ROUNDS
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Latest version
1.0.4
Last Updated
First Uploaded
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53.8K
Likes
1
Size
86KB
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Tags

Deprecated

Competitive Rounds


This mod adds several options to the game aimed at competitive play.

Pick Phase Timer


A countdown timer during the pick phase. When it runs out, the player is forced to pick a random card of the five presented.

Maximum Card Count


A cap on the number of cards a player can have. When a player reaches this cap, they will be forced to discard a card from their deck each pick phase before drawing another.

New in v1.0.0: Option to Pass Discard and Pick Phases


Idea credit: LilyChickne

Gives players the option to pass discarding / picking when they have the maximum number of cards

New in v1.0.0: Option to have Discard Phase after Pick Phase


Idea credit: LilyChickne

Allows players to pick cards before they must discard

New in v1.0.0: Pre-Game Ban Phase


Set the number of cards each player is allowed to ban from appearing during the game

Huge thanks to BossSloth for making this feature possible.

New in v1.0.0: Pre-Game Pick Phase


Set the number of default pick-phases at the start of the game

OR

Set the number of common/uncommon/rare cards each player can pick from the entire deck before the game starts

NOTE TO CUSTOM CARD CREATORS: if your card should not be picked during this deckbuilding phase, simply add CardChoiceSpawnUniqueCardPatch.CustomCardCategories.instance.CardCategory("NoPreGamePick") to your custom card's cardInfo.categories.

Huge thanks to BossSloth for making this feature possible.

Win By Two Rounds / Points


Credit: Slicimus

When enabled, ties at match point must be broken by winning two rounds (or points) in a row.


Congrats to @Xanderman from the modding discord for winning the community art competition

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