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A foundational performance and optimization library for ROUNDS modding. If you are building complex mods that dynamically add, remove, or modify cards mid-game (such as loadout swappers or copy abilities), this API serves as your mathematical safety net.
CharacterStatModifiers.Configure method to cache mathematical states. This prevents the game from executing O(N) recalculations and completely eliminates the massive frame-freeze that happens when abilities are swapped mid-air.CardBar.AddCard logic to prevent the game's UI from unnecessarily instantiating new visual objects when a card is temporarily added mid-round (e.g., Yuta's Copy ability).Currently, the hooks are implemented defensively. In future updates, you will be able to reference NoxyMathEngine.dll and register your dynamic cards to the Engine so that it automatically skips expensive UI rebuilds for temporary cards.