ROUNDS
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41KB
Dependency string
RedRedRain-SimulPicks-0.3.26
Dependants

v0.3.26

  • Picked cards are drawn at a sensible size instead of tiny.
  • Added a card size slider in Mod Options.
  • Multiple cards from one player now fan out under that player instead of appearing as separate players.
  • Player name now sits above their model.
  • Large lobbies wrap onto multiple rows instead of squashing into one.

v0.3.19

  • Picked cards now show on screen as each player locks one in.
  • A player quitting no longer breaks the match for everyone else.
  • Cards that other mods hand you during a pick now sync properly instead of applying only on your own screen. Fixes Distill Acquisition and anything similar.
  • Things a card spawns during the pick (swords, minions, effects) are no longer created locally and thrown away. Fixes Swordsman Class, TimeToGrind minions, Life Link and others.
  • Extra picks that were still queued can no longer be lost when the round ends.
  • Null cards and other mods that build a card on spawn now initialise correctly.
  • Pick time is taken from each player's own setting, not the host's.
  • When a mod throws during the pick phase it now says which mod, on screen.
  • Warns if players in the lobby are on different versions of this mod.
  • Says who the round is waiting on instead of just appearing frozen.
  • Added settings to Mod Options.

v0.3.11

  • Simplified the details page and changelog.

v0.3.9

  • Everyone starts picking at the same time. It used to walk the lobby one player at a time.
  • Cards now appear as each player picks, with that player shown above their card.
  • Added a pick board in the bottom left showing who has picked and who you are waiting on.
  • A player quitting no longer breaks the match for everyone else.
  • Extra picks from other mods no longer get thrown away or freeze the lobby.
  • Rounds no longer hang after everyone has picked.
  • otDan-PickTimer no longer breaks the pick phase.
  • Added settings to Mod Options.

v0.2.1

  • Fixed result indexing, deadlines, curse relay, host migration and leaver handling.

v0.2.0

  • Rebuilt on the game's real pick flow, so card animations, sounds and controller input work.
  • Host authoritative results, so every client ends up with the same deck.

v0.1.0

  • Deprecated. Replaced the pick UI and caused freezes.
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