls stay Nulls. |
 |
Return to Sender - only offered if you have a MulliganMadness curse. Give that curse to another player. They keep any curse they already have. |
Works well with
Pick N Cards, PickPhaseImprovements, Genie, Root Curses / Root Nulled Cards, NullManager, KeysCards, RarityLib, WillsWackyManagers.