Decompiled source of Rounds The GATHERING v1.0.2
RoundsTheGathering.dll
Decompiled a day ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using RoundsTheGathering.Data; using RoundsTheGathering.GameIntegration; using RoundsTheGathering.Networking; using RoundsTheGathering.UI; using TMPro; using UnboundLib; using UnboundLib.GameModes; using UnboundLib.Networking; using UnboundLib.Utils; using UnboundLib.Utils.UI; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")] [assembly: AssemblyCompany("RoundsTheGathering")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+661a91535814621160b5d94d61679bade4fe1c2d")] [assembly: AssemblyProduct("Deck picking ability for ROUNDS (like MAGIC)")] [assembly: AssemblyTitle("RoundsTheGathering")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RoundsTheGathering { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("RoundsTheGathering", "Deck picking ability for ROUNDS (like MAGIC)", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private void Awake() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; RTGLog.Section("Plugin Awake"); new Harmony("RoundsTheGathering").PatchAll(); ((Component)this).gameObject.AddComponent<DeckManager>(); ((Component)this).gameObject.AddComponent<DeckHUDOverlay>(); GameObject val = new GameObject("RTG_UIRoot"); Object.DontDestroyOnLoad((Object)(object)val); val.AddComponent<DeckSelectorScreen>(); val.AddComponent<CreateDeckScreen>(); val.AddComponent<DeckEditorScreen>(); RTGLog.Line("Plugin RoundsTheGathering loaded."); } } internal static class RTGLog { private const string Sep = "====================="; public static void Section(string title) { Plugin.Logger.LogInfo((object)"====================="); Plugin.Logger.LogInfo((object)("[RTG] " + title)); Plugin.Logger.LogInfo((object)"====================="); } public static void Line(string message) { Plugin.Logger.LogInfo((object)("[RTG] " + message)); } public static void Warn(string message) { Plugin.Logger.LogWarning((object)("[RTG] " + message)); } public static void Error(string message) { Plugin.Logger.LogError((object)("[RTG] " + message)); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "RoundsTheGathering"; public const string PLUGIN_NAME = "Deck picking ability for ROUNDS (like MAGIC)"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace RoundsTheGathering.UI { public class CreateDeckScreen : MonoBehaviour { public static CreateDeckScreen instance; private Canvas _canvas; private TMP_InputField _nameField; private TMP_InputField _maxSizeField; private Button _createBtn; private TextMeshProUGUI _errorText; private void Awake() { instance = this; BuildUI(); } private void BuildUI() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_031c: Unknown result type (might be due to invalid IL or missing references) //IL_0323: Unknown result type (might be due to invalid IL or missing references) //IL_0329: Unknown result type (might be due to invalid IL or missing references) //IL_032d: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0369: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Unknown result type (might be due to invalid IL or missing references) //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03e3: Expected O, but got Unknown //IL_03f9: Unknown result type (might be due to invalid IL or missing references) //IL_0408: Unknown result type (might be due to invalid IL or missing references) //IL_041c: Unknown result type (might be due to invalid IL or missing references) //IL_0438: Unknown result type (might be due to invalid IL or missing references) //IL_0442: Expected O, but got Unknown _canvas = UIHelper.CreateFullscreenCanvas("RTG_CreateDeckScreen", 210); UIHelper.CreateDimmedBackground(((Component)_canvas).transform); Transform transform = ((Component)_canvas).transform; Vector2 anchorMin = new Vector2(0.28f, 0.12f); Vector2 anchorMax = new Vector2(0.72f, 0.88f); Color? bg = new Color(0.08f, 0.08f, 0.12f, 1f); RectTransform parent = UIHelper.CreatePanel(transform, "Panel", anchorMin, anchorMax, default(Vector2), default(Vector2), bg); RectTransform parent2 = UIHelper.CreatePanel((Transform)(object)parent, "Title", new Vector2(0f, 0.88f), Vector2.one); UIHelper.CreateText((Transform)(object)parent2, "TitleText", "Create New Deck", 34, (TextAlignmentOptions)514); RectTransform parent3 = UIHelper.CreatePanel((Transform)(object)parent, "NameLabel", new Vector2(0.05f, 0.74f), new Vector2(0.95f, 0.82f)); UIHelper.CreateText((Transform)(object)parent3, "Lbl", "Deck Name", 22, (TextAlignmentOptions)4097); _nameField = UIHelper.CreateInputField((Transform)(object)parent, "NameField", "Enter deck name...", Vector2.zero, Vector2.zero, 22, (ContentType)0); RectTransform component = ((Component)_nameField).GetComponent<RectTransform>(); component.anchorMin = new Vector2(0.05f, 0.61f); component.anchorMax = new Vector2(0.95f, 0.73f); Vector2 offsetMin = (component.offsetMax = Vector2.zero); component.offsetMin = offsetMin; ((UnityEvent<string>)(object)_nameField.onValueChanged).AddListener((UnityAction<string>)delegate { Validate(); }); RectTransform parent4 = UIHelper.CreatePanel((Transform)(object)parent, "SizeLabel", new Vector2(0.05f, 0.48f), new Vector2(0.95f, 0.57f)); UIHelper.CreateText((Transform)(object)parent4, "Lbl", "Max Deck Size (default 50)", 22, (TextAlignmentOptions)4097); _maxSizeField = UIHelper.CreateInputField((Transform)(object)parent, "MaxSizeField", "50", Vector2.zero, Vector2.zero, 22, (ContentType)2); RectTransform component2 = ((Component)_maxSizeField).GetComponent<RectTransform>(); component2.anchorMin = new Vector2(0.05f, 0.35f); component2.anchorMax = new Vector2(0.95f, 0.47f); offsetMin = (component2.offsetMax = Vector2.zero); component2.offsetMin = offsetMin; _maxSizeField.text = "50"; ((UnityEvent<string>)(object)_maxSizeField.onValueChanged).AddListener((UnityAction<string>)delegate { Validate(); }); RectTransform parent5 = UIHelper.CreatePanel((Transform)(object)parent, "ErrorPanel", new Vector2(0.05f, 0.26f), new Vector2(0.95f, 0.34f)); _errorText = UIHelper.CreateText((Transform)(object)parent5, "ErrorText", "", 18, (TextAlignmentOptions)514, (Color?)new Color(1f, 0.35f, 0.35f)); _createBtn = AnchorButton(parent, "CreateBtn", "Create Deck!", new Vector2(0.12f, 0.12f), new Vector2(0.88f, 0.24f), new Color(0.15f, 0.5f, 0.15f), 26); ((UnityEvent)_createBtn.onClick).AddListener(new UnityAction(OnCreateClicked)); Button val = AnchorButton(parent, "BackBtn", "Back", new Vector2(0.05f, 0.02f), new Vector2(0.4f, 0.1f), new Color(0.3f, 0.3f, 0.3f), 20); ((UnityEvent)val.onClick).AddListener(new UnityAction(OnBackClicked)); Validate(); ((Component)_canvas).gameObject.SetActive(false); } private static Button AnchorButton(RectTransform parent, string name, string label, Vector2 anchorMin, Vector2 anchorMax, Color bgColor, int fontSize) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Expected O, but got Unknown //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent((Transform)(object)parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = anchorMin; val2.anchorMax = anchorMax; Vector2 offsetMin = (val2.offsetMax = Vector2.zero); val2.offsetMin = offsetMin; Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = bgColor; Button val4 = val.AddComponent<Button>(); ((Selectable)val4).targetGraphic = (Graphic)(object)val3; ColorBlock colors = default(ColorBlock); ((ColorBlock)(ref colors)).normalColor = bgColor; ((ColorBlock)(ref colors)).highlightedColor = bgColor * 1.3f; ((ColorBlock)(ref colors)).pressedColor = bgColor * 0.7f; ((ColorBlock)(ref colors)).disabledColor = new Color(0.25f, 0.25f, 0.25f, 0.6f); ((ColorBlock)(ref colors)).colorMultiplier = 1f; ((ColorBlock)(ref colors)).fadeDuration = 0.1f; ((Selectable)val4).colors = colors; GameObject val5 = new GameObject("Label"); val5.transform.SetParent(val.transform, false); RectTransform val6 = val5.AddComponent<RectTransform>(); val6.anchorMin = Vector2.zero; val6.anchorMax = Vector2.one; offsetMin = (val6.offsetMax = Vector2.zero); val6.offsetMin = offsetMin; TextMeshProUGUI val7 = val5.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val7).text = label; ((TMP_Text)val7).fontSize = fontSize; ((TMP_Text)val7).alignment = (TextAlignmentOptions)514; ((Graphic)val7).color = Color.white; return val4; } public void Show() { RTGLog.Section("CreateDeckScreen — Show"); _nameField.text = ""; _maxSizeField.text = "50"; ((TMP_Text)_errorText).text = ""; Validate(); ((Component)_canvas).gameObject.SetActive(true); } public void Hide() { RTGLog.Section("CreateDeckScreen — Hide"); ((Component)_canvas).gameObject.SetActive(false); } private void Validate() { string deckName = _nameField.text.Trim(); bool flag = deckName.Length > 0; bool flag2 = DeckManager.instance?.AllDecks.Find((DeckData d) => d.name == deckName) == null; int result; bool flag3 = int.TryParse(_maxSizeField.text, out result) && result >= 1; string text = ""; if (deckName.Length > 0 && !flag2) { text = "A deck with this name already exists."; } else if (_maxSizeField.text.Length > 0 && !flag3) { text = "Max size must be a number ≥ 1."; } ((TMP_Text)_errorText).text = text; ((Selectable)_createBtn).interactable = flag && flag2 && flag3; } private void OnCreateClicked() { string text = _nameField.text.Trim(); int result; int num = (int.TryParse(_maxSizeField.text, out result) ? result : 50); RTGLog.Section("CreateDeckScreen — Create Deck '" + text + "'"); RTGLog.Line($"maxSize={num}"); DeckData deck = DeckManager.instance.CreateDeck(text, num); Hide(); DeckEditorScreen.instance?.Open(deck); } private void OnBackClicked() { RTGLog.Section("CreateDeckScreen — Back"); Hide(); DeckSelectorScreen.instance?.Show(); } } public class DeckEditorScreen : MonoBehaviour { public static DeckEditorScreen instance; private DeckData _deck; private string _currentCategory; private Canvas _canvas; private TextMeshProUGUI _viewingText; private TextMeshProUGUI _deckCountText; private Transform _cardGridContent; private Transform _categoryButtonParent; private ScrollRect _cardScrollRect; private GameObject _maxSizeModal; private TMP_InputField _maxSizeModalField; private TextMeshProUGUI _maxSizeModalError; private readonly List<GameObject> _cardRows = new List<GameObject>(); private void Awake() { instance = this; BuildUI(); } public void Open(DeckData deck) { RTGLog.Section("DeckEditorScreen — Open deck '" + deck?.name + "'"); _deck = deck; ((Component)_canvas).gameObject.SetActive(true); BuildCategoryButtons(); ShowCategory((CardManager.categories.Count > 0) ? CardManager.categories[0] : ""); } private void OnDisable() { RTGLog.Section("DeckEditorScreen — OnDisable (close)"); if (_deck == null) { RTGLog.Line("No deck loaded — nothing to save."); } else if (_deck.TotalCount <= _deck.maxSize) { DeckManager.instance?.Save(); RTGLog.Line($"Auto-saved '{_deck.name}' ({_deck.TotalCount}/{_deck.maxSize} cards)."); } else { RTGLog.Warn($"Deck over limit ({_deck.TotalCount}/{_deck.maxSize}) — NOT saved."); } } private void BuildUI() { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Expected O, but got Unknown //IL_0269: Unknown result type (might be due to invalid IL or missing references) //IL_026e: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_02fe: Unknown result type (might be due to invalid IL or missing references) //IL_0308: Expected O, but got Unknown //IL_030f: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_0339: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_037f: Unknown result type (might be due to invalid IL or missing references) //IL_038c: Unknown result type (might be due to invalid IL or missing references) //IL_039b: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03a1: Unknown result type (might be due to invalid IL or missing references) //IL_03a9: Unknown result type (might be due to invalid IL or missing references) //IL_0404: Unknown result type (might be due to invalid IL or missing references) //IL_040e: Expected O, but got Unknown //IL_041f: Unknown result type (might be due to invalid IL or missing references) //IL_042e: Unknown result type (might be due to invalid IL or missing references) //IL_0449: Unknown result type (might be due to invalid IL or missing references) //IL_0455: Unknown result type (might be due to invalid IL or missing references) //IL_045b: Unknown result type (might be due to invalid IL or missing references) //IL_045f: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_048f: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Unknown result type (might be due to invalid IL or missing references) //IL_04ab: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Unknown result type (might be due to invalid IL or missing references) //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04df: Unknown result type (might be due to invalid IL or missing references) //IL_04f6: Unknown result type (might be due to invalid IL or missing references) //IL_050b: Unknown result type (might be due to invalid IL or missing references) //IL_0515: Expected O, but got Unknown _canvas = UIHelper.CreateFullscreenCanvas("RTG_DeckEditorScreen", 220); UIHelper.CreateDimmedBackground(((Component)_canvas).transform); RectTransform parent = UIHelper.CreateStretchPanel(((Component)_canvas).transform, "Outer", 20f, 20f, 20f, 20f, (Color?)new Color(0.06f, 0.06f, 0.09f, 0.97f)); Vector2 anchorMin = new Vector2(0f, 0.92f); Vector2 one = Vector2.one; Color? bg = new Color(0.1f, 0.1f, 0.15f, 0.95f); RectTransform parent2 = UIHelper.CreatePanel((Transform)(object)parent, "TopBar", anchorMin, one, default(Vector2), default(Vector2), bg); _viewingText = UIHelper.CreateText((Transform)(object)parent2, "ViewingText", "Viewing: —", 22, (TextAlignmentOptions)4097); RectTransform component = ((Component)_viewingText).GetComponent<RectTransform>(); component.anchorMin = new Vector2(0.01f, 0f); component.anchorMax = new Vector2(0.35f, 1f); Vector2 offsetMin = (component.offsetMax = Vector2.zero); component.offsetMin = offsetMin; _deckCountText = UIHelper.CreateText((Transform)(object)parent2, "DeckCountText", "Cards in Deck: 0", 22, (TextAlignmentOptions)4097); RectTransform component2 = ((Component)_deckCountText).GetComponent<RectTransform>(); component2.anchorMin = new Vector2(0.36f, 0f); component2.anchorMax = new Vector2(0.65f, 1f); offsetMin = (component2.offsetMax = Vector2.zero); component2.offsetMin = offsetMin; Button val = UIHelper.CreateButton((Transform)(object)parent2, "ChangeSizeBtn", "Change Max Size", Vector2.zero, Vector2.zero, 18, (Color?)new Color(0.35f, 0.2f, 0.05f), (Color?)null); RectTransform component3 = ((Component)val).GetComponent<RectTransform>(); component3.anchorMin = new Vector2(0.66f, 0.1f); component3.anchorMax = new Vector2(0.85f, 0.9f); offsetMin = (component3.offsetMax = Vector2.zero); component3.offsetMin = offsetMin; ((UnityEvent)val.onClick).AddListener(new UnityAction(OpenMaxSizeModal)); Button val2 = UIHelper.CreateButton((Transform)(object)parent2, "CloseBtn", "Close", Vector2.zero, Vector2.zero, 18, (Color?)new Color(0.45f, 0.1f, 0.1f), (Color?)null); RectTransform component4 = ((Component)val2).GetComponent<RectTransform>(); component4.anchorMin = new Vector2(0.87f, 0.1f); component4.anchorMax = new Vector2(0.99f, 0.9f); offsetMin = (component4.offsetMax = Vector2.zero); component4.offsetMin = offsetMin; ((UnityEvent)val2.onClick).AddListener(new UnityAction(CloseScreen)); Vector2 zero5 = Vector2.zero; Vector2 anchorMax = new Vector2(0.18f, 0.92f); bg = new Color(0.08f, 0.08f, 0.12f, 0.9f); RectTransform parent3 = UIHelper.CreatePanel((Transform)(object)parent, "LeftPanel", zero5, anchorMax, default(Vector2), default(Vector2), bg); GameObject val3 = BuildScrollRect((Transform)(object)parent3, "CategoryScroll", out _categoryButtonParent); RectTransform component5 = val3.GetComponent<RectTransform>(); component5.anchorMin = Vector2.zero; component5.anchorMax = Vector2.one; offsetMin = (component5.offsetMax = Vector2.zero); component5.offsetMin = offsetMin; ((object)((Component)((Component)_categoryButtonParent).GetComponent<RectTransform>()).GetComponent<VerticalLayoutGroup>())?.GetType(); VerticalLayoutGroup val4 = ((Component)_categoryButtonParent).gameObject.AddComponent<VerticalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)val4).childControlHeight = false; ((HorizontalOrVerticalLayoutGroup)val4).childForceExpandHeight = false; ((HorizontalOrVerticalLayoutGroup)val4).spacing = 4f; ((LayoutGroup)val4).padding = new RectOffset(4, 4, 4, 4); Vector2 anchorMin2 = new Vector2(0.19f, 0f); Vector2 anchorMax2 = new Vector2(1f, 0.92f); bg = new Color(0.05f, 0.05f, 0.08f, 1f); RectTransform parent4 = UIHelper.CreatePanel((Transform)(object)parent, "RightPanel", anchorMin2, anchorMax2, default(Vector2), default(Vector2), bg); GameObject val5 = BuildScrollRect((Transform)(object)parent4, "CardScroll", out _cardGridContent); RectTransform component6 = val5.GetComponent<RectTransform>(); component6.anchorMin = Vector2.zero; component6.anchorMax = Vector2.one; offsetMin = (component6.offsetMax = Vector2.zero); component6.offsetMin = offsetMin; GridLayoutGroup val6 = ((Component)_cardGridContent).gameObject.AddComponent<GridLayoutGroup>(); val6.cellSize = new Vector2(220f, 300f); val6.spacing = new Vector2(10f, 10f); ((LayoutGroup)val6).padding = new RectOffset(10, 10, 10, 10); val6.startCorner = (Corner)0; val6.startAxis = (Axis)0; ((LayoutGroup)val6).childAlignment = (TextAnchor)0; val6.constraint = (Constraint)0; _cardScrollRect = val5.GetComponent<ScrollRect>(); BuildMaxSizeModal((Transform)(object)parent); ((Component)_canvas).gameObject.SetActive(false); } private static GameObject BuildScrollRect(Transform parent, string name, out Transform content) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Expected O, but got Unknown //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; Vector2 offsetMin = (val2.offsetMax = Vector2.zero); val2.offsetMin = offsetMin; ScrollRect val3 = val.AddComponent<ScrollRect>(); val3.horizontal = false; val3.vertical = true; val3.movementType = (MovementType)2; val3.scrollSensitivity = 80f; GameObject val4 = new GameObject("Viewport"); val4.transform.SetParent(val.transform, false); RectTransform val5 = val4.AddComponent<RectTransform>(); val5.anchorMin = Vector2.zero; val5.anchorMax = Vector2.one; offsetMin = (val5.offsetMax = Vector2.zero); val5.offsetMin = offsetMin; val5.pivot = new Vector2(0f, 1f); Image val6 = val4.AddComponent<Image>(); ((Graphic)val6).color = new Color(1f, 1f, 1f, 0.01f); Mask val7 = val4.AddComponent<Mask>(); val7.showMaskGraphic = false; val3.viewport = val5; GameObject val8 = new GameObject("Content"); val8.transform.SetParent(val4.transform, false); RectTransform val9 = val8.AddComponent<RectTransform>(); val9.anchorMin = new Vector2(0f, 1f); val9.anchorMax = new Vector2(1f, 1f); val9.pivot = new Vector2(0f, 1f); val9.sizeDelta = new Vector2(0f, 0f); val9.anchoredPosition = Vector2.zero; ContentSizeFitter val10 = val8.AddComponent<ContentSizeFitter>(); val10.horizontalFit = (FitMode)0; val10.verticalFit = (FitMode)2; val3.content = val9; content = (Transform)(object)val9; return val; } private void BuildCategoryButtons() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Expected O, but got Unknown RTGLog.Section("DeckEditorScreen — BuildCategoryButtons"); foreach (Transform item in _categoryButtonParent) { Transform val = item; Object.Destroy((Object)(object)((Component)val).gameObject); } RTGLog.Line($"CardManager.categories.Count = {CardManager.categories.Count}"); if (CardManager.categories.Count == 0) { RTGLog.Warn("No categories found in CardManager!"); } foreach (string category in CardManager.categories) { RTGLog.Line(" Adding category button: '" + category + "'"); string captured = category; Button val2 = UIHelper.CreateButton(_categoryButtonParent, "Cat_" + category, category, Vector2.zero, new Vector2(0f, 44f), 18, (Color?)new Color(0.15f, 0.15f, 0.22f), (Color?)null); RectTransform component = ((Component)val2).GetComponent<RectTransform>(); component.anchorMin = new Vector2(0f, 0f); component.anchorMax = new Vector2(1f, 0f); component.sizeDelta = new Vector2(0f, 44f); ((UnityEvent)val2.onClick).AddListener((UnityAction)delegate { ShowCategory(captured); }); } RTGLog.Line($"Built {CardManager.categories.Count} category button(s)."); } private void ShowCategory(string category) { //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_0384: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03b1: Unknown result type (might be due to invalid IL or missing references) //IL_03d0: Unknown result type (might be due to invalid IL or missing references) RTGLog.Section("DeckEditorScreen — ShowCategory '" + category + "'"); _currentCategory = category; ((TMP_Text)_viewingText).text = "Viewing: " + category; foreach (GameObject cardRow in _cardRows) { Object.Destroy((Object)(object)cardRow); } _cardRows.Clear(); string[] cardsInCategory = CardManager.GetCardsInCategory(category); RTGLog.Line($"GetCardsInCategory returned {((cardsInCategory != null) ? cardsInCategory.Length : 0)} card name(s)."); if (cardsInCategory == null || cardsInCategory.Length == 0) { RTGLog.Warn("No cards found for category '" + category + "'."); UpdateDeckCountDisplay(); return; } List<CardInfo> list = new List<CardInfo>(); string[] array = cardsInCategory; foreach (string text in array) { CardInfo cardInfoWithName = CardManager.GetCardInfoWithName(text); if ((Object)(object)cardInfoWithName != (Object)null) { list.Add(cardInfoWithName); } } list.Sort((CardInfo a, CardInfo b) => ((Enum)(Rarity)(ref a.rarity)).CompareTo((object?)b.rarity)); RTGLog.Line($"Sorted {list.Count} cards by rarity."); int num = 0; int num2 = 0; foreach (CardInfo item in list) { if ((Object)(object)item == (Object)null) { num2++; continue; } BuildCardRow(item); num++; } RTGLog.Line($"Built {num} card row(s), skipped {num2}. Deck total={_deck?.TotalCount ?? 0}."); Canvas.ForceUpdateCanvases(); Transform cardGridContent = _cardGridContent; LayoutRebuilder.ForceRebuildLayoutImmediate((RectTransform)(object)((cardGridContent is RectTransform) ? cardGridContent : null)); RTGLog.Line("=== Card Layout Diagnostics ==="); RTGLog.Line($"CardGridContent: childCount={_cardGridContent.childCount}"); if ((Object)(object)_cardScrollRect != (Object)null) { RectTransform component = ((Component)_cardScrollRect).GetComponent<RectTransform>(); RTGLog.Line($"ScrollRect: rect={component.rect}, active={((Component)_cardScrollRect).gameObject.activeInHierarchy}"); if ((Object)(object)_cardScrollRect.viewport != (Object)null) { RTGLog.Line($"Viewport: rect={_cardScrollRect.viewport.rect}"); } if ((Object)(object)_cardScrollRect.content != (Object)null) { RTGLog.Line($"Content: rect={_cardScrollRect.content.rect}, sizeDelta={_cardScrollRect.content.sizeDelta}"); } } if (_cardRows.Count > 0) { for (int j = 0; j < Mathf.Min(3, _cardRows.Count); j++) { RectTransform component2 = _cardRows[j].GetComponent<RectTransform>(); Image component3 = _cardRows[j].GetComponent<Image>(); RTGLog.Line($"Card[{j}] '{((Object)_cardRows[j]).name}': localPos={((Transform)component2).localPosition}, anchoredPos={component2.anchoredPosition}, sizeDelta={component2.sizeDelta}, rect={component2.rect}, imgColor={((component3 != null) ? new Color?(((Graphic)component3).color) : null)}, active={_cardRows[j].activeInHierarchy}"); } } else { RTGLog.Warn("No card rows created!"); } UpdateDeckCountDisplay(); } private void BuildCardRow(CardInfo cardInfo) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Expected O, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Expected O, but got Unknown //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_0270: Expected O, but got Unknown //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Expected O, but got Unknown //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0334: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_0362: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Unknown result type (might be due to invalid IL or missing references) //IL_03a3: Unknown result type (might be due to invalid IL or missing references) //IL_03c6: Unknown result type (might be due to invalid IL or missing references) //IL_03f2: Unknown result type (might be due to invalid IL or missing references) //IL_03ff: Unknown result type (might be due to invalid IL or missing references) //IL_040e: Unknown result type (might be due to invalid IL or missing references) //IL_0413: Unknown result type (might be due to invalid IL or missing references) //IL_0414: Unknown result type (might be due to invalid IL or missing references) //IL_041c: Unknown result type (might be due to invalid IL or missing references) //IL_0456: Unknown result type (might be due to invalid IL or missing references) //IL_0466: Unknown result type (might be due to invalid IL or missing references) //IL_046d: Expected O, but got Unknown //IL_049b: Unknown result type (might be due to invalid IL or missing references) //IL_04b2: Unknown result type (might be due to invalid IL or missing references) //IL_04c9: Unknown result type (might be due to invalid IL or missing references) //IL_04e0: Unknown result type (might be due to invalid IL or missing references) //IL_04f7: Unknown result type (might be due to invalid IL or missing references) //IL_0521: Unknown result type (might be due to invalid IL or missing references) //IL_053a: Unknown result type (might be due to invalid IL or missing references) //IL_0541: Expected O, but got Unknown //IL_0561: Unknown result type (might be due to invalid IL or missing references) //IL_056e: Unknown result type (might be due to invalid IL or missing references) //IL_057d: Unknown result type (might be due to invalid IL or missing references) //IL_0582: Unknown result type (might be due to invalid IL or missing references) //IL_0583: Unknown result type (might be due to invalid IL or missing references) //IL_058b: Unknown result type (might be due to invalid IL or missing references) //IL_05e4: Unknown result type (might be due to invalid IL or missing references) //IL_0601: Unknown result type (might be due to invalid IL or missing references) //IL_0608: Expected O, but got Unknown //IL_0636: Unknown result type (might be due to invalid IL or missing references) //IL_064d: Unknown result type (might be due to invalid IL or missing references) //IL_0664: Unknown result type (might be due to invalid IL or missing references) //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_06bc: Unknown result type (might be due to invalid IL or missing references) //IL_06df: Unknown result type (might be due to invalid IL or missing references) //IL_070b: Unknown result type (might be due to invalid IL or missing references) //IL_0718: Unknown result type (might be due to invalid IL or missing references) //IL_0727: Unknown result type (might be due to invalid IL or missing references) //IL_072c: Unknown result type (might be due to invalid IL or missing references) //IL_072d: Unknown result type (might be due to invalid IL or missing references) //IL_0735: Unknown result type (might be due to invalid IL or missing references) //IL_0766: Unknown result type (might be due to invalid IL or missing references) //IL_079e: Unknown result type (might be due to invalid IL or missing references) //IL_07a8: Expected O, but got Unknown //IL_07b7: Unknown result type (might be due to invalid IL or missing references) //IL_07c1: Expected O, but got Unknown //IL_07d0: Unknown result type (might be due to invalid IL or missing references) //IL_07da: Expected O, but got Unknown string name = ((Object)((Component)cardInfo).gameObject).name; CardEntry entry = GetOrCreateEntry(name); int maxCount = DeckManager.MaxCountForCard(cardInfo); GameObject val = new GameObject("Card_" + name); val.transform.SetParent(_cardGridContent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = new Vector2(220f, 300f); LayoutElement val3 = val.AddComponent<LayoutElement>(); val3.preferredWidth = 220f; val3.preferredHeight = 300f; _cardRows.Add(val); Image bgImg = val.AddComponent<Image>(); ((Graphic)bgImg).color = new Color(0.1f, 0.1f, 0.15f, 1f); ((Graphic)bgImg).raycastTarget = true; SetupCardVisual(cardInfo, val); GameObject val4 = new GameObject("RarityLabel"); val4.transform.SetParent(val.transform, false); RectTransform val5 = val4.AddComponent<RectTransform>(); val5.anchorMin = new Vector2(0f, 0f); val5.anchorMax = new Vector2(1f, 0.12f); Vector2 offsetMin = (val5.offsetMax = Vector2.zero); val5.offsetMin = offsetMin; Image val6 = val4.AddComponent<Image>(); ((Graphic)val6).color = new Color(0f, 0f, 0f, 0.7f); ((Graphic)val6).raycastTarget = false; GameObject val7 = new GameObject("RarityText"); val7.transform.SetParent(val4.transform, false); RectTransform val8 = val7.AddComponent<RectTransform>(); val8.anchorMin = Vector2.zero; val8.anchorMax = Vector2.one; offsetMin = (val8.offsetMax = Vector2.zero); val8.offsetMin = offsetMin; TextMeshProUGUI val9 = val7.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val9).text = $"{cardInfo.cardName} ({cardInfo.rarity})"; ((TMP_Text)val9).fontSize = 11f; ((TMP_Text)val9).alignment = (TextAlignmentOptions)514; ((Graphic)val9).color = RarityColor(cardInfo.rarity); ((TMP_Text)val9).enableWordWrapping = false; ((TMP_Text)val9).overflowMode = (TextOverflowModes)1; ((Graphic)val9).raycastTarget = false; GameObject controlsGo = new GameObject("Controls"); controlsGo.transform.SetParent(val.transform, false); RectTransform val10 = controlsGo.AddComponent<RectTransform>(); val10.anchorMin = Vector2.zero; val10.anchorMax = Vector2.one; offsetMin = (val10.offsetMax = Vector2.zero); val10.offsetMin = offsetMin; controlsGo.SetActive(entry.count > 0); GameObject val11 = new GameObject("MinusBtn"); val11.transform.SetParent(controlsGo.transform, false); RectTransform val12 = val11.AddComponent<RectTransform>(); val12.anchorMin = new Vector2(0f, 0f); val12.anchorMax = new Vector2(0f, 0f); val12.pivot = new Vector2(0f, 0f); val12.anchoredPosition = new Vector2(4f, 4f); val12.sizeDelta = new Vector2(36f, 36f); Image val13 = val11.AddComponent<Image>(); ((Graphic)val13).color = new Color(0.7f, 0.15f, 0.15f, 0.95f); Button val14 = val11.AddComponent<Button>(); ((Selectable)val14).targetGraphic = (Graphic)(object)val13; TextMeshProUGUI val15 = new GameObject("Text").AddComponent<TextMeshProUGUI>(); ((TMP_Text)val15).transform.SetParent(val11.transform, false); RectTransform component = ((Component)val15).GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; offsetMin = (component.offsetMax = Vector2.zero); component.offsetMin = offsetMin; ((TMP_Text)val15).text = "-"; ((Graphic)val15).raycastTarget = false; ((TMP_Text)val15).fontSize = 24f; ((TMP_Text)val15).alignment = (TextAlignmentOptions)514; ((Graphic)val15).color = Color.white; GameObject val16 = new GameObject("CountLabel"); val16.transform.SetParent(controlsGo.transform, false); RectTransform val17 = val16.AddComponent<RectTransform>(); val17.anchorMin = new Vector2(0.5f, 0f); val17.anchorMax = new Vector2(0.5f, 0f); val17.pivot = new Vector2(0.5f, 0f); val17.anchoredPosition = new Vector2(0f, 4f); val17.sizeDelta = new Vector2(40f, 36f); Image val18 = val16.AddComponent<Image>(); ((Graphic)val18).color = new Color(0f, 0f, 0f, 0.8f); ((Graphic)val18).raycastTarget = false; GameObject val19 = new GameObject("CountText"); val19.transform.SetParent(val16.transform, false); RectTransform val20 = val19.AddComponent<RectTransform>(); val20.anchorMin = Vector2.zero; val20.anchorMax = Vector2.one; offsetMin = (val20.offsetMax = Vector2.zero); val20.offsetMin = offsetMin; TextMeshProUGUI countTmp = val19.AddComponent<TextMeshProUGUI>(); ((TMP_Text)countTmp).text = entry.count.ToString(); ((TMP_Text)countTmp).fontSize = 22f; ((TMP_Text)countTmp).alignment = (TextAlignmentOptions)514; ((Graphic)countTmp).color = Color.white; ((Graphic)countTmp).raycastTarget = false; GameObject val21 = new GameObject("PlusBtn"); val21.transform.SetParent(controlsGo.transform, false); RectTransform val22 = val21.AddComponent<RectTransform>(); val22.anchorMin = new Vector2(1f, 0f); val22.anchorMax = new Vector2(1f, 0f); val22.pivot = new Vector2(1f, 0f); val22.anchoredPosition = new Vector2(-4f, 4f); val22.sizeDelta = new Vector2(36f, 36f); Image val23 = val21.AddComponent<Image>(); ((Graphic)val23).color = new Color(0.15f, 0.6f, 0.15f, 0.95f); Button val24 = val21.AddComponent<Button>(); ((Selectable)val24).targetGraphic = (Graphic)(object)val23; TextMeshProUGUI val25 = new GameObject("Text").AddComponent<TextMeshProUGUI>(); ((TMP_Text)val25).transform.SetParent(val21.transform, false); RectTransform component2 = ((Component)val25).GetComponent<RectTransform>(); component2.anchorMin = Vector2.zero; component2.anchorMax = Vector2.one; offsetMin = (component2.offsetMax = Vector2.zero); component2.offsetMin = offsetMin; ((TMP_Text)val25).text = "+"; ((TMP_Text)val25).fontSize = 24f; ((TMP_Text)val25).alignment = (TextAlignmentOptions)514; ((Graphic)val25).color = Color.white; ((Graphic)val25).raycastTarget = false; Button val26 = val.AddComponent<Button>(); ((Selectable)val26).targetGraphic = (Graphic)(object)bgImg; ((UnityEvent)val26.onClick).AddListener((UnityAction)delegate { //IL_0058: Unknown result type (might be due to invalid IL or missing references) if (entry.count == 0) { entry.count = 1; controlsGo.SetActive(true); ((TMP_Text)countTmp).text = "1"; ((Graphic)bgImg).color = new Color(0.15f, 0.25f, 0.15f, 0.9f); UpdateDeckCountDisplay(); } }); ((UnityEvent)val14.onClick).AddListener((UnityAction)delegate { //IL_0084: Unknown result type (might be due to invalid IL or missing references) if (entry.count > 0) { entry.count--; ((TMP_Text)countTmp).text = entry.count.ToString(); if (entry.count == 0) { controlsGo.SetActive(false); ((Graphic)bgImg).color = new Color(0.1f, 0.1f, 0.14f, 0.85f); } UpdateDeckCountDisplay(); } }); ((UnityEvent)val24.onClick).AddListener((UnityAction)delegate { if (entry.count < maxCount) { entry.count++; ((TMP_Text)countTmp).text = entry.count.ToString(); UpdateDeckCountDisplay(); } }); } private void SetupCardVisual(CardInfo cardInfo, GameObject parent) { //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(((Component)cardInfo).gameObject, parent.transform); ((Object)val).name = "CardVisual"; val.SetActive(true); GameObject val2 = FindChildByName(val, "Back"); if ((Object)(object)val2 != (Object)null) { Object.Destroy((Object)(object)val2); } GameObject val3 = FindChildByName(val, "Damagable"); if ((Object)(object)val3 != (Object)null) { Object.Destroy((Object)(object)val3); } GameObject val4 = FindChildByName(val, "UI_ParticleSystem"); if ((Object)(object)val4 != (Object)null) { Object.Destroy((Object)(object)val4); } GameObject val5 = FindChildByName(val, "BlockFront"); if ((Object)(object)val5 != (Object)null) { val5.SetActive(false); } CanvasGroup[] componentsInChildren = val.GetComponentsInChildren<CanvasGroup>(true); foreach (CanvasGroup val6 in componentsInChildren) { val6.alpha = 1f; } CardVisuals[] componentsInChildren2 = val.GetComponentsInChildren<CardVisuals>(true); foreach (CardVisuals val7 in componentsInChildren2) { val7.firstValueToSet = true; } Animator[] componentsInChildren3 = val.GetComponentsInChildren<Animator>(true); foreach (Animator val8 in componentsInChildren3) { ((Behaviour)val8).enabled = false; } CurveAnimation[] componentsInChildren4 = val.GetComponentsInChildren<CurveAnimation>(true); foreach (CurveAnimation val9 in componentsInChildren4) { ((Behaviour)val9).enabled = false; } RectTransform orAddComponent = ExtensionMethods.GetOrAddComponent<RectTransform>(val, false); ((Transform)orAddComponent).localScale = Vector3.one * 15f; orAddComponent.anchorMin = new Vector2(0.5f, 0.5f); orAddComponent.anchorMax = new Vector2(0.5f, 0.5f); orAddComponent.pivot = new Vector2(0.5f, 0.5f); orAddComponent.anchoredPosition = new Vector2(0f, 10f); Graphic[] componentsInChildren5 = val.GetComponentsInChildren<Graphic>(true); foreach (Graphic val10 in componentsInChildren5) { val10.raycastTarget = false; } } private static GameObject FindChildByName(GameObject parent, string name) { Transform[] componentsInChildren = parent.GetComponentsInChildren<Transform>(true); foreach (Transform val in componentsInChildren) { if (((Object)val).name == name) { return ((Component)val).gameObject; } } return null; } private CardEntry GetOrCreateEntry(string cardObjectName) { CardEntry cardEntry = _deck.cards.Find((CardEntry e) => e.cardObjectName == cardObjectName); if (cardEntry == null) { cardEntry = new CardEntry { cardObjectName = cardObjectName, count = 0 }; _deck.cards.Add(cardEntry); } return cardEntry; } private void UpdateDeckCountDisplay() { //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) if (_deck != null) { int totalCount = _deck.TotalCount; ((TMP_Text)_deckCountText).text = $"Cards in Deck: {totalCount} / {_deck.maxSize}"; ((Graphic)_deckCountText).color = (Color)((totalCount > _deck.maxSize) ? new Color(1f, 0.3f, 0.3f) : Color.white); } } private void BuildMaxSizeModal(Transform parent) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_027c: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Unknown result type (might be due to invalid IL or missing references) //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Expected O, but got Unknown //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02bb: Unknown result type (might be due to invalid IL or missing references) //IL_02d1: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_032d: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Expected O, but got Unknown _maxSizeModal = new GameObject("MaxSizeModal"); _maxSizeModal.transform.SetParent(parent, false); _maxSizeModal.SetActive(false); RectTransform val = _maxSizeModal.AddComponent<RectTransform>(); val.anchorMin = new Vector2(0.3f, 0.35f); val.anchorMax = new Vector2(0.7f, 0.65f); Vector2 offsetMin = (val.offsetMax = Vector2.zero); val.offsetMin = offsetMin; Image val2 = _maxSizeModal.AddComponent<Image>(); ((Graphic)val2).color = new Color(0.08f, 0.08f, 0.14f, 0.98f); UIHelper.CreateText((Transform)(object)val, "Title", "Change Max Deck Size", 26, (TextAlignmentOptions)514); _maxSizeModalField = UIHelper.CreateInputField((Transform)(object)val, "SizeField", _deck?.maxSize.ToString() ?? "50", Vector2.zero, Vector2.zero, 22, (ContentType)2); RectTransform component = ((Component)_maxSizeModalField).GetComponent<RectTransform>(); component.anchorMin = new Vector2(0.1f, 0.38f); component.anchorMax = new Vector2(0.9f, 0.55f); offsetMin = (component.offsetMax = Vector2.zero); component.offsetMin = offsetMin; ((UnityEvent<string>)(object)_maxSizeModalField.onValueChanged).AddListener((UnityAction<string>)delegate { ValidateModal(); }); _maxSizeModalError = UIHelper.CreateText((Transform)(object)val, "ModalError", "", 17, (TextAlignmentOptions)514, (Color?)new Color(1f, 0.35f, 0.35f)); RectTransform component2 = ((Component)_maxSizeModalError).GetComponent<RectTransform>(); component2.anchorMin = new Vector2(0.05f, 0.25f); component2.anchorMax = new Vector2(0.95f, 0.37f); offsetMin = (component2.offsetMax = Vector2.zero); component2.offsetMin = offsetMin; Button val3 = UIHelper.CreateButton((Transform)(object)val, "ConfirmBtn", "Confirm", Vector2.zero, Vector2.zero, 22, (Color?)new Color(0.15f, 0.5f, 0.15f), (Color?)null); RectTransform component3 = ((Component)val3).GetComponent<RectTransform>(); component3.anchorMin = new Vector2(0.1f, 0.06f); component3.anchorMax = new Vector2(0.55f, 0.23f); offsetMin = (component3.offsetMax = Vector2.zero); component3.offsetMin = offsetMin; ((UnityEvent)val3.onClick).AddListener(new UnityAction(ConfirmMaxSize)); Button val4 = UIHelper.CreateButton((Transform)(object)val, "CancelBtn", "Cancel", Vector2.zero, Vector2.zero, 22, (Color?)new Color(0.45f, 0.1f, 0.1f), (Color?)null); RectTransform component4 = ((Component)val4).GetComponent<RectTransform>(); component4.anchorMin = new Vector2(0.57f, 0.06f); component4.anchorMax = new Vector2(0.9f, 0.23f); offsetMin = (component4.offsetMax = Vector2.zero); component4.offsetMin = offsetMin; ((UnityEvent)val4.onClick).AddListener((UnityAction)delegate { _maxSizeModal.SetActive(false); }); } private void OpenMaxSizeModal() { if (_deck != null) { RTGLog.Section($"DeckEditorScreen — Change Max Size (current={_deck.maxSize})"); _maxSizeModalField.text = _deck.maxSize.ToString(); ((TMP_Text)_maxSizeModalError).text = ""; _maxSizeModal.SetActive(true); } } private void ValidateModal() { int result; bool flag = int.TryParse(_maxSizeModalField.text, out result) && result >= 1; ((TMP_Text)_maxSizeModalError).text = (flag ? "" : "Must be a number ≥ 1."); } private void ConfirmMaxSize() { if (int.TryParse(_maxSizeModalField.text, out var result) && result >= 1) { RTGLog.Section($"DeckEditorScreen — Confirm Max Size {result}"); _deck.maxSize = result; UpdateDeckCountDisplay(); _maxSizeModal.SetActive(false); DeckManager.instance?.Save(); } } private void CloseScreen() { RTGLog.Section("DeckEditorScreen — Close"); ((Component)_canvas).gameObject.SetActive(false); DeckSelectorScreen.instance?.Show(); } private static Color RarityColor(Rarity rarity) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected I4, but got Unknown //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) return (Color)((int)rarity switch { 0 => new Color(0.6f, 0.6f, 0.6f), 1 => new Color(0.2f, 0.8f, 0.2f), 2 => new Color(0.2f, 0.4f, 1f), _ => new Color(1f, 0.65f, 0f), }); } } public class DeckSelectorScreen : MonoBehaviour { public static DeckSelectorScreen instance; private Canvas _canvas; private Button _createBtn; private Button _editBtn; private TMP_Dropdown _deckDropdown; private void Awake() { instance = this; BuildUI(); } private void BuildUI() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Expected O, but got Unknown //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Expected O, but got Unknown //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0243: Expected O, but got Unknown _canvas = UIHelper.CreateFullscreenCanvas("RTG_DeckSelectorScreen", 200); UIHelper.CreateDimmedBackground(((Component)_canvas).transform); Transform transform = ((Component)_canvas).transform; Vector2 anchorMin = new Vector2(0.3f, 0.15f); Vector2 anchorMax = new Vector2(0.7f, 0.85f); Color? bg = new Color(0.08f, 0.08f, 0.12f, 1f); RectTransform parent = UIHelper.CreatePanel(transform, "Panel", anchorMin, anchorMax, default(Vector2), default(Vector2), bg); RectTransform parent2 = UIHelper.CreatePanel((Transform)(object)parent, "Title", new Vector2(0f, 0.85f), Vector2.one); UIHelper.CreateText((Transform)(object)parent2, "TitleText", "Your Decks", 38, (TextAlignmentOptions)514); _createBtn = AnchorButton(parent, "CreateBtn", "Create New Deck", new Vector2(0.08f, 0.68f), new Vector2(0.92f, 0.81f), new Color(0.15f, 0.5f, 0.15f), 26); ((UnityEvent)_createBtn.onClick).AddListener(new UnityAction(OnCreateClicked)); _editBtn = AnchorButton(parent, "EditBtn", "Edit Deck", new Vector2(0.08f, 0.52f), new Vector2(0.92f, 0.65f), new Color(0.2f, 0.3f, 0.55f), 26); ((UnityEvent)_editBtn.onClick).AddListener(new UnityAction(OnEditClicked)); _deckDropdown = BuildDropdown(parent, new Vector2(0.08f, 0.38f), new Vector2(0.92f, 0.51f)); Button val = AnchorButton(parent, "CloseBtn", "Close", new Vector2(0.2f, 0.07f), new Vector2(0.8f, 0.18f), new Color(0.45f, 0.1f, 0.1f), 22); ((UnityEvent)val.onClick).AddListener(new UnityAction(Hide)); ((Component)_canvas).gameObject.SetActive(false); } private static Button AnchorButton(RectTransform parent, string name, string label, Vector2 anchorMin, Vector2 anchorMax, Color bgColor, int fontSize) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent((Transform)(object)parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = anchorMin; val2.anchorMax = anchorMax; Vector2 offsetMin = (val2.offsetMax = Vector2.zero); val2.offsetMin = offsetMin; Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = bgColor; Button val4 = val.AddComponent<Button>(); ((Selectable)val4).targetGraphic = (Graphic)(object)val3; ColorBlock val5 = default(ColorBlock); ((ColorBlock)(ref val5)).normalColor = bgColor; ((ColorBlock)(ref val5)).highlightedColor = bgColor * 1.3f; ((ColorBlock)(ref val5)).pressedColor = bgColor * 0.7f; ((ColorBlock)(ref val5)).disabledColor = new Color(0.25f, 0.25f, 0.25f, 0.6f); ((ColorBlock)(ref val5)).colorMultiplier = 1f; ((ColorBlock)(ref val5)).fadeDuration = 0.1f; ColorBlock colors = val5; ((Selectable)val4).colors = colors; GameObject val6 = new GameObject("Label"); val6.transform.SetParent(val.transform, false); RectTransform val7 = val6.AddComponent<RectTransform>(); val7.anchorMin = Vector2.zero; val7.anchorMax = Vector2.one; offsetMin = (val7.offsetMax = Vector2.zero); val7.offsetMin = offsetMin; TextMeshProUGUI val8 = val6.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val8).text = label; ((TMP_Text)val8).fontSize = fontSize; ((TMP_Text)val8).alignment = (TextAlignmentOptions)514; ((Graphic)val8).color = Color.white; return val4; } private TMP_Dropdown BuildDropdown(RectTransform parent, Vector2 anchorMin, Vector2 anchorMax) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Expected O, but got Unknown //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_020e: Expected O, but got Unknown //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_026e: Unknown result type (might be due to invalid IL or missing references) //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Expected O, but got Unknown //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_0362: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_03ba: Unknown result type (might be due to invalid IL or missing references) //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_03e9: Expected O, but got Unknown //IL_0413: Unknown result type (might be due to invalid IL or missing references) //IL_042a: Unknown result type (might be due to invalid IL or missing references) //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_044e: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_047f: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Expected O, but got Unknown //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04c7: Unknown result type (might be due to invalid IL or missing references) //IL_04de: Unknown result type (might be due to invalid IL or missing references) //IL_04f5: Unknown result type (might be due to invalid IL or missing references) //IL_051f: Unknown result type (might be due to invalid IL or missing references) //IL_0548: Unknown result type (might be due to invalid IL or missing references) //IL_0564: Unknown result type (might be due to invalid IL or missing references) //IL_0585: Unknown result type (might be due to invalid IL or missing references) //IL_05a6: Unknown result type (might be due to invalid IL or missing references) //IL_05c7: Unknown result type (might be due to invalid IL or missing references) //IL_05ec: Unknown result type (might be due to invalid IL or missing references) //IL_05ee: Unknown result type (might be due to invalid IL or missing references) //IL_05f2: Unknown result type (might be due to invalid IL or missing references) //IL_05ff: Unknown result type (might be due to invalid IL or missing references) //IL_0606: Expected O, but got Unknown //IL_0626: Unknown result type (might be due to invalid IL or missing references) //IL_0633: Unknown result type (might be due to invalid IL or missing references) //IL_0640: Unknown result type (might be due to invalid IL or missing references) //IL_064d: Unknown result type (might be due to invalid IL or missing references) //IL_0677: Unknown result type (might be due to invalid IL or missing references) //IL_0690: Unknown result type (might be due to invalid IL or missing references) //IL_0697: Expected O, but got Unknown //IL_06b7: Unknown result type (might be due to invalid IL or missing references) //IL_06c4: Unknown result type (might be due to invalid IL or missing references) //IL_06db: Unknown result type (might be due to invalid IL or missing references) //IL_06f2: Unknown result type (might be due to invalid IL or missing references) //IL_0715: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("DeckDropdown"); val.transform.SetParent((Transform)(object)parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = anchorMin; val2.anchorMax = anchorMax; Vector2 offsetMin = (val2.offsetMax = Vector2.zero); val2.offsetMin = offsetMin; Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = new Color(0.12f, 0.12f, 0.18f, 0.95f); TMP_Dropdown val4 = val.AddComponent<TMP_Dropdown>(); ((Selectable)val4).targetGraphic = (Graphic)(object)val3; GameObject val5 = new GameObject("Label"); val5.transform.SetParent(val.transform, false); RectTransform val6 = val5.AddComponent<RectTransform>(); val6.anchorMin = Vector2.zero; val6.anchorMax = Vector2.one; val6.offsetMin = new Vector2(10f, 4f); val6.offsetMax = new Vector2(-30f, -4f); TextMeshProUGUI val7 = val5.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val7).fontSize = 20f; ((Graphic)val7).color = Color.white; ((TMP_Text)val7).alignment = (TextAlignmentOptions)4097; val4.captionText = (TMP_Text)(object)val7; GameObject val8 = new GameObject("Arrow"); val8.transform.SetParent(val.transform, false); RectTransform val9 = val8.AddComponent<RectTransform>(); val9.anchorMin = new Vector2(1f, 0f); val9.anchorMax = new Vector2(1f, 1f); val9.pivot = new Vector2(1f, 0.5f); val9.sizeDelta = new Vector2(30f, 0f); val9.anchoredPosition = new Vector2(-5f, 0f); TextMeshProUGUI val10 = val8.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val10).text = "v"; ((TMP_Text)val10).fontSize = 18f; ((Graphic)val10).color = Color.white; ((TMP_Text)val10).alignment = (TextAlignmentOptions)514; GameObject val11 = new GameObject("Template"); val11.transform.SetParent(val.transform, false); val11.SetActive(false); RectTransform val12 = val11.AddComponent<RectTransform>(); val12.anchorMin = new Vector2(0f, 0f); val12.anchorMax = new Vector2(1f, 0f); val12.pivot = new Vector2(0.5f, 1f); val12.anchoredPosition = Vector2.zero; val12.sizeDelta = new Vector2(0f, 400f); Canvas val13 = val11.AddComponent<Canvas>(); val13.overrideSorting = true; val13.sortingOrder = 500; val11.AddComponent<GraphicRaycaster>(); Image val14 = val11.AddComponent<Image>(); ((Graphic)val14).color = new Color(0.08f, 0.08f, 0.12f, 1f); ScrollRect val15 = val11.AddComponent<ScrollRect>(); val15.horizontal = false; val15.vertical = true; val15.movementType = (MovementType)2; GameObject val16 = new GameObject("Viewport"); val16.transform.SetParent(val11.transform, false); RectTransform val17 = val16.AddComponent<RectTransform>(); val17.anchorMin = Vector2.zero; val17.anchorMax = Vector2.one; val17.offsetMin = new Vector2(2f, 2f); val17.offsetMax = new Vector2(-2f, -2f); val17.pivot = new Vector2(0f, 1f); Image val18 = val16.AddComponent<Image>(); ((Graphic)val18).color = new Color(0.08f, 0.08f, 0.12f, 1f); val16.AddComponent<Mask>().showMaskGraphic = false; val15.viewport = val17; GameObject val19 = new GameObject("Content"); val19.transform.SetParent(val16.transform, false); RectTransform val20 = val19.AddComponent<RectTransform>(); val20.anchorMin = new Vector2(0f, 1f); val20.anchorMax = new Vector2(1f, 1f); val20.pivot = new Vector2(0.5f, 1f); val20.anchoredPosition = Vector2.zero; val20.sizeDelta = new Vector2(0f, 56f); val15.content = val20; GameObject val21 = new GameObject("Item"); val21.transform.SetParent(val19.transform, false); RectTransform val22 = val21.AddComponent<RectTransform>(); val22.anchorMin = new Vector2(0f, 0.5f); val22.anchorMax = new Vector2(1f, 0.5f); val22.pivot = new Vector2(0.5f, 0.5f); val22.sizeDelta = new Vector2(0f, 54f); Image val23 = val21.AddComponent<Image>(); ((Graphic)val23).color = new Color(0.15f, 0.15f, 0.2f, 1f); Toggle val24 = val21.AddComponent<Toggle>(); ((Selectable)val24).targetGraphic = (Graphic)(object)val23; val24.isOn = true; ColorBlock val25 = default(ColorBlock); ((ColorBlock)(ref val25)).normalColor = new Color(0.15f, 0.15f, 0.2f, 1f); ((ColorBlock)(ref val25)).highlightedColor = new Color(0.25f, 0.3f, 0.4f, 1f); ((ColorBlock)(ref val25)).pressedColor = new Color(0.3f, 0.35f, 0.5f, 1f); ((ColorBlock)(ref val25)).disabledColor = new Color(0.2f, 0.2f, 0.2f, 0.5f); ((ColorBlock)(ref val25)).colorMultiplier = 1f; ((ColorBlock)(ref val25)).fadeDuration = 0.1f; ColorBlock colors = val25; ((Selectable)val24).colors = colors; GameObject val26 = new GameObject("Item Background"); val26.transform.SetParent(val21.transform, false); RectTransform val27 = val26.AddComponent<RectTransform>(); val27.anchorMin = Vector2.zero; val27.anchorMax = Vector2.one; val27.offsetMin = Vector2.zero; val27.offsetMax = Vector2.zero; Image val28 = val26.AddComponent<Image>(); ((Graphic)val28).color = new Color(0.2f, 0.45f, 0.65f, 1f); val24.graphic = (Graphic)(object)val28; GameObject val29 = new GameObject("Item Label"); val29.transform.SetParent(val21.transform, false); RectTransform val30 = val29.AddComponent<RectTransform>(); val30.anchorMin = Vector2.zero; val30.anchorMax = Vector2.one; val30.offsetMin = new Vector2(8f, 4f); val30.offsetMax = new Vector2(-8f, -4f); TextMeshProUGUI val31 = val29.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val31).fontSize = 22f; ((Graphic)val31).color = Color.white; ((TMP_Text)val31).alignment = (TextAlignmentOptions)514; ((Graphic)val31).raycastTarget = false; val4.itemText = (TMP_Text)(object)val31; val4.template = val12; return val4; } public void Show() { RTGLog.Section("DeckSelectorScreen — Show"); RefreshDropdown(); ((Component)_canvas).gameObject.SetActive(true); } public void Hide() { RTGLog.Section("DeckSelectorScreen — Hide"); ((Component)_canvas).gameObject.SetActive(false); } private void RefreshDropdown() { //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Expected O, but got Unknown //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown RTGLog.Line("RefreshDropdown: DeckManager.instance is " + (((Object)(object)DeckManager.instance == (Object)null) ? "NULL" : "valid")); List<DeckData> list = DeckManager.instance?.AllDecks ?? new List<DeckData>(); RTGLog.Line($"RefreshDropdown: {list.Count} custom deck(s)."); _deckDropdown.ClearOptions(); List<OptionData> list2 = new List<OptionData>(); if (list.Count > 0) { foreach (DeckData item in list) { list2.Add(new OptionData(item.name)); RTGLog.Line(" Added custom deck: '" + item.name + "'"); } } list2.Add(new OptionData("Default Deck")); RTGLog.Line(" Added: 'Default Deck'"); RTGLog.Line($"RefreshDropdown: total options = {list2.Count}"); _deckDropdown.AddOptions(list2); ((Selectable)_editBtn).interactable = true; string activeName = DeckManager.instance?.ActiveDeckName ?? "Default Deck"; RTGLog.Line("RefreshDropdown: activeName = '" + activeName + "'"); int num = list2.FindIndex((OptionData o) => o.text == activeName); if (num < 0) { num = list2.Count - 1; } _deckDropdown.value = num; RTGLog.Line($"RefreshDropdown: selected '{list2[num].text}' (index {num}), dropdown.options.Count={_deckDropdown.options.Count}"); } private void OnCreateClicked() { RTGLog.Section("DeckSelectorScreen — Create clicked"); Hide(); CreateDeckScreen.instance?.Show(); } private void OnEditClicked() { RTGLog.Section("DeckSelectorScreen — Edit clicked"); if ((Object)(object)DeckManager.instance == (Object)null) { RTGLog.Warn("DeckManager.instance is null."); return; } int value = _deckDropdown.value; string selectedName = _deckDropdown.options[value].text; if (selectedName == "Default Deck") { RTGLog.Line("Selected Default Deck — setting as active (vanilla behavior)."); DeckManager.instance.SetActiveDeck("Default Deck"); Hide(); return; } List<DeckData> allDecks = DeckManager.instance.AllDecks; DeckData deckData = allDecks.Find((DeckData d) => d.name == selectedName); if (deckData == null) { RTGLog.Warn("Deck '" + selectedName + "' not found."); return; } DeckManager.instance.SetActiveDeck(deckData.name); RTGLog.Line($"Opening editor for '{deckData.name}' (dropdown index {value})."); RTGLog.Line("DeckEditorScreen.instance is " + (((Object)(object)DeckEditorScreen.instance == (Object)null) ? "NULL" : "valid")); Hide(); if ((Object)(object)DeckEditorScreen.instance != (Object)null) { DeckEditorScreen.instance.Open(deckData); } else { RTGLog.Error("Cannot open editor — DeckEditorScreen.instance is null!"); } } } internal static class UIHelper { public static Canvas CreateFullscreenCanvas(string name, int sortOrder = 100) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0048: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); Object.DontDestroyOnLoad((Object)(object)val); val.SetActive(false); Canvas val2 = val.AddComponent<Canvas>(); val2.renderMode = (RenderMode)0; val2.sortingOrder = sortOrder; CanvasScaler val3 = val.AddComponent<CanvasScaler>(); val3.uiScaleMode = (ScaleMode)1; val3.referenceResolution = new Vector2(1920f, 1080f); val.AddComponent<GraphicRaycaster>(); return val2; } public static RectTransform CreatePanel(Transform parent, string name, Vector2 anchorMin, Vector2 anchorMax, Vector2 offsetMin = default(Vector2), Vector2 offsetMax = default(Vector2), Color? bg = null) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = anchorMin; val2.anchorMax = anchorMax; val2.offsetMin = offsetMin; val2.offsetMax = offsetMax; if (bg.HasValue) { Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = bg.Value; } return val2; } public static RectTransform CreateStretchPanel(Transform parent, string name, float padLeft = 0f, float padRight = 0f, float padTop = 0f, float padBottom = 0f, Color? bg = null) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) return CreatePanel(parent, name, Vector2.zero, Vector2.one, new Vector2(padLeft, padBottom), new Vector2(0f - padRight, 0f - padTop), bg); } public static TextMeshProUGUI CreateText(Transform parent, string name, string text, int fontSize = 24, TextAlignmentOptions alignment = 514, Color? color = null) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; val2.offsetMin = Vector2.zero; val2.offsetMax = Vector2.zero; TextMeshProUGUI val3 = val.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val3).text = text; ((TMP_Text)val3).fontSize = fontSize; ((TMP_Text)val3).alignment = alignment; ((Graphic)val3).color = (Color)(((??)color) ?? Color.white); return val3; } public static Button CreateButton(Transform parent, string name, string label, Vector2 anchoredPos, Vector2 sizeDelta, int fontSize = 24, Color? bgColor = null, Color? textColor = null) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Expected O, but got Unknown //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchoredPosition = anchoredPos; val2.sizeDelta = sizeDelta; Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = (Color)(((??)bgColor) ?? new Color(0.2f, 0.2f, 0.2f, 0.9f)); Button val4 = val.AddComponent<Button>(); ColorBlock val5 = default(ColorBlock); ((ColorBlock)(ref val5)).normalColor = ((Graphic)val3).color; ((ColorBlock)(ref val5)).highlightedColor = ((Graphic)val3).color * 1.3f; ((ColorBlock)(ref val5)).pressedColor = ((Graphic)val3).color * 0.7f; ((ColorBlock)(ref val5)).disabledColor = new Color(0.3f, 0.3f, 0.3f, 0.5f); ((ColorBlock)(ref val5)).colorMultiplier = 1f; ((ColorBlock)(ref val5)).fadeDuration = 0.1f; ColorBlock colors = val5; ((Selectable)val4).colors = colors; ((Selectable)val4).targetGraphic = (Graphic)(object)val3; GameObject val6 = new GameObject("Label"); val6.transform.SetParent(val.transform, false); RectTransform val7 = val6.AddComponent<RectTransform>(); val7.anchorMin = Vector2.zero; val7.anchorMax = Vector2.one; val7.offsetMin = Vector2.zero; val7.offsetMax = Vector2.zero; TextMeshProUGUI val8 = val6.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val8).text = label; ((TMP_Text)val8).fontSize = fontSize; ((TMP_Text)val8).alignment = (TextAlignmentOptions)514; ((Graphic)val8).color = (Color)(((??)textColor) ?? Color.white); return val4; } public static TMP_InputField CreateInputField(Transform parent, string name, string placeholder, Vector2 anchoredPos, Vector2 sizeDelta, int fontSize = 22, ContentType contentType = 0) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Expected O, but got Unknown //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchoredPosition = anchoredPos; val2.sizeDelta = sizeDelta; Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = new Color(0.1f, 0.1f, 0.1f, 0.9f); GameObject val4 = new GameObject("Viewport"); val4.transform.SetParent(val.transform, false); RectTransform val5 = val4.AddComponent<RectTransform>(); val5.anchorMin = Vector2.zero; val5.anchorMax = Vector2.one; val5.offsetMin = new Vector2(8f, 1f); val5.offsetMax = new Vector2(-8f, -1f); val4.AddComponent<RectMask2D>(); GameObject val6 = new GameObject("Text"); val6.transform.SetParent(val4.transform, false); RectTransform val7 = val6.AddComponent<RectTransform>(); val7.anchorMin = Vector2.zero; val7.anchorMax = Vector2.one; val7.offsetMin = Vector2.zero; val7.offsetMax = Vector2.zero; TextMeshProUGUI val8 = val6.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val8).fontSize = fontSize; ((Graphic)val8).color = Color.white; ((TMP_Text)val8).alignment = (TextAlignmentOptions)4097; GameObject val9 = new GameObject("Placeholder"); val9.transform.SetParent(val4.transform, false); RectTransform val10 = val9.AddComponent<RectTransform>(); val10.anchorMin = Vector2.zero; val10.anchorMax = Vector2.one; val10.offsetMin = Vector2.zero; val10.offsetMax = Vector2.zero; TextMeshProUGUI val11 = val9.AddComponent<TextMeshProUGUI>(); ((TMP_Text)val11).text = placeholder; ((TMP_Text)val11).fontSize = fontSize; ((Graphic)val11).color = new Color(0.5f, 0.5f, 0.5f); ((TMP_Text)val11).fontStyle = (FontStyles)2; ((TMP_Text)val11).alignment = (TextAlignmentOptions)4097; TMP_InputField val12 = val.AddComponent<TMP_InputField>(); val12.textViewport = val5; val12.textComponent = (TMP_Text)(object)val8; val12.placeholder = (Graphic)(object)val11; val12.contentType = contentType; ((Selectable)val12).targetGraphic = (Graphic)(object)val3; return val12;