using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using ModdingUtils.Utils;
using ModsPlus;
using RarityLib.Utils;
using UnboundLib.Cards;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SQUIFYSCARDS")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SQUIFYSCARDS")]
[assembly: AssemblyTitle("SQUIFYSCARDS")]
[assembly: AssemblyVersion("1.0.0.0")]
public class BIGBOOTYLATINA : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "BIG BOOTY LATINA";
val.Description = "its secretly a worm with big lips and a big ass";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Uncommon");
val.Theme = (CardThemeColorType)8;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/Jelonqula%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = false,
stat = "Reload Time",
amount = "+19%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Bullet Speed",
amount = "+19%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Damage",
amount = "-10%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "+50%",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["reload"](1.2f);
dictionary["bulletSpeed"](1.2f);
dictionary["damage"](0.9f);
dictionary["health"](1.5f);
}
}
public class BUBBLESOOOO : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "BUBBLES OOOO";
val.Description = "I think someone's got trapped in a bubble yo";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Exotic");
val.Theme = (CardThemeColorType)7;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/bubble%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = false,
stat = "Bullet Speed",
amount = "-80%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Projectiles",
amount = "+5",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "+15",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["bulletSpeed"](0.2f);
dictionary["projectiles"](5f);
dictionary["bounces"](15f);
}
}
public static class CardRegistry
{
private static Dictionary<Type, CardInfo> storedCardInfo = new Dictionary<Type, CardInfo>();
public static void RegisterCard<T>(bool hidden = false) where T : CustomCard
{
CustomCard.BuildCard<T>((Action<CardInfo>)delegate(CardInfo c)
{
StoreCard<T>(c);
if (hidden)
{
Cards.instance.AddHiddenCard(c);
}
});
}
private static void StoreCard<T>(CardInfo card) where T : CustomCard
{
storedCardInfo.Add(typeof(T), card);
}
public static CardInfo GetCard<T>() where T : CustomCard
{
if (storedCardInfo.TryGetValue(typeof(T), out var value))
{
return value;
}
return null;
}
public static CardInfo GetCard(Type T)
{
if (storedCardInfo.TryGetValue(T, out var value))
{
return value;
}
return null;
}
}
public class CLOB : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "CLOB";
val.Description = "yea its just clob don't worry about ";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Rare");
val.Theme = (CardThemeColorType)2;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/download%20(1).jpg");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = false,
stat = "Damage",
amount = "+30%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Ammunition",
amount = "+2",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Reload Time",
amount = "-40%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Health",
amount = "-50%",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["damage"](1.3f);
dictionary["ammo"](2f);
dictionary["reload"](0.6f);
dictionary["health"](0.5f);
}
}
public class FEMBOY : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "FEMBOY";
val.Description = "me-wow is that the latest felinor fashion?";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Uncommon");
val.Theme = (CardThemeColorType)5;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/ethan%20vega%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = true,
stat = "Ammunition",
amount = "+10",
simepleAmount = (SimpleAmount)1
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-31%",
simepleAmount = (SimpleAmount)5
},
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "-40%",
simepleAmount = (SimpleAmount)6
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "+1",
simepleAmount = (SimpleAmount)1
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["ammo"](10f);
dictionary["reload"](0.7f);
dictionary["attackSpeed"](0.6f);
dictionary["bounces"](1f);
}
}
public class LOUDANDCLEAR : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "LOUD AND CLEAR";
val.Description = "\u200e ";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Common");
val.Theme = (CardThemeColorType)3;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/loud%20and%20clear%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "+39%",
simepleAmount = (SimpleAmount)1
},
new CardInfoStat
{
positive = true,
stat = "Ammunition",
amount = "+2",
simepleAmount = (SimpleAmount)1
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["health"](1.4f);
dictionary["ammo"](2f);
}
}
public class mcdonaldsworker : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "mcdonalds worker ";
val.Description = "well well well, not much to say is there.";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Common");
val.Theme = (CardThemeColorType)0;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/Screenshot%202024-11-09%20234002.png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = false,
stat = "Damage",
amount = "+10%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Health",
amount = "-40%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Reload Time",
amount = "-80%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Ammunition",
amount = "-10",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["damage"](1.1f);
dictionary["health"](0.6f);
dictionary["reload"](0.2f);
dictionary["ammo"](-10f);
}
}
public class MELVINMATHEW : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "MELVIN MATHEW";
val.Description = "INDIA here we come";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Common");
val.Theme = (CardThemeColorType)3;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/Screenshot%202024-02-05%20211956.png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "+50%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Time Between Bullets",
amount = "+2 seconds",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bursts",
amount = "+1",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-100%",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["health"](1.5f);
dictionary["timeBetweenBullets"](2f);
dictionary["bursts"](1f);
dictionary["reload"](0f);
}
}
public class middleagecrisis : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "middle age crisis";
val.Description = "hey man your balding, I mean that aint good on the ladys.";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Scarce");
val.Theme = (CardThemeColorType)6;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/middle%20ages%20crisi%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[5]
{
new CardInfoStat
{
positive = false,
stat = "Damage",
amount = "-60%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Health",
amount = "-70%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Reload Time",
amount = "-40%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Bullet Speed",
amount = "+100%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Ammunition",
amount = "-2",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["damage"](0.4f);
dictionary["health"](0.3f);
dictionary["reload"](0.6f);
dictionary["bulletSpeed"](2f);
dictionary["ammo"](-2f);
}
}
public class mrsniff : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "mr sniff";
val.Description = "ive heard ya like to gamble...";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Legendary");
val.Theme = (CardThemeColorType)1;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/sniffatron%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = true,
stat = "Ammunition",
amount = "+30",
simepleAmount = (SimpleAmount)4
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "+7",
simepleAmount = (SimpleAmount)2
},
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "-100%",
simepleAmount = (SimpleAmount)6
},
new CardInfoStat
{
positive = true,
stat = "Bullet Speed",
amount = "+70%",
simepleAmount = (SimpleAmount)2
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["ammo"](30f);
dictionary["bounces"](7f);
dictionary["damage"](0f);
dictionary["bulletSpeed"](1.7f);
}
}
public class Nwordpass : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "Nword pass";
val.Description = "willy wonkas almighty special";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Rare");
val.Theme = (CardThemeColorType)7;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/niggapass%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+200%",
simepleAmount = (SimpleAmount)3
},
new CardInfoStat
{
positive = true,
stat = "Time Between Bullets",
amount = "+60 seconds",
simepleAmount = (SimpleAmount)7
},
new CardInfoStat
{
positive = false,
stat = "Bursts",
amount = "+1",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["damage"](3f);
dictionary["timeBetweenBullets"](60f);
dictionary["bursts"](1f);
}
}
public class polishpoltergeist : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "polish poltergeist";
val.Description = "its just a crack head with a light";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Legendary");
val.Theme = (CardThemeColorType)3;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/Screenshot%202024-06-20%20212638.png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+160%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "-100%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "+70%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Projectiles",
amount = "+2",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["damage"](2.6f);
dictionary["health"](0f);
dictionary["reload"](1.7f);
dictionary["projectiles"](2f);
}
}
public class PUSSYPOWERS : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "PUSSY POWERS";
val.Description = "kitty kat powers yo ";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Rare");
val.Theme = (CardThemeColorType)3;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/67a6804c-57aa-4f79-9e19-75f8accf1609%20(1)%20(1).jpg");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[5]
{
new CardInfoStat
{
positive = true,
stat = "Bullet Speed",
amount = "+50%",
simepleAmount = (SimpleAmount)1
},
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+30%",
simepleAmount = (SimpleAmount)2
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-40%",
simepleAmount = (SimpleAmount)6
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "+2",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Ammunition",
amount = "-2",
simepleAmount = (SimpleAmount)8
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["bulletSpeed"](1.5f);
dictionary["damage"](1.3f);
dictionary["reload"](0.6f);
dictionary["bounces"](2f);
dictionary["ammo"](-2f);
}
}
public class schizophreniabullets : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "schizophrenia bullets";
val.Description = "yo look over there, nah look over there. SIKE its all in your head dumbass";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Exotic");
val.Theme = (CardThemeColorType)4;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/OneDrive/Pictures/Untitled0.png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[5]
{
new CardInfoStat
{
positive = false,
stat = "Damage",
amount = "-1000%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Bullet Speed",
amount = "+200%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-20%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Projectiles",
amount = "+1",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "+1",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["damage"](-9f);
dictionary["bulletSpeed"](3f);
dictionary["reload"](0.8f);
dictionary["projectiles"](1f);
dictionary["bounces"](1f);
}
}
public class smilingfrog : SimpleCard
{
public override CardDetails Details
{
get
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
CardDetails val = new CardDetails();
val.Title = "smiling frog";
val.Description = "aw look, i never knew frogs could smile";
val.ModName = "SQUIFYSCARDS";
val.Rarity = RarityUtils.GetRarity("Epic");
val.Theme = (CardThemeColorType)4;
val.Art = DeckSmithUtil.Instance.GetArtFromUrl("file:///C:/Users/user/Downloads/barold%20(1).png");
val.Stats = (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = false,
stat = "Bounces",
amount = "+10",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Attack Speed",
amount = "-40%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Projectiles",
amount = "+2",
simepleAmount = (SimpleAmount)0
}
};
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>();
dictionary.Add("damage", delegate(float val)
{
gun.damage = val;
});
dictionary.Add("health", delegate(float val)
{
statModifiers.health = val;
});
dictionary.Add("reload", delegate(float val)
{
gun.reloadTime = val;
});
dictionary.Add("ammo", delegate(float val)
{
gun.ammo = (int)val;
});
dictionary.Add("projectiles", delegate(float val)
{
gun.numberOfProjectiles = Mathf.Max(1, (int)val);
});
dictionary.Add("bursts", delegate(float val)
{
gun.bursts = (int)val;
});
dictionary.Add("timeBetweenBullets", delegate(float val)
{
gun.timeBetweenBullets = val;
});
dictionary.Add("attackSpeed", delegate(float val)
{
gun.attackSpeed = val;
});
dictionary.Add("bounces", delegate(float val)
{
gun.reflects = (int)val;
});
dictionary.Add("bulletSpeed", delegate(float val)
{
gun.projectileSpeed = val;
});
dictionary["bounces"](10f);
dictionary["attackSpeed"](0.6f);
dictionary["projectiles"](2f);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.example.rounds.mod", "SQUIFYSCARDS", "0.0.1")]
[BepInProcess("Rounds.exe")]
public class SQUIFYSCARDSPlugin : BaseUnityPlugin
{
private const string ModId = "com.example.rounds.mod";
private const string ModName = "SQUIFYSCARDS";
private const string ModVersion = "0.0.1";
private const string CompatabilityModName = "SQUIFYSCARDS";
private void Awake()
{
CardRegistry.RegisterCard<PUSSYPOWERS>(hidden: false);
CardRegistry.RegisterCard<schizophreniabullets>(hidden: false);
CardRegistry.RegisterCard<MELVINMATHEW>(hidden: false);
CardRegistry.RegisterCard<polishpoltergeist>(hidden: false);
CardRegistry.RegisterCard<FEMBOY>(hidden: false);
CardRegistry.RegisterCard<mcdonaldsworker>(hidden: false);
CardRegistry.RegisterCard<smilingfrog>(hidden: false);
CardRegistry.RegisterCard<Nwordpass>(hidden: false);
CardRegistry.RegisterCard<LOUDANDCLEAR>(hidden: false);
CardRegistry.RegisterCard<middleagecrisis>(hidden: false);
CardRegistry.RegisterCard<mrsniff>(hidden: false);
CardRegistry.RegisterCard<BUBBLESOOOO>(hidden: false);
CardRegistry.RegisterCard<BIGBOOTYLATINA>(hidden: false);
CardRegistry.RegisterCard<CLOB>(hidden: false);
}
private void Start()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("com.example.rounds.mod").PatchAll();
}
}