
MulliganMadness
A configurable Take All option in the pick phase, with a pack of curses as the price for using it.Mulligan Madness
Take the whole hand instead of one card — if the lobby lets you, and if you can live with the curse it costs you.
Host rules live in Mods → Mulligan Madness and sync to the lobby. A one-line summary of the active rules appears at the first card pick.
Split in 0.4.0. The stats HUD is now ProMLGStats and the general card pack is now LeanAndMeanCards. Install those separately if you want them. This mod is Take All and its curses.
Host session settings
| Setting | What it does |
|---|---|
| Take All | Off, once per game, multi-use, or vote |
| Take All uses | How many times each player can Take All (0–3) |
| Vote timeout | Seconds the lobby has to accept |
| Take All inflicts a curse | Take All also gives a random Mulligan Madness curse |
| Mercy vote | Auto-offers a Take All vote when you are far behind |
| Panic Pick timer | Seconds before Panic Pick chooses for you |
Curses are not toggled here. Use Toggle Cards → MulliganMadness.
Take All
On your pick, Take All grabs every card in the current offer.
- Off / once / multi — nobody uses it, one use each, or a few uses per player.
- Vote — you ask the lobby first. A yes only unlocks Take All for that pick; you can still take a single card as usual.
- Mercy vote — if you are far behind on rounds, the lobby is asked automatically. Same rules as a normal vote.
- Take All inflicts a curse — grabbing the whole hand also gives you a random curse.
Nest Egg adds an extra curse-free Take All after it hatches.
Curses
Common
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Forced Choice — instantly takes a random offered card |
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Leftmost Luck — always takes the leftmost card |
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Short Hand — one fewer card in each of your offers (needs Pick N Cards) |
Uncommon
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Blind Draft — your offers are face-down |
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Fumble — 50% chance the card you confirm is swapped for a neighbour |
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Hard Edges — map edges bounce you 60% harder |
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Kickback — +25% damage, and your shots strongly kick you away from your gun |
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Panic Pick — short timer, then a random pick |
Cards
The three cards that stayed here are built on Take All and curses.
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Nest Egg (Legendary) — after 3 rounds, gain 1 curse-free Take All. Extra copies each hatch another. |
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Silver Egg (Rare) — after 2 rounds, hatches into a small random card haul. |
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Return to Sender (Unique) — only offered if you have a curse. Give that curse to another player. |
Multiplayer
Everyone in the lobby needs this mod. It does not override how the game spawns cards — the
picker's own client builds their hand, exactly as vanilla does. See CHANGELOG.md for why
that sentence is worth writing down.
Works well with
Pick N Cards, PickPhaseImprovements, Genie, Root Curses / Root Nulled Cards, NullManager, KeysCards, RarityLib, WillsWackyManagers, and the two mods split out of this one.
Build
dotnet build MulliganMadness/MulliganMadness.csproj -c Release
Override the paths if your install differs:
dotnet build MulliganMadness/MulliganMadness.csproj -c Release -p:RoundsFolder="D:\Steam\steamapps\common\ROUNDS" -p:R2ProfileName="MyProfile"
The DLL and Art/ land in package/. Install and test through r2modman rather than copying
by hand.










