
SimulPicks
Everyone picks their card at the same time instead of taking turns. Shows who has picked and who you're still waiting on.EveryonePicks
Everyone picks their card at the same time instead of taking turns.
Each client runs the game's real pick flow locally, so you keep the normal card animations, sounds and controller input. Only the final card assignment is synced.
Still called SimulPicks on Thunderstore because package names can't be changed. In game it is EveryonePicks.
What you get
- Everyone picks at once. Losers after a round, everyone at game start, same as normal.
- A pick board bottom left showing who has picked and who you are waiting on, counting down on anyone still choosing.
- Cards appear as each player locks one in, with that player above their card.
- Extra picks work. Devil cards, Pick N Cards, MorePicksPatch, PickPhaseImprovements and Will's Wacky Managers all hold the round open until that player is done.
- Nobody can wedge the lobby. Every wait times out, and a player quitting will not break the match.
Everyone in the lobby needs it
This changes how the pick phase is driven, so all players need it installed. Share the mod pack, not just the file.
Conflicts
otDan-PickTimer does not work with this. Its timer is turned off during picks and EveryonePicks uses its own instead.
Note that PickTimerCompat ships inside Root-PickPhaseImprovements and only runs when PickTimer is installed, so removing PickTimer gets rid of both.
Settings
Mod Options in game, or BepInEx/config/com.redredrain.rounds.simulpicks.cfg.
| Setting | Default | What it does |
|---|---|---|
PickTimeSeconds |
45 | Seconds per pick before it auto-picks for you. Extra picks each get their own. |
ShowPickBoard |
true | Show the pick board. |
PickBoardScale |
1.0 | Board size. |
ShowReveal |
true | Show picked cards on screen. |
RevealSeconds |
3 | How long they stay up. |
F9 in an offline lobby runs a single pick session for testing.