ROUNDS
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Latest version
1.0.9
Last Updated
First Uploaded
Downloads
3.2K
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0
Size
76KB
Dependants

Changelog

1.0.8

  • Fixed the card-hover preview permanently corrupting the previewing client's real gun. Previewing a card runs vanilla ApplyCardStats.CopyGunStats against the live Gun and then restores it, but the restore covered 19 of the 44 fields CopyGunStats writes. The missing 27 - including speedMOnBounce, dmgMOnBounce, percentageDamage, drag, dragMinSpeed, size, smartBounce, randomBounces, ignoreWalls and unblockable - leaked on every hover and accumulated for the rest of the match.
  • Because bullets are rebuilt on each peer from that peer's own copy of the shooter's gun (the shooter only sends RPCA_Init_SeparateGun), the leak showed up in-game as three separate-looking bugs: client bullet trajectories diverging from the host's once picking started, bullets bleeding velocity on every bounce, and late-match bullets dealing far more damage than the card totals justify.
  • The restore now snapshots every public field on Gun, GunAmmo and Block by reflection instead of a hand-maintained list, so it cannot fall behind CopyGunStats again if a game update widens it.
  • Preview, null preview and the restore snapshot now resolve GunAmmo through one shared helper; they previously used three different lookups and could act on different instances.

1.0.7

  • Hover previews for Root null cards (Reforge Defence, Golden Egg, etc.) scale stats by owned null-card count and use the real null cost (including NullCardInfo.nulls).
  • Wrapped null picks no longer fake a +1 Null cards delta; only true null placeholders do.
  • Pick-phase baseline deltas no longer stick on the HUD after the pick ends.

1.0.6

  • Spectators with this mod can follow another player's pick hover when that picker also has the mod (Photon custom property). Falls back to local highlight state otherwise; lobbies never require others to install it.
  • Pristine Perseverance shows on the HUD and Tab while its full-HP buff is active, and hides when health drops below the threshold.
  • Nulls / Null cards render in bold purple; Tab text gets a black outline for readability.
  • README screenshots for the Tab overlay, card-hover HUD, and compare mode.

1.0.5

  • Hover preview for cards like POISON now copies the bullet prefab the same way a real pick does, so +60% DMG no longer shows as a huge negative.

1.0.4

  • RoundsWithBots: bots show as their own Tab/HUD entries ([BOT] P#) instead of inheriting the host name, ping, and local-player identity.

1.0.3

  • Hovering cards like TANK now shows HP, speed, and other body stats on the bottom-left HUD, not just gun and block numbers.
  • Regen shows on the HUD when you have any, including as a hover preview.

1.0.2

1.0.0

First release. The stats HUD used to ship in Mulligan Madness; it is its own mod now.

  • Live HUD, Tab overlay, card-hover previews, and compare mode.
  • Only you need it. The rest of the lobby does not.
  • Tab and HUD keys can be changed in the mod menu.
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